96ffaa24d1
X-SVN-Rev: 345
377 lines
15 KiB
C++
377 lines
15 KiB
C++
/*
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**********************************************************************
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* Copyright (C) 1999, International Business Machines
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* Corporation and others. All Rights Reserved.
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**********************************************************************
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* Date Name Description
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* 11/17/99 aliu Creation.
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**********************************************************************
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*/
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#ifndef RBT_H
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#define RBT_H
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#include "translit.h"
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#include "utypes.h"
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class TransliterationRuleData;
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/**
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* A transliterator that reads a set of rules in order to determine how to
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* perform translations. Rules are stored in resource bundles indexed by name.
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* Rules are separated by newline characters ('\n'); to include a literal
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* newline, prefix it with a backslash ('\\\n'). Whitespace is significant. If
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* the first character on a line is '#', the entire line is ignored as a
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* comment.
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*
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* <p>Each set of rules consists of two groups, one forward, and one reverse.
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* This is a convention that is not enforced; rules for one direction may be
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* omitted, with the result that translations in that direction will not modify
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* the source text.
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*
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* <p><b>Rule syntax</b>
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*
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* <p>Rule statements take one of the following forms:
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* <dl>
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* <dt><code>alefmadda=\u0622</code></dt>
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*
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* <dd><strong>Variable definition.</strong> The name on the left is
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* assigned the character or expression on the right. Names may not
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* contain any special characters (see list below). Duplicate names
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* (including duplicates of simple variables or category names)
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* cause an exception to be thrown. If the right hand side consists
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* of one character, then the variable stands for that character.
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* In this example, after this statement, instances of the left hand
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* name surrounded by braces, "<code>{alefmadda}</code>",
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* will be replaced by the Unicode character U+0622.</dd> If the
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* right hand side is longer than one character, then it is
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* interpreted as a character category expression; see below for
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* details.
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*
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* <dt><code>softvowel=[eiyEIY]</code></dt>
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*
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* <dd><strong>Category definition.</strong> The name on the left is assigned
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* to stand for a set of characters. The same rules for names of simple
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* variables apply. After this statement, the left hand variable will be
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* interpreted as indicating a set of characters in appropriate contexts. The
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* pattern syntax defining sets of characters is defined by {@link UnicodeSet}.
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* Examples of valid patterns are:<table>
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*
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* <tr valign=top>
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* <td nowrap><code>[abc]</code></td>
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* <td>The set containing the characters 'a', 'b', and 'c'.</td>
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* </tr>
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* <tr valign=top>
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* <td nowrap><code>[^abc]</code></td>
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* <td>The set of all characters <em>except</em> 'a', 'b', and 'c'.</td>
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* </tr>
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* <tr valign=top>
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* <td nowrap><code>[A-Z]</code></td>
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* <td>The set of all characters from 'A' to 'Z' in Unicode order.</td>
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* </tr>
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* <tr valign=top>
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* <td nowrap><code>[:Lu:]</code></td>
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* <td>The set of Unicode uppercase letters. See
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* <a href="http://www.unicode.org">www.unicode.org</a>
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* for a complete list of categories and their two-letter codes.</td>
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* </tr>
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* <tr valign=top>
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* <td nowrap><code>[^a-z[:Lu:][:Ll:]]</code></td>
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* <td>The set of all characters <em>except</em> 'a' through 'z' and
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* uppercase or lowercase letters.</td>
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* </tr>
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* </table>
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*
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* See {@link UnicodeSet} for more documentation and examples.
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* </dd>
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*
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* <dt><code>ai>{alefmadda}</code></dt>
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*
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* <dd><strong>Forward translation rule.</strong> This rule states that the
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* string on the left will be changed to the string on the right when
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* performing forward transliteration.</dd>
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*
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* <dt><code>ai<{alefmadda}</code></dt>
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*
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* <dd><strong>Reverse translation rule.</strong> This rule states that the
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* string on the right will be changed to the string on the left when
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* performing reverse transliteration.</dd>
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*
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* </dl>
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*
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* <p>Forward and reverse translation rules consist of a <em>match
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* pattern</em> and an <em>output string</em>. The match pattern consists
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* of literal characters, optionally preceded by context, and optionally
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* followed by context. Context characters, like literal pattern characters,
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* must be matched in the text being transliterated. However, unlike literal
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* pattern characters, they are not replaced by the output text. For example,
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* the pattern "<code>[abc]def</code>" indicates the characters
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* "<code>def</code>" must be preceded by "<code>abc</code>" for a successful
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* match. If there is a successful match, "<code>def</code>" will be replaced,
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* but not "<code>abc</code>". The initial '<code>[</code>' is optional, so
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* "<code>abc]def</code>" is equivalent to "<code>[abc]def</code>". Another
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* example is "<code>123[456]</code>" (or "<code>123[456</code>") in which the
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* literal pattern "<code>123</code>" must be followed by "<code>456</code>".
