9f85d5dd08
X-SVN-Rev: 19579
266 lines
8.0 KiB
C++
266 lines
8.0 KiB
C++
/**
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*******************************************************************************
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* Copyright (C) 2006, International Business Machines Corporation and others. *
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* All Rights Reserved. *
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*******************************************************************************
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*/
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#ifndef BRKENG_H
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#define BRKENG_H
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#include "unicode/utypes.h"
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#include "unicode/uobject.h"
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#include "unicode/utext.h"
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U_NAMESPACE_BEGIN
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class UnicodeSet;
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class UStack;
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/*******************************************************************
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* LanguageBreakEngine
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*/
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/**
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* <p>LanguageBreakEngines implement language-specific knowledge for
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* finding text boundaries within a run of characters belonging to a
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* specific set. The boundaries will be of a specific kind, e.g. word,
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* line, etc.</p>
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*
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* <p>LanguageBreakEngines should normally be implemented so as to
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* be shared between threads without locking.</p>
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*/
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class LanguageBreakEngine : public UMemory {
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public:
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/**
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* <p>Default constructor.</p>
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*
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*/
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LanguageBreakEngine();
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/**
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* <p>Virtual destructor.</p>
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*/
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virtual ~LanguageBreakEngine();
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/**
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* <p>Indicate whether this engine handles a particular character for
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* a particular kind of break.</p>
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*
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* @param c A character which begins a run that the engine might handle
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* @param breakType The type of text break which the caller wants to determine
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* @return TRUE if this engine handles the particular character and break
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* type.
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*/
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virtual UBool handles(UChar32 c, int32_t breakType) const = 0;
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/**
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* <p>Find any breaks within a run in the supplied text.</p>
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*
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* @param text A UText representing the text. The
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* iterator is left at the end of the run of characters which the engine
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* is capable of handling.
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* @param startPos The start of the run within the supplied text.
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* @param endPos The end of the run within the supplied text.
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* @param reverse Whether the caller is looking for breaks in a reverse
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* direction.
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* @param breakType The type of break desired, or -1.
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* @param foundBreaks An allocated C array of the breaks found, if any
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* @return The number of breaks found.
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*/
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virtual int32_t findBreaks( UText *text,
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int32_t startPos,
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int32_t endPos,
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UBool reverse,
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int32_t breakType,
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UStack &foundBreaks ) const = 0;
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};
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/*******************************************************************
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* LanguageBreakFactory
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*/
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/**
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* <p>LanguageBreakFactorys find and return a LanguageBreakEngine
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* that can determine breaks for characters in a specific set, if
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* such an object can be found.</p>
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*
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* <p>If a LanguageBreakFactory is to be shared between threads,
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* appropriate synchronization must be used; there is none internal
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* to the factory.</p>
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*
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* <p>A LanguageBreakEngine returned by a LanguageBreakFactory can
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* normally be shared between threads without synchronization, unless
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* the specific subclass of LanguageBreakFactory indicates otherwise.</p>
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*
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* <p>A LanguageBreakFactory is responsible for deleting any LanguageBreakEngine
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* it returns when it itself is deleted, unless the specific subclass of
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* LanguageBreakFactory indicates otherwise. Naturally, the factory should
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* not be deleted until the LanguageBreakEngines it has returned are no
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* longer needed.</p>
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*/
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class LanguageBreakFactory : public UMemory {
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public:
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/**
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* <p>Default constructor.</p>
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*
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*/
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LanguageBreakFactory();
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/**
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* <p>Virtual destructor.</p>
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*/
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virtual ~LanguageBreakFactory();
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/**
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* <p>Find and return a LanguageBreakEngine that can find the desired
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* kind of break for the set of characters to which the supplied
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* character belongs. It is up to the set of available engines to
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* determine what the sets of characters are.</p>
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*
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* @param c A character that begins a run for which a LanguageBreakEngine is
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* sought.
