9398f17d9d
X-SVN-Rev: 2897
324 lines
9.7 KiB
C++
324 lines
9.7 KiB
C++
/*
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*******************************************************************************
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* Copyright (C) 1997-1999, International Business Machines Corporation and *
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* others. All Rights Reserved. *
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*******************************************************************************
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*/
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//===============================================================================
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//
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// File tcoldata.cpp
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//
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// Internal file. Implements TableCollationData, an internal class which is shared
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// by TableCollation objects, and which contains all the invariant (and large)
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// pieces of data. Once created, TableCollationData objects do not change.
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//
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// Created by: Alan Liu
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//
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// Modification History:
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//
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// Date Name Description
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// 2/5/97 aliu Creation.
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// 3/5/97 aliu Don't stream rule table in or out.
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//===============================================================================
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#include "ucmp32.h"
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#include "tcoldata.h"
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#include "tables.h"
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#include "mutex.h"
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#include "unicode/tblcoll.h"
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//===============================================================================
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CollationCache TableCollationData::fgCache;
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//===============================================================================
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TableCollationData::TableCollationData()
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: isFrenchSec(FALSE),
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maxSecOrder(0),
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maxTerOrder(0),
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fBogus(FALSE),
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isRuleTableLoaded(FALSE)
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{
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mapping = 0;
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contractTable = 0;
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expandTable = 0;
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}
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TableCollationData::~TableCollationData()
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{
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ucmp32_close(mapping);
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delete contractTable;
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delete expandTable;
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}
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UBool
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TableCollationData::isBogus() const
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{
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return fBogus;
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}
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void TableCollationData::streamIn(FileStream* is)
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{
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if (!T_FileStream_error(is))
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{
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// Stream in large objects
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char isNull;
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T_FileStream_read(is, &isNull, sizeof(isNull));
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if (isNull)
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{
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ucmp32_close(mapping);
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mapping = 0;
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}
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else
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{
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// Slight ugliness: We are a friend of TableCollation solely so
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// we can access the constant UNMAPPED here. In fact, this code
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// path shouldn't really happen, because mapping should always != 0.
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// if (mapping == 0) mapping = ucmp32_open(RuleBasedCollator::UNMAPPED);
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if (mapping->fBogus ){
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fBogus = TRUE;
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return;
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}
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ucmp32_streamIn(mapping, is);
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if (mapping->fBogus) {
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fBogus = TRUE;
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ucmp32_close(mapping);
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mapping = 0;
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return;
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}
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}
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T_FileStream_read(is, &isNull, sizeof(isNull));
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if (isNull)
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{
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delete contractTable;
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contractTable = 0;
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}
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else
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{
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if (contractTable == 0) contractTable = new VectorOfPToContractTable;
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if (contractTable->isBogus()) {
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fBogus = TRUE;
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return;
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}
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contractTable->streamIn(is);
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if (contractTable->isBogus()) {
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fBogus = TRUE;
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ucmp32_close(mapping);
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mapping = 0;
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delete contractTable;
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contractTable = 0;
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return;
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}
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}
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T_FileStream_read(is, &isNull, sizeof(isNull));
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if (isNull)
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{
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delete expandTable;
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expandTable = 0;
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}
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else
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{
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if (expandTable == 0) expandTable = new VectorOfPToExpandTable;
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if (expandTable->isBogus()) {
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fBogus = TRUE;
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return;
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}
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expandTable->streamIn(is);
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if (expandTable->isBogus()) {
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fBogus = TRUE;
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ucmp32_close(mapping);
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mapping = 0;
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delete contractTable;
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contractTable = 0;
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delete expandTable;
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expandTable = 0;
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return;
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}
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}
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// We don't stream in or out the rule table, in order to keep
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// binary files small. We reconstruct rules on the fly.
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ruleTable.remove();
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isRuleTableLoaded = FALSE;
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// Stream in the small objects
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T_FileStream_read(is, &isFrenchSec, sizeof(isFrenchSec));
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T_FileStream_read(is, &maxSecOrder, sizeof(maxSecOrder));
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T_FileStream_read(is, &maxTerOrder, sizeof(maxTerOrder));
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}
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}
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void TableCollationData::streamOut(FileStream* os) const
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{
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if (!T_FileStream_error(os))
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{
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// Stream out the large objects
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char isNull;
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isNull = (mapping == 0);
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T_FileStream_write(os, &isNull, sizeof(isNull));
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if (!isNull) ucmp32_streamOut(mapping, os);
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isNull = (contractTable == 0);
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T_FileStream_write(os, &isNull, sizeof(isNull));
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if (!isNull) contractTable->streamOut(os);
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isNull = (expandTable == 0);
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T_FileStream_write(os, &isNull, sizeof(isNull));
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if (!isNull) expandTable->streamOut(os);
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// We don't stream out the rule table, in order to keep
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// binary files small. We reconstruct rules on the fly.