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*
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* <p>The output string of a forward or reverse rule consists of characters to
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* replace the literal pattern characters. If the output string contains the
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* character '<code>|</code>', this is taken to indicate the location of the
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* <em>cursor</em> after replacement. The cursor is the point in the text
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* at which the next replacement, if any, will be applied.
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*
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* <p><b>Example</b>
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*
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* <p>The following example rules illustrate many of the features of the rule
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* language.
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* <table cellpadding="4">
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* <tr valign=top><td>Rule 1.</td>
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* <td nowrap><code>abc]def>x|y</code></td></tr>
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* <tr valign=top><td>Rule 2.</td>
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* <td nowrap><code>xyz>r</code></td></tr>
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* <tr valign=top><td>Rule 3.</td>
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* <td nowrap><code>yz>q</code></td></tr>
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* </table>
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*
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* <p>Applying these rules to the string "<code>adefabcdefz</code>" yields the
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* following results:
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*
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* <table cellpadding="4">
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* <tr valign=top><td nowrap><code>|adefabcdefz</code></td>
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* <td>Initial state, no rules match. Advance cursor.</td></tr>
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* <tr valign=top><td nowrap><code>a|defabcdefz</code></td>
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* <td>Still no match. Rule 1 does not match because the preceding
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* context is not present.</td></tr>
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* <tr valign=top><td nowrap><code>ad|efabcdefz</code></td>
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* <td>Still no match. Keep advancing until there is a match...</td></tr>
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* <tr valign=top><td nowrap><code>ade|fabcdefz</code></td>
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* <td>...</td></tr>
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* <tr valign=top><td nowrap><code>adef|abcdefz</code></td>
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* <td>...</td></tr>
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* <tr valign=top><td nowrap><code>adefa|bcdefz</code></td>
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* <td>...</td></tr>
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* <tr valign=top><td nowrap><code>adefab|cdefz</code></td>
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* <td>...</td></tr>
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* <tr valign=top><td nowrap><code>adefabc|defz</code></td>
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* <td>Rule 1 matches; replace "<code>def</code>" with "<code>xy</code>"
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* and back up the cursor to before the '<code>y</code>'.</td></tr>
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* <tr valign=top><td nowrap><code>adefabcx|yz</code></td>
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* <td>Although "<code>xyz</code>" is present, rule 2 does not match
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* because the cursor is before the '<code>y</code>', not before the
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* '<code>x</code>'. Rule 3 does match. Replace "<code>yz</code>" with
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* "<code>q</code>".</td></tr>
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* <tr valign=top><td nowrap><code>adefabcxq|</code></td>
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* <td>The cursor is at the end; transliteration is complete.</td></tr>
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* </table>
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*
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* <p>The order of rules is significant. If multiple rules may match at some
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* point, the first matching rule is applied.
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*
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* <p>Forward and reverse rules may have an empty output string. Otherwise, an
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* empty left or right hand side of any statement is a syntax error.
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*
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* <p>Single quotes are used to quote the special characters
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* <code>=><{}[]|</code>. To specify a single quote itself, inside or
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* outside of quotes, use two single quotes in a row. For example, the rule
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* "<code>'>'>o''clock</code>" changes the string "<code>></code>" to
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* the string "<code>o'clock</code>".
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*
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* <p><b>Notes</b>
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*
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* <p>While a RuleBasedTransliterator is being built, it checks that the rules
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* are added in proper order. For example, if the rule "a>x" is followed by the
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* rule "ab>y", then the second rule will throw an exception. The reason is
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* that the second rule can never be triggered, since the first rule always
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* matches anything it matches. In other words, the first rule <em>masks</em>
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* the second rule. There is a cost of O(n^2) to make this check; in real-world
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* tests it appears to approximately double build time.
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*
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* <p>One optimization that can be made is to add a pragma to the rule language,
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* "#pragma order", that turns off ordering checking. This pragma can then be
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* added to all of our resource-based rules (after we build these once and
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* determine that there are no ordering errors). I haven't made this change yet
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* in the interests of keeping the code from getting too byzantine.
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*
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* @author Alan Liu
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*/
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class U_I18N_API RuleBasedTransliterator : public Transliterator {
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/**
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* The data object is immutable, so we can freely share it with
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* other instances of RBT, as long as we do NOT own this object.
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*/
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TransliterationRuleData* data;
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/**
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* If true, we own the data object and must delete it.
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*/
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bool_t isDataOwned;
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public:
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/**
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* Direction constant passed to constructor to specify whether forward
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* or reverse rules are parsed. The other rules are ignored.
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*/
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enum Direction {
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/**
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* Direction constant passed to constructor to create a transliterator
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* using the forward rules.
