bb749ae45a
X-SVN-Rev: 285
996 lines
39 KiB
C++
996 lines
39 KiB
C++
/*
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* Copyright © {1996-1999}, International Business Machines Corporation and others. All Rights Reserved.
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*******************************************************************************
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*
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* File tblcoll.h
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*
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* Created by: Helena Shih
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*
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* Modification History:
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*
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* Date Name Description
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* 2/5/97 aliu Added streamIn and streamOut methods. Added
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* constructor which reads RuleBasedCollator object from
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* a binary file. Added writeToFile method which streams
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* RuleBasedCollator out to a binary file. The streamIn
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* and streamOut methods use istream and ostream objects
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* in binary mode.
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* 2/12/97 aliu Modified to use TableCollationData sub-object to
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* hold invariant data.
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* 2/13/97 aliu Moved several methods into this class from Collation.
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* Added a private RuleBasedCollator(Locale&) constructor,
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* to be used by Collator::createDefault(). General
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* clean up.
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* 2/20/97 helena Added clone, operator==, operator!=, operator=, and copy
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* constructor and getDynamicClassID.
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* 3/5/97 aliu Modified constructFromFile() to add parameter
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* specifying whether or not binary loading is to be
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* attempted. This is required for dynamic rule loading.
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* 05/07/97 helena Added memory allocation error detection.
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* 6/17/97 helena Added IDENTICAL strength for compare, changed getRules to
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* use MergeCollation::getPattern.
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* 6/20/97 helena Java class name change.
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* 8/18/97 helena Added internal API documentation.
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* 09/03/97 helena Added createCollationKeyValues().
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* 02/10/98 damiba Added compare with "length" parameter
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* 08/05/98 erm Synched with 1.2 version of RuleBasedCollator.java
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* 04/23/99 stephen Removed EDecompositionMode, merged with
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* Normalizer::EMode
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* 06/14/99 stephen Removed kResourceBundleSuffix
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* 11/02/99 helena Collator performance enhancements. Eliminates the
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* UnicodeString construction and special case for NO_OP.
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* 11/23/99 srl More performance enhancements. Updates to NormalizerIterator
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* internal state management.
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*******************************************************************************
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*/
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#ifndef TBLCOLL_H
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#define TBLCOLL_H
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#include "utypes.h"
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#include "coll.h"
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#include "chariter.h"
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#include "unistr.h"
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#include "sortkey.h"
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#include "normlzr.h"
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class VectorOfPToContractElement;
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class VectorOfInt;
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class VectorOfPToContractTable;
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class VectorOfPToExpandTable;
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class MergeCollation;
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class CollationElementIterator;
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class RuleBasedCollatorStreamer;
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/**
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* The RuleBasedCollator class provides the simple implementation of Collator,
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* using data-driven tables. The user can create a customized table-based
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* collation.
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* <P>
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* RuleBasedCollator maps characters to collation keys.
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* <p>
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* Table Collation has the following restrictions for efficiency (other
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* subclasses may be used for more complex languages) :
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* <p>1. If the French secondary ordering is specified in a collation object,
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* it is applied to the whole object.
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* <p>2. All non-mentioned Unicode characters are at the end of the
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* collation order.
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* <p>3. Private use characters are treated as identical. The private
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* use area in Unicode is 0xE800-0xF8FF.
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* <p>The collation table is composed of a list of collation rules, where each
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* rule is of three forms:
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* <pre>
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* . < modifier >
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* . < relation > < text-argument >
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* . < reset > < text-argument >
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* </pre>
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* The following demonstrates how to create your own collation rules:
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* <UL Type=round>
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* <LI><strong>Text Argument</strong>: A text argument is any sequence of
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* characters, excluding special characters (that is, whitespace
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* characters and the characters used in modifier, relation and reset).
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* If those characters are desired, you can put them in single quotes
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* (e.g. ampersand => '&').<P>
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* <LI><strong>Modifier</strong>: There is a single modifier,
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* which is used to specify that all secondary differences are
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* sorted backwards.
