scuffed-code/icu4c/source/common/unicode/convert.h
2000-08-01 00:44:15 +00:00

393 lines
16 KiB
C++

/*******************************************************************************
*
* Copyright (C) 1998-1999, International Business Machines
* Corporation and others. All Rights Reserved.
*
*
* Change history:
*
* 06/29/2000 helena Major rewrite of the callback APIs.
*******************************************************************************/
#ifndef CONVERT_H
#define CONVERT_H
#include "unicode/unistr.h"
#include "unicode/ucnv.h"
class U_COMMON_API UnicodeConverter
{
private:
/*Internal Data representation of the Converter*/
UConverter* myUnicodeConverter;
/*Debug method*/
void printRef(void) const;
/* list of converter and alias names */
static const char **availableConverterNames;
static int32_t availableConverterNamesCount;
public:
//Constructors and a destructor
/**
* Creates Unicode Conversion Object will default to LATIN1 <-> encoding
* @return An object Handle if successful or a NULL if the creation failed
* @stable
*/
UnicodeConverter();
/**
* Creates Unicode Conversion Object by specifying the codepage name. The name
* string is in ASCII format.
* @param code_set the pointer to a char[] object containing a codepage name. (I)
* @param UErrorCode Error status (I/O) IILLEGAL_ARGUMENT_ERROR will be returned if the string is empty.
* If the internal program does not work correctly, for example, if there's no such codepage,
* U_INTERNAL_PROGRAM_ERROR will be returned.
* @return An object Handle if successful or a NULL if the creation failed
* @stable
*/
UnicodeConverter(const char* name,
UErrorCode& err);
/**
*Creates a UnicodeConverter object with the names specified as unicode strings. The name should be limited to
*the ASCII-7 alphanumerics. Dash and underscore characters are allowed for readability, but are ignored in the
*search.
*@param code_set name of the uconv table in Unicode string (I)
*@param err error status (I/O) IILLEGAL_ARGUMENT_ERROR will be returned if the string is empty. If the internal
*program does not work correctly, for example, if there's no such codepage, U_INTERNAL_PROGRAM_ERROR will be
*returned.
*@return the created Unicode converter object
* @stable
*/
UnicodeConverter(const UnicodeString& name,
UErrorCode& err);
/**
* Creates Unicode Conversion Object using the codepage ID number.
* @param code_set a codepage # (I)
* @UErrorCode Error status (I/O) IILLEGAL_ARGUMENT_ERROR will be returned if the string is empty.
* If the internal program does not work correctly, for example, if there's no such codepage,
* U_INTERNAL_PROGRAM_ERROR will be returned.
* @return An object Handle if successful or a NULL if failed
* @stable
*/
UnicodeConverter(int32_t codepageNumber,
UConverterPlatform platform,
UErrorCode& err);
~UnicodeConverter();
/**
* Transcodes the source UnicodeString to the target string in a codepage encoding
* with the specified Unicode converter. For example, if a Unicode to/from JIS
* converter is specified, the source string in Unicode will be transcoded to JIS
* encoding. The result will be stored in JIS encoding.
*
* @param source the source Unicode string
* @param target the target string in codepage encoding
* @param targetSize Input the number of bytes available in the "target" buffer, Output the number of bytes copied to it
* @param err the error status code. U_MEMORY_ALLOCATION_ERROR will be returned if the
* the internal process buffer cannot be allocated for transcoding. U_ILLEGAL_ARGUMENT_ERROR
* is returned if the converter is null or the source or target string is empty.
* @draft backslash versus Yen sign in shift-JIS
*/
void fromUnicodeString(char* target,
int32_t& targetSize,
const UnicodeString& source,
UErrorCode& err) const;
/**
* Transcode the source string in codepage encoding to the target string in
* Unicode encoding. For example, if a Unicode to/from JIS
* converter is specified, the source string in JIS encoding will be transcoded
* to Unicode encoding. The result will be stored in Unicode encoding.
* @param source the source string in codepage encoding
* @param target the target string in Unicode encoding
* @param targetSize : I/O parameter, Input size buffer, Output # of bytes copied to it
* @param err the error status code U_MEMORY_ALLOCATION_ERROR will be returned if the
* the internal process buffer cannot be allocated for transcoding. U_ILLEGAL_ARGUMENT_ERROR
* is returned if the converter is null or the source or target string is empty.
* @stable
*/
void toUnicodeString(UnicodeString& target,
const char* source,
int32_t sourceSize,
UErrorCode& err) const;
/**
* Transcodes an array of unicode characters to an array of codepage characters.
* The source pointer is an I/O parameter, it starts out pointing at the place
* to begin translating, and ends up pointing after the first sequence of the bytes
* that it encounters that are semantically invalid.