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// Stream out the small objects
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T_FileStream_write(os, &isFrenchSec, sizeof(isFrenchSec));
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T_FileStream_write(os, &maxSecOrder, sizeof(maxSecOrder));
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T_FileStream_write(os, &maxTerOrder, sizeof(maxTerOrder));
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}
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}
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void TableCollationData::streamIn(UMemoryStream* is, UErrorCode &status)
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{
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if (!uprv_mstrm_error(is) && U_SUCCESS(status))
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{
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// Stream in large objects
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char isNull;
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uprv_mstrm_read(is, &isNull, sizeof(isNull));
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if (isNull)
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{
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ucmp32_close(mapping);
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mapping = 0;
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}
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else
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{
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// Slight ugliness: We are a friend of TableCollation solely so
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// we can access the constant UNMAPPED here. In fact, this code
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// path shouldn't really happen, because mapping should always != 0.
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if (mapping == 0) mapping = ucmp32_openAlias(NULL, NULL, 0);
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if (mapping->fBogus ){
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fBogus = TRUE;
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return;
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}
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int32_t len = 0;
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const uint8_t *map = uprv_mstrm_getCurrentBuffer(is, &len);
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ucmp32_initFromData(mapping, &map, &status);
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uprv_mstrm_jump(is, map);
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// ucmp32_streamMemIn(mapping, is);
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if (mapping->fBogus) {
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fBogus = TRUE;
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ucmp32_close(mapping);
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mapping = 0;
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status = U_MISSING_RESOURCE_ERROR;
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return;
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}
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}
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uprv_mstrm_read(is, &isNull, sizeof(isNull));
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if (isNull)
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{
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delete contractTable;
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contractTable = 0;
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}
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else
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{
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if (contractTable == 0) contractTable = new VectorOfPToContractTable;
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if (contractTable->isBogus()) {
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fBogus = TRUE;
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return;
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}
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contractTable->streamIn(is);
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if (contractTable->isBogus()) {
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fBogus = TRUE;
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ucmp32_close(mapping);
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mapping = 0;
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delete contractTable;
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contractTable = 0;
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return;
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}
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}
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uprv_mstrm_read(is, &isNull, sizeof(isNull));
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if (isNull)
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{
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delete expandTable;
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expandTable = 0;
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}
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else
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{
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if (expandTable == 0) expandTable = new VectorOfPToExpandTable;
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if (expandTable->isBogus()) {
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fBogus = TRUE;
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return;
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}
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expandTable->streamIn(is);
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if (expandTable->isBogus()) {
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fBogus = TRUE;
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ucmp32_close(mapping);
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mapping = 0;
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delete contractTable;
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contractTable = 0;
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delete expandTable;
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expandTable = 0;
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return;
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}
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}
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// We don't stream in or out the rule table, in order to keep
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// binary files small. We reconstruct rules on the fly.
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ruleTable.remove();
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isRuleTableLoaded = FALSE;
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// Stream in the small objects
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uprv_mstrm_read(is, &isFrenchSec, sizeof(isFrenchSec));
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uprv_mstrm_read(is, &maxSecOrder, sizeof(maxSecOrder));
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uprv_mstrm_read(is, &maxTerOrder, sizeof(maxTerOrder));
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}
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}
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void TableCollationData::streamOut(UMemoryStream* os) const
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{
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if (!uprv_mstrm_error(os))
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{
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// Stream out the large objects
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char isNull;
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isNull = (mapping == 0);
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uprv_mstrm_write(os, (uint8_t *)&isNull, sizeof(isNull));
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// if (!isNull) ucmp32_streamMemOut(mapping, os);
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if (!isNull) ucmp32_flattenMem(mapping, os);
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isNull = (contractTable == 0);
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uprv_mstrm_write(os, (uint8_t *)&isNull, sizeof(isNull));
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if (!isNull) contractTable->streamOut(os);
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isNull = (expandTable == 0);
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uprv_mstrm_write(os, (uint8_t *)&isNull, sizeof(isNull));
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if (!isNull) expandTable->streamOut(os);
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// We don't stream out the rule table, in order to keep
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// binary files small. We reconstruct rules on the fly.
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// Stream out the small objects
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uprv_mstrm_write(os, (uint8_t *)&isFrenchSec, sizeof(isFrenchSec));
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uprv_mstrm_write(os, (uint8_t *)&maxSecOrder, sizeof(maxSecOrder));
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uprv_mstrm_write(os, (uint8_t *)&maxTerOrder, sizeof(maxTerOrder));
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}
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}
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void TableCollationData::addToCache(const UnicodeString& key, TableCollationData* collation)
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{
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Mutex lock;
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fgCache.Add(key, collation);
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}
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TableCollationData* TableCollationData::findInCache(const UnicodeString& key)
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{
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Mutex lock;
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return fgCache.Find(key);
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}
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//eof
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