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* <p>'@' : Indicates that secondary differences, such as accents, are
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* sorted backwards, as in French.<P>
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* <LI><strong>Relation</strong>: The relations are the following:
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* <UL Type=square>
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* <LI>'<' : Greater, as a letter difference (primary)
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* <LI>';' : Greater, as an accent difference (secondary)
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* <LI>',' : Greater, as a case difference (tertiary)
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* <LI>'=' : Equal
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* </UL><P>
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* <LI><strong>Reset</strong>: There is a single reset,
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* which is used primarily for contractions and expansions, but which
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* can also be used to add a modification at the end of a set of rules.
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* <p>'&' : Indicates that the next rule follows the position to where
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* the reset text-argument would be sorted.
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*
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* <p>
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* This sounds more complicated than it is in practice. For example, the
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* following are equivalent ways of expressing the same thing:
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* <pre>
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* . a < b < c
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* . a < b & b < c
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* . a < c & a < b
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* </pre>
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* Notice that the order is important, as the subsequent item goes immediately
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* after the text-argument. The following are not equivalent:
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* <pre>
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* . a < b & a < c
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* . a < c & a < b
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* </pre>
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* Either the text-argument must already be present in the sequence, or some
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* initial substring of the text-argument must be present. (e.g. "a < b & ae <
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* e" is valid since "a" is present in the sequence before "ae" is reset). In
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* this latter case, "ae" is not entered and treated as a single character;
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* instead, "e" is sorted as if it were expanded to two characters: "a"
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* followed by an "e". This difference appears in natural languages: in
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* traditional Spanish "ch" is treated as though it contracts to a single
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* character (expressed as "c < ch < d"), while in traditional German "ä"
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* (a-umlaut) is treated as though it expands to two characters (expressed as
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* "a & ae ; ä < b").
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* <p><strong>Ignorable Characters</strong>
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* <p>For ignorable characters, the first rule must start with a relation (the
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* examples we have used above are really fragments; "a < b" really should be
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* "< a < b"). If, however, the first relation is not "<", then all the
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* text-arguments up to the first "<" are ignorable. For example, ", - < a < b"
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* makes "-" an ignorable character, as we saw earlier in the word
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* "black-birds". In the samples for different languages, you see that most
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* accents are ignorable.
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* <p><strong>Normalization and Accents</strong>
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* <p>The Collator object automatically normalizes text internally to separate
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* accents from base characters where possible. This is done both when
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* processing the rules, and when comparing two strings. Collator also uses
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* the Unicode canonical mapping to ensure that combining sequences are sorted
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* properly (for more information, see <A HREF="http://www.aw.com/devpress">
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* The Unicode Standard, Version 2.0</A>.)</P>
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* <p><strong>Errors</strong>
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* <p>The following are errors:
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* <UL Type=round>
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* <LI>A text-argument contains unquoted punctuation symbols
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* (e.g. "a < b-c < d").
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* <LI>A relation or reset character not followed by a text-argument
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* (e.g. "a < , b").
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* <LI>A reset where the text-argument (or an initial substring of the
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* text-argument) is not already in the sequence.
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* (e.g. "a < b & e < f")
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* </UL>
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* <pre>
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* . Examples:
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* . Simple: "< a < b < c < d"
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* . Norwegian: "< a,A< b,B< c,C< d,D< e,E< f,F< g,G< h,H< i,I< j,J
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* . < k,K< l,L< m,M< n,N< o,O< p,P< q,Q< r,R< s,S< t,T
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* . < u,U< v,V< w,W< x,X< y,Y< z,Z
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* . < å=a°,Å=A°
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* . ;aa,AA< æ,Æ< ø,Ø"
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* </pre>
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* <p>To create a table-based collation object, simply supply the collation
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* rules to the RuleBasedCollator contructor. For example:
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* <pre>
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* . UErrorCode status = U_ZERO_ERROR;
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* . RuleBasedCollator *mySimple = new RuleBasedCollator(Simple, status);
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* </pre>
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* <p>Another example:
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* <pre>
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* . UErrorCode status = U_ZERO_ERROR;
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* . RuleBasedCollator *myNorwegian = new RuleBasedCollator(Norwegian, status);
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* </pre>
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* To add rules on top of an existing table, simply supply the orginal rules
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* and modifications to RuleBasedCollator constructor. For example,
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* <pre>
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* . Traditional Spanish (fragment): ... & C < ch , cH , Ch , CH ...