* if T_UnicodeConverter_setMissingCharAction is called with an action other than STOP
* before a call is made to this API, consumed and source should point to the same place
* (unless target ends with an imcomplete sequence of bytes and flush is FALSE).
* @param target : I/O parameter. Input : Points to the beginning of the buffer to copy
* codepage characters to. Output : points to after the last codepage character copied
* to target.
* @param targetLimit the pointer to the end of the target array
* @param source the source Unicode character array
* @param sourceLimit the pointer to the end of the source array
* @param flush TRUE if the buffer is the last buffer and the conversion will finish
* in this call, FALSE otherwise. (future feature pending)
* @param UErrorCode the error status. U_ILLEGAL_ARGUMENT_ERROR will be returned if the
* converter is null.
* @draft backslash versus Yen sign in shift-JIS
*/
void fromUnicode(char*& target,
const char* targetLimit,
const UChar*& source,
const UChar* sourceLimit,
int32_t * offsets,
UBool flush,
UErrorCode& err);
/**
* Converts an array of codepage characters into an array of unicode characters.
* The source pointer is an I/O parameter, it starts out pointing at the place
* to begin translating, and ends up pointing after the first sequence of the bytes
* that it encounters that are semantically invalid.
* if T_UnicodeConverter_setMissingUnicodeAction is called with an action other than STOP
* before a call is made to this API, consumed and source should point to the same place
* (unless target ends with an imcomplete sequence of bytes and flush is FALSE).
* @param target : I/O parameter. Input : Points to the beginning of the buffer to copy
* Unicode characters to. Output : points to after the last UChar copied to target.
* @param targetLimit the pointer to the end of the target array
* @param source the source codepage character array
* @param sourceLimit the pointer to the end of the source array
* @param flush TRUE if the buffer is the last buffer and the conversion will finish
* in this call, FALSE otherwise. (future feature pending)
* @param err the error code status U_ILLEGAL_ARGUMENT_ERROR will be returned if the
* converter is null, targetLimit < target, sourceLimit < source
* @stable
*/
void toUnicode(UChar*& target,
const UChar* targetLimit,
const char*& source,
const char* sourceLimit,
int32_t * offsets,
UBool flush,
UErrorCode& err);
/**
* Returns the maximum length of bytes used by a character. This varies between 1 and 4
* @return the max number of bytes per codepage character * converter is null, targetLimit < target, sourceLimit < source
* @stable
*/
int8_t getMaxBytesPerChar(void) const;
/**
* Returns the minimum byte length for characters in this codepage. This is either
* 1 or 2 for all supported codepages.
* @return the minimum number of byte per codepage character
* @stable
*/
int8_t getMinBytesPerChar(void) const;
/**
*Gets the type of conversion associated with the converter
* e.g. SBCS, MBCS, DBCS, UTF8, UTF16_BE, UTF16_LE, ISO_2022, EBCDIC_STATEFUL, LATIN_1
* @return the type of the converter
* @stable
*/
UConverterType getType(void) const;
/**
*Gets the "starter" bytes for the converters of type MBCS
*will fill in an <TT>U_ILLEGAL_ARGUMENT_ERROR</TT> if converter passed in
*is not MBCS.
*fills in an array of boolean, with the value of the byte as offset to the array.
*At return, if TRUE is found in at offset 0x20, it means that the byte 0x20 is a starter byte
*in this converter.
* @param starters: an array of size 256 to be filled in
* @param err: an array of size 256 to be filled in
* @see ucnv_getType
* @stable
*/
void getStarters(UBool starters[256],
UErrorCode& err) const;
/**
* Fills in the output parameter, subChars, with the substitution characters
* as multiple bytes.
* @param subChars the subsitution characters
* @param len the number of bytes of the substitution character array
* @param err the error status code. U_ILLEGAL_ARGUMENT_ERROR will be returned if
* the converter is null. If the substitution character array is too small, an
* U_INDEX_OUTOFBOUNDS_ERROR will be returned.
* @stable
*/
void getSubstitutionChars(char* subChars,
int8_t& len,
UErrorCode& err) const;
/**
* Sets the substitution chars when converting from unicode to a codepage. The
* substitution is specified as a string of 1-4 bytes, and may contain null byte.
* The fill-in parameter err will get the error status on return.
* @param cstr the substitution character array to be set with
* @param len the number of bytes of the substitution character array and upon return will contain the
* number of bytes copied to that buffer
* @param err the error status code. U_ILLEGAL_ARGUMENT_ERROR if the converter is
* null. or if the number of bytes provided are not in the codepage's range (e.g length 1 for ucs-2)
* @stable
*/
void setSubstitutionChars(const char* subChars,
int8_t len,
UErrorCode& err);
/**
* Resets the state of stateful conversion to the default state. This is used
* in the case of error to restart a conversion from a known default state.