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* @param breakType The kind of text break for which a LanguageBreakEngine is
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* sought.
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* @return A LanguageBreakEngine with the desired characteristics, or 0.
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*/
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virtual const LanguageBreakEngine *getEngineFor(UChar32 c, int32_t breakType) = 0;
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};
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/*******************************************************************
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* UnhandledEngine
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*/
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/**
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* <p>UnhandledEngine is a special subclass of LanguageBreakEngine that
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* handles characters that no other LanguageBreakEngine is available to
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* handle. It is told the character and the type of break; at its
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* discretion it may handle more than the specified character (e.g.,
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* the entire script to which that character belongs.</p>
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*
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* <p>UnhandledEngines may not be shared between threads without
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* external synchronization.</p>
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*/
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class UnhandledEngine : public LanguageBreakEngine {
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private:
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/**
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* The sets of characters handled, for each break type
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* @internal
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*/
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UnicodeSet *fHandled[4];
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public:
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/**
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* <p>Default constructor.</p>
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*
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*/
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UnhandledEngine(UErrorCode &status);
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/**
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* <p>Virtual destructor.</p>
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*/
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virtual ~UnhandledEngine();
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/**
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* <p>Indicate whether this engine handles a particular character for
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* a particular kind of break.</p>
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*
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* @param c A character which begins a run that the engine might handle
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* @param breakType The type of text break which the caller wants to determine
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* @return TRUE if this engine handles the particular character and break
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* type.
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*/
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virtual UBool handles(UChar32 c, int32_t breakType) const;
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/**
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* <p>Find any breaks within a run in the supplied text.</p>
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*
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* @param text A UText representing the text (TODO: UText). The
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* iterator is left at the end of the run of characters which the engine
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* is capable of handling.
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* @param startPos The start of the run within the supplied text.
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* @param endPos The end of the run within the supplied text.
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* @param reverse Whether the caller is looking for breaks in a reverse
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* direction.
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* @param breakType The type of break desired, or -1.
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* @param foundBreaks An allocated C array of the breaks found, if any
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* @return The number of breaks found.
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*/
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virtual int32_t findBreaks( UText *text,
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int32_t startPos,
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int32_t endPos,
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UBool reverse,
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int32_t breakType,
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UStack &foundBreaks ) const;
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/**
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* <p>Tell the engine to handle a particular character and break type.</p>
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*
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* @param c A character which the engine should handle
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* @param breakType The type of text break for which the engine should handle c
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*/
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virtual void handleCharacter(UChar32 c, int32_t breakType);
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};
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/*******************************************************************
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* ICULanguageBreakFactory
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*/
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/**
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* <p>ICULanguageBreakFactory is the default LanguageBreakFactory for
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* ICU. It creates dictionary-based LanguageBreakEngines from dictionary
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* data in the ICU data file.</p>
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*/
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class ICULanguageBreakFactory : public LanguageBreakFactory {
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private:
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/**
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* The stack of break engines created by this factory
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* @internal
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*/
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UStack *fEngines;
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public:
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/**
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* <p>Standard constructor.</p>
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*
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*/
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ICULanguageBreakFactory(UErrorCode &status);
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/**
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* <p>Virtual destructor.</p>
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*/
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virtual ~ICULanguageBreakFactory();
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/**
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* <p>Find and return a LanguageBreakEngine that can find the desired
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* kind of break for the set of characters to which the supplied
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* character belongs. It is up to the set of available engines to
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* determine what the sets of characters are.</p>
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*
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* @param c A character that begins a run for which a LanguageBreakEngine is
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* sought.
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* @param breakType The kind of text break for which a LanguageBreakEngine is
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* sought.
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* @return A LanguageBreakEngine with the desired characteristics, or 0.
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*/
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virtual const LanguageBreakEngine *getEngineFor(UChar32 c, int32_t breakType);
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};
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U_NAMESPACE_END
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/* BRKENG_H */
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#endif
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