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* . German (fragment) : ...< y , Y < z , Z
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* . & AE, Ä & AE, ä
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* . & OE , Ö & OE, ö
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* . & UE , Ü & UE, ü
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* . Symbols (fragment): ...< y, Y < z , Z
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* . & Question-mark ; '?'
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* . & Ampersand ; '&'
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* . & Dollar-sign ; '$'
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* <p>To create a collation object for traditional Spanish, the user can take
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* the English collation rules and add the additional rules to the table.
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* For example:
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* <pre>
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* . UErrorCode status = U_ZERO_ERROR;
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* . UnicodeString rules(DEFAULTRULES);
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* . rules += "& C < ch, cH, Ch, CH";
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* . RuleBasedCollator *mySpanish = new RuleBasedCollator(rules, status);
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* </pre>
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* <p>In order to sort symbols in the similiar order of sorting their
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* alphabetic equivalents, you can do the following,
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* <pre>
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* . UErrorCode status = U_ZERO_ERROR;
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* . UnicodeString rules(DEFAULTRULES);
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* . rules += "& Question-mark ; '?' & Ampersand ; '&' & Dollar-sign ; '$' ";
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* . RuleBasedCollator *myTable = new RuleBasedCollator(rules, status);
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* </pre>
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* <p>Another way of creating the table-based collation object, mySimple,
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* is:
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* <pre>
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* . UErrorCode status = U_ZERO_ERROR;
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* . RuleBasedCollator *mySimple = new
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* . RuleBasedCollator(" < a < b & b < c & c < d", status);
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* </pre>
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* Or,
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* <pre>
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* . UErrorCode status = U_ZERO_ERROR;
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* . RuleBasedCollator *mySimple = new
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* . RuleBasedCollator(" < a < b < d & b < c", status);
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* </pre>
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* Because " < a < b < c < d" is the same as "a < b < d & b < c" or
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* "< a < b & b < c & c < d".
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*
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* <p>To combine collations from two locales, (without error handling for clarity)
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* <pre>
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* . // Create an en_US Collator object
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* . Locale locale_en_US("en", "US", "");
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* . RuleBasedCollator* en_USCollator = (RuleBasedCollator*)
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* . Collator::createInstance( locale_en_US, success );
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* .
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* . // Create a da_DK Collator object
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* . Locale locale_da_DK("da", "DK", "");
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* . RuleBasedCollator* da_DKCollator = (RuleBasedCollator*)
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* . Collator::createInstance( locale_da_DK, success );
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* .
