ebd5136aac
X-SVN-Rev: 2182
134 lines
4.5 KiB
C++
134 lines
4.5 KiB
C++
/*
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**********************************************************************
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* Copyright (C) 1996-1999, International Business Machines
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* Corporation and others. All Rights Reserved.
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**********************************************************************
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*/
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#include "dcmpdata.h"
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#include "compitr.h"
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#include "unicode/normlzr.h"
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/**
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* Construct a new <tt>ComposedCharIter</tt>. The iterator will return
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* all Unicode characters with canonical decompositions, including Korean
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* Hangul characters.
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*/
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ComposedCharIter::ComposedCharIter()
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: minDecomp(DecompData::MAX_COMPAT),
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hangul(FALSE),
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curChar(0),
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nextChar(ComposedCharIter::DONE)
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{
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}
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/**
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* Constructs a non-default <tt>ComposedCharIter</tt> with optional behavior.
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* <p>
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* @param compat <tt>false</tt> for canonical decompositions only;
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* <tt>true</tt> for both canonical and compatibility
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* decompositions.
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*
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* @param options Optional decomposition features. Currently, the only
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* supported option is {@link Normalizer#IGNORE_HANGUL}, which
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* causes this <tt>ComposedCharIter</tt> not to iterate
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* over the Hangul characters and their corresponding
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* Jamo decompositions.
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*/
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ComposedCharIter::ComposedCharIter(UBool compat,
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int32_t options)
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: minDecomp(compat ? 0 : DecompData::MAX_COMPAT),
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hangul((options & Normalizer::IGNORE_HANGUL) == 0),
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curChar(0),
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nextChar(ComposedCharIter::DONE)
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{
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}
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/**
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* Determines whether there any precomposed Unicode characters not yet returned
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* by {@link #next}.
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*/
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UBool ComposedCharIter::hasNext() const {
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if (nextChar == DONE) {
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((ComposedCharIter*)this)->findNextChar();
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}
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return nextChar != DONE;
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}
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/**
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* Returns the next precomposed Unicode character.
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* Repeated calls to <tt>next</tt> return all of the precomposed characters defined
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* by Unicode, in ascending order. After all precomposed characters have
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* been returned, {@link #hasNext} will return <tt>false</tt> and further calls
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* to <tt>next</tt> will return {@link #DONE}.
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*/
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UChar ComposedCharIter::next()
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{
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if (nextChar == DONE) {
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findNextChar();
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}
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curChar = nextChar;
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nextChar = DONE;
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return curChar;
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}
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/**
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* Returns the Unicode decomposition of the current character.
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* This method returns the decomposition of the precomposed character most
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* recently returned by {@link #next}. The resulting decomposition is
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* affected by the settings of the
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* {@link Normalizer#COMPATIBILITY COMPATIBILITY}
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* and {@link Normalizer#NO_HANGUL NO_HANGUL} options passed to the constructor.
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*/
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void ComposedCharIter::getDecomposition(UnicodeString& result) const
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{
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// We duplicate most of the implementation of Normalizer::decompose() here
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// for efficiency. One thing we don't duplicate is the recursive
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// decomposition code. If we detect a need to do recursive decomposition
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// (which happens for only 16 characters in Unicode 3.0) then we delegate to
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// Normalizer::decompose(). This gives us optimal performance without
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// having a complete copy of Normalizer::decompose() here, with its extra
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// baggage of recursion buffers, etc. - Liu
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result.truncate(0);
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uint16_t offset = ucmp16_getu(DecompData::offsets, curChar);
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uint16_t index = (uint16_t)(offset & DecompData::DECOMP_MASK);
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if (index > minDecomp) {
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if ((offset & DecompData::DECOMP_RECURSE) != 0) {
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// Let Normalizer::decompose() handle recursive decomp
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UnicodeString temp(curChar);
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UErrorCode status = U_ZERO_ERROR;
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Normalizer::decompose(temp, minDecomp > 0,
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hangul ? Normalizer::IGNORE_HANGUL : 0,
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result, status);
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} else {
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Normalizer::doAppend((const UChar*)DecompData::contents, index, result);
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}
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}
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else if (hangul && curChar >= Normalizer::HANGUL_BASE && curChar < Normalizer::HANGUL_LIMIT) {
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Normalizer::hangulToJamo(curChar, result, (uint16_t)minDecomp);
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}
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else {
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result += curChar;
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}
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}
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void ComposedCharIter::findNextChar()
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{
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if (curChar != DONE) {
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UChar ch = curChar;
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while (++ch < 0xFFFF) {
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UChar offset = ucmp16_getu(DecompData::offsets, ch);
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if (offset > minDecomp
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|| (hangul && ch >= Normalizer::HANGUL_BASE && ch < Normalizer::HANGUL_LIMIT) ) {
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nextChar = ch;
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break;
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}
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}
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}
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}
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