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*/
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FORWARD,
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/**
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* Direction constant passed to constructor to create a transliterator
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* using the reverse rules.
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*/
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REVERSE
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};
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/**
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* Constructs a new transliterator from the given rules.
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* @param rules rules, separated by '\n'
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* @param direction either FORWARD or REVERSE.
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* @exception IllegalArgumentException if rules are malformed
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* or direction is invalid.
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*/
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RuleBasedTransliterator(const UnicodeString& ID,
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const UnicodeString& rules,
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Direction direction,
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UnicodeFilter* adoptedFilter,
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UErrorCode& status);
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/**
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* Covenience constructor with no filter.
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*/
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RuleBasedTransliterator(const UnicodeString& ID,
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const UnicodeString& rules,
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Direction direction,
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UErrorCode& status);
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/**
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* Covenience constructor with no filter and FORWARD direction.
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*/
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RuleBasedTransliterator(const UnicodeString& ID,
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const UnicodeString& rules,
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UErrorCode& status);
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/**
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* Covenience constructor with FORWARD direction.
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*/
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RuleBasedTransliterator(const UnicodeString& ID,
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const UnicodeString& rules,
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UnicodeFilter* adoptedFilter,
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UErrorCode& status);
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RuleBasedTransliterator(const UnicodeString& ID,
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const TransliterationRuleData* theData,
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UnicodeFilter* adoptedFilter = 0);
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RuleBasedTransliterator(const RuleBasedTransliterator&);
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virtual ~RuleBasedTransliterator();
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/**
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* Implement Transliterator API.
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*/
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Transliterator* clone() const;
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/**
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* Transliterates a segment of a string. <code>Transliterator</code> API.
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* @param text the string to be transliterated
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* @param start the beginning index, inclusive; <code>0 <= start
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* <= limit</code>.
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* @param limit the ending index, exclusive; <code>start <= limit
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* <= text.length()</code>.
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* @param result buffer to receive the transliterated text; previous
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* contents are discarded
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*/
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virtual void transliterate(const UnicodeString& text,
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int32_t start, int32_t limit,
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UnicodeString& result) const;
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/**
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* Transliterates a segment of a string. <code>Transliterator</code> API.
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* @param text the string to be transliterated
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* @param start the beginning index, inclusive; <code>0 <= start
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* <= limit</code>.
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* @param limit the ending index, exclusive; <code>start <= limit
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* <= text.length()</code>.
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* @return The new limit index
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*/
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virtual int32_t transliterate(Replaceable& text,
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int32_t start, int32_t limit) const;
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/**
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* Implements {@link Transliterator#handleKeyboardTransliterate}.
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*/
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virtual void handleKeyboardTransliterate(Replaceable& text,
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int32_t index[3]) const;
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/**
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* Returns the length of the longest context required by this transliterator.
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* This is <em>preceding</em> context.
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* @return Maximum number of preceding context characters this
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* transliterator needs to examine
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*/
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virtual int32_t getMaximumContextLength() const;
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private:
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void _construct(const UnicodeString& rules,
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Direction direction,
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UErrorCode& status);
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};
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/**
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* Constructs a new transliterator from the given rules.
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* @param rules rules, separated by '\n'
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* @param direction either FORWARD or REVERSE.
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* @exception IllegalArgumentException if rules are malformed
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* or direction is invalid.
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*/
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inline RuleBasedTransliterator::RuleBasedTransliterator(
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const UnicodeString& ID,
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const UnicodeString& rules,
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Direction direction,
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UnicodeFilter* adoptedFilter,
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UErrorCode& status) :
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Transliterator(ID, adoptedFilter) {
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_construct(rules, direction, status);
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}
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/**
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* Covenience constructor with no filter.
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*/
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inline RuleBasedTransliterator::RuleBasedTransliterator(
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const UnicodeString& ID,
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const UnicodeString& rules,
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Direction direction,
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UErrorCode& status) :
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Transliterator(ID, 0) {
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_construct(rules, direction, status);
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}
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/**
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* Covenience constructor with no filter and FORWARD direction.
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*/
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inline RuleBasedTransliterator::RuleBasedTransliterator(
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const UnicodeString& ID,
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const UnicodeString& rules,
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UErrorCode& status) :
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Transliterator(ID, 0) {
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_construct(rules, FORWARD, status);
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}
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/**
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* Covenience constructor with FORWARD direction.
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*/
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inline RuleBasedTransliterator::RuleBasedTransliterator(
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const UnicodeString& ID,
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const UnicodeString& rules,
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UnicodeFilter* adoptedFilter,
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UErrorCode& status) :
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Transliterator(ID, adoptedFilter) {
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_construct(rules, FORWARD, status);
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}
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#endif
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