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* . // Combine the two
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* . // First, get the collation rules from en_USCollator
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* . UnicodeString rules = en_USCollator->getRules();
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* . // Second, get the collation rules from da_DKCollator
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* . rules += da_DKCollator->getRules();
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* . RuleBasedCollator* newCollator = new RuleBasedCollator( rules, success );
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* . // newCollator has the combined rules
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* </pre>
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* <p>Another more interesting example would be to make changes on an existing
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* table to create a new collation object. For example, add
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* "& C < ch, cH, Ch, CH" to the en_USCollation object to create your own
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* English collation object,
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* <pre>
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* . // Create a new Collator object with additional rules
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* . rules = en_USCollator->getRules();
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* . rules += "& C < ch, cH, Ch, CH";
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* . RuleBasedCollator* myCollator = new RuleBasedCollator( rules, success );
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* . // myCollator contains the new rules
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* </pre>
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*
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* <p>The following example demonstrates how to change the order of
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* non-spacing accents,
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* <pre>
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* . UChar contents[] = {
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* . '=', 0x0301, ';', 0x0300, ';', 0x0302,
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* . ';', 0x0308, ';', 0x0327, ',', 0x0303, // main accents
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* . ';', 0x0304, ';', 0x0305, ';', 0x0306, // main accents
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* . ';', 0x0307, ';', 0x0309, ';', 0x030A, // main accents
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* . ';', 0x030B, ';', 0x030C, ';', 0x030D, // main accents
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* . ';', 0x030E, ';', 0x030F, ';', 0x0310, // main accents
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* . ';', 0x0311, ';', 0x0312, // main accents
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* . '<', 'a', ',', 'A', ';', 'a', 'e', ',', 'A', 'E',
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* . ';', 0x00e6, ',', 0x00c6, '<', 'b', ',', 'B',
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* . '<', 'c', ',', 'C', '<', 'e', ',', 'E', '&',
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* . 'C', '<', 'd', ',', 'D', 0 };
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* . UnicodeString oldRules(contents);
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* . UErrorCode status = U_ZERO_ERROR;
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* . // change the order of accent characters
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* . UChar addOn[] = { '&', ',', 0x0300, ';', 0x0308, ';', 0x0302, 0 };
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* . oldRules += addOn;
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* . RuleBasedCollator *myCollation = new RuleBasedCollator(oldRules, status);
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* </pre>
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*
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* <p> The last example shows how to put new primary ordering in before the
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* default setting. For example, in Japanese collation, you can either sort
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* English characters before or after Japanese characters,
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* <pre>
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* . UErrorCode status = U_ZERO_ERROR;
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* . // get en_US collation rules
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* . RuleBasedCollator* en_USCollation =
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* . (RuleBasedCollator*) Collator::createInstance(Locale::US, status);
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* . // Always check the error code after each call.
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* . if (U_FAILURE(status)) return;
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* . // add a few Japanese character to sort before English characters
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* . // suppose the last character before the first base letter 'a' in
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* . // the English collation rule is 0x2212
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* . UChar jaString[] = { '&', 0x2212, '<', 0x3041, ',', 0x3042, '<', 0x3043, ',', 0x3044, 0 };
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* . UnicodeString rules( en_USCollation->getRules() );
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* . rules += jaString;
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* . RuleBasedCollator *myJapaneseCollation = new RuleBasedCollator(rules, status);
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* </pre>
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* <p><strong>NOTE</strong>: Typically, a collation object is created with
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* Collator::createInstance().
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* <p>
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* <strong>Note:</strong> <code>RuleBasedCollator</code>s with different Locale,
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* CollationStrength and Decomposition mode settings will return different
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* sort orders for the same set of strings. Locales have specific
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* collation rules, and the way in which secondary and tertiary differences
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* are taken into account, for example, will result in a different sorting order
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* for same strings.
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* <p>
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* @see Collator
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* @version 1.27 4/8/97
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* @author Helena Shih
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*/
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class U_I18N_API RuleBasedCollator : public Collator
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{
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public:
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// constructor/destructor
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/**
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* RuleBasedCollator constructor. This takes the table rules and builds
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* a collation table out of them. Please see RuleBasedCollator class
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* description for more details on the collation rule syntax.
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* @see Locale
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* @param rules the collation rules to build the collation table from.
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*/
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RuleBasedCollator(const UnicodeString& rules,
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UErrorCode& status);
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RuleBasedCollator( const UnicodeString& rules,
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ECollationStrength collationStrength,
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UErrorCode& status);
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RuleBasedCollator( const UnicodeString& rules,
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Normalizer::EMode decompositionMode,
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UErrorCode& status);
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RuleBasedCollator( const UnicodeString& rules,
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ECollationStrength collationStrength,
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Normalizer::EMode decompositionMode,
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UErrorCode& status);
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/** Destructor.
