scuffed-code/icu4c/source/tools/pkgdata/pkgdata.dsp
2002-03-21 17:09:52 +00:00

149 lines
4.8 KiB
Plaintext

# Microsoft Developer Studio Project File - Name="pkgdata" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=pkgdata - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "pkgdata.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "pkgdata.mak" CFG="pkgdata - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "pkgdata - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "pkgdata - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "pkgdata - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../../include" /I "../../common" /I "../toolutil" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x411 /d "NDEBUG"
# ADD RSC /l 0x411 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 icuin.lib icuuc.lib icutu.lib /nologo /subsystem:console /machine:I386 /libpath:"../../../lib/release" /libpath:"../toolutil/release" /libpath:"..\toolutil\Release" /libpath:"..\..\..\lib"
# Begin Custom Build
InputPath=.\Release\pkgdata.exe
InputName=pkgdata
SOURCE="$(InputPath)"
"..\..\..\bin\$(InputName).exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(TargetPath) ..\..\..\bin
# End Custom Build
!ELSEIF "$(CFG)" == "pkgdata - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../../common" /I "../toolutil" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /GZ /c
# ADD BASE RSC /l 0x411 /d "_DEBUG"
# ADD RSC /l 0x411 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 icuind.lib icuucd.lib icutud.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"../../../lib/debug" /libpath:"../toolutil/debug" /libpath:"..\toolutil\Debug" /libpath:"..\..\..\lib"
# Begin Custom Build
InputPath=.\Debug\pkgdata.exe
InputName=pkgdata
SOURCE="$(InputPath)"
"..\..\..\bin\$(InputName).exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(TargetPath) ..\..\..\bin
# End Custom Build
!ENDIF
# Begin Target
# Name "pkgdata - Win32 Release"
# Name "pkgdata - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\filemode.c
# End Source File
# Begin Source File
SOURCE=.\nmake.c
# End Source File
# Begin Source File
SOURCE=.\pkgdata.c
# End Source File
# Begin Source File
SOURCE=.\pkgtypes.c
# End Source File
# Begin Source File
SOURCE=.\sttcmode.c
# End Source File
# Begin Source File
SOURCE=.\winmode.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\makefile.h
# End Source File
# Begin Source File
SOURCE=.\pkgtypes.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project