* @stable
*/
void resetState(void);
/**
* Gets the name of the converter (zero-terminated).
* the name will be the internal name of the converter
* @param converter the Unicode converter
* @param err the error status code. U_INDEX_OUTOFBOUNDS_ERROR in the converterNameLen is too
* small to contain the name.
* @stable
*/
const char* getName( UErrorCode& err) const;
/**
* Gets a codepage number associated with the converter. This is not guaranteed
* to be the one used to create the converter. Some converters do not represent
* IBM registered codepages and return zero for the codepage number.
* The error code fill-in parameter indicates if the codepage number is available.
* @param err the error status code. U_ILLEGAL_ARGUMENT_ERROR will returned if
* the converter is null or if converter's data table is null.
* @return If any error occurrs, null will be returned.
* @stable
*/
int32_t getCodepage(UErrorCode& err) const;
/**
* Returns the current setting action taken when a character from a codepage
* is missing or a byte sequence is illegal etc.
* @param action the callback function pointer
* @param context the callback function state
* @stable
*/
void getMissingCharAction(UConverterToUCallback *action,
void **context) const;
/**
* Return the current setting action taken when a unicode character is missing
* or there is an unpaired surrogate etc.
* @param action the callback function pointer
* @param context the callback function state
* @stable
*/
void getMissingUnicodeAction(UConverterFromUCallback *action,
void **context) const;
/**
* Sets the current setting action taken when a character from a codepage is
* missing. (Currently STOP or SUBSTITUTE).
* @param newAction the action constant if an equivalent codepage character is missing
* @param newContext the new toUnicode callback function state
* @param oldAction the original action constant, saved for later restoration.
* @param oldContext the old toUnicode callback function state
* @param err the error status code
* @stable
*/
void setMissingCharAction(UConverterToUCallback newAction,
void* newContext,
UConverterToUCallback *oldAction,
void** oldContext,
UErrorCode& err);
/**
* Sets the current setting action taken when a unicode character is missing.
* (currently T_UnicodeConverter_MissingUnicodeAction is either STOP or SUBSTITUTE,
* SKIP, CLOSEST_MATCH, ESCAPE_SEQ may be added in the future).
* @param newAction the action constant if an equivalent Unicode character is missing
* @param newContext the new fromUnicode callback function state
* @param oldAction the original action constant, saved for later restoration.
* @param oldContext the old fromUnicode callback function state
* @param err the error status code
* @stable
*/
void setMissingUnicodeAction(UConverterFromUCallback newAction,
void* newContext,
UConverterFromUCallback *oldAction,
void** oldContext,
UErrorCode& err);
/**
* Returns the localized name of the UnicodeConverter, if for any reason it is
* available, the internal name will be returned instead.
* @param displayLocale the valid Locale, from which we want to localize
* @param displayString a UnicodeString that is going to be filled in.
* @stable
*/
void getDisplayName(const Locale& displayLocale,
UnicodeString& displayName) const;
/**
* Returns the T_UnicodeConverter_platform (ICU defined enum) of a UnicodeConverter
* available, the internal name will be returned instead.
* @param err the error code status
* @return the codepages platform
* @stable
*/
UConverterPlatform getCodepagePlatform(UErrorCode& err) const;
UnicodeConverter& operator=(const UnicodeConverter& that);
UBool operator==(const UnicodeConverter& that) const;
UBool operator!=(const UnicodeConverter& that) const;
UnicodeConverter(const UnicodeConverter& that);
/**
* Returns the available names. Lazy evaluated, Library owns the storage
* @param num the number of available converters
* @param err the error code status
* @return the name array
* @stable
*/
static const char* const* getAvailableNames(int32_t& num,
UErrorCode& err);
/**
* Iterates through every cached converter and frees all the unused ones
* @return the number of cached converters successfully deleted
* @stable
*/
static int32_t flushCache(void);
/**
* Fixes the backslash character mismapping. For example, in SJIS, the backslash
* character in the ASCII portion is also used to represent the yen currency sign.
* When mapping from Unicode character 0x005C, it's unclear whether to map the
* character back to yen or backslash in SJIS. This function will take the input
* buffer and replace all the yen sign characters with backslash. This is necessary
* when the user tries to open a file with the input buffer on Windows.
* @param source the input buffer to be fixed
* @draft
*/
void fixFileSeparator(UnicodeString& source) const;
/**
* Determines if the converter contains ambiguous mappings of the same
* character or not.
* @return TRUE if the converter contains ambiguous mapping of the same
* character, FALSE otherwise.
* @draft
*/
UBool isAmbiguous(void) const;
};
typedef UnicodeConverter UnicodeConverterCPP; /* Backwards compatibility. */
#endif