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*/
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virtual ~RuleBasedCollator();
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/** Copy constructor.
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*/
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RuleBasedCollator(const RuleBasedCollator& other);
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/**
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* Assignment operator.
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*/
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RuleBasedCollator& operator=(const RuleBasedCollator& other);
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/**
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* Returns true if "other" is the same as "this".
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*/
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virtual bool_t operator==(const Collator& other) const;
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/**
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* Returns true if "other" is not the same as "this".
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*/
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virtual bool_t operator!=(const Collator& other) const;
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/**
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* Makes a deep copy of the object. The caller owns the returned object.
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* @return the cloned object.
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*/
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virtual Collator* clone(void) const;
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/**
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* Creates a collation element iterator for the source string. The
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* caller of this method is responsible for the memory management of
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* the return pointer.
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* @param source the string over which the CollationElementIterator will iterate.
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* @return the collation element iterator of the source string using this as
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* the based collator.
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*/
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virtual CollationElementIterator* createCollationElementIterator(const UnicodeString& source) const;
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/**
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* Creates a collation element iterator for the source. The
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* caller of this method is responsible for the memory management of
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* the returned pointer.
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* @param source the CharacterIterator which produces the characters over which the
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* CollationElementItgerator will iterate.
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* @return the collation element iterator of the source using this as
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* the based collator.
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*/
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virtual CollationElementIterator* createCollationElementIterator(const CharacterIterator& source) const;
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/**
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* Compares a range of character data stored in two different strings
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* based on the collation rules. Returns
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* information about whether a string is less than, greater than or
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* equal to another string in a language.
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* This can be overriden in a subclass.
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* @param source the source string.
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* @param target the target string to be compared with the source stirng.
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* @return the comparison result. GREATER if the source string is greater
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* than the target string, LESS if the source is less than the target. Otherwise,
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* returns EQUAL.
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*/
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virtual EComparisonResult compare( const UnicodeString& source,
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const UnicodeString& target) const;
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/**
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* Compares a range of character data stored in two different strings
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* based on the collation rules up to the specified length. Returns
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* information about whether a string is less than, greater than or
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* equal to another string in a language.
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* This can be overriden in a subclass.
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* @param source the source string.
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* @param target the target string to be compared with the source string.
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* @param length compares up to the specified length
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* @return the comparison result. GREATER if the source string is greater
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* than the target string, LESS if the source is less than the target. Otherwise,
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* returns EQUAL.
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*/
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virtual EComparisonResult compare( const UnicodeString& source,
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const UnicodeString& target,
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int32_t length) const;
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/**
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* The comparison function compares the character data stored in two
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* different string arrays. Returns information about whether a string
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* array is less than, greater than or equal to another string array.
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* <p>Example of use:
|
|
* <pre>
|
|
* . UErrorCode status = U_ZERO_ERROR;
|
|
* . Collator *myCollation = Collator::createInstance(Locale::US, status);
|
|
* . if (U_FAILURE(status)) return;
|
|
* . myCollation->setStrength(Collator::PRIMARY);
|
|
* . // result would be Collator::EQUAL ("abc" == "ABC")
|
|
* . // (no primary difference between "abc" and "ABC")
|
|
* . Collator::EComparisonResult result = myCollation->compare(L"abc", 3, L"ABC", 3);
|
|
* . myCollation->setStrength(Collator::TERTIARY);
|
|
* . // result would be Collator::LESS (abc" <<< "ABC")
|
|
* . // (with tertiary difference between "abc" and "ABC")
|
|
* . Collator::EComparisonResult result = myCollation->compare(L"abc", 3, L"ABC", 3);
|
|
* </pre>
|
|
* @param source the source string array to be compared with.
|
|
* @param sourceLength the length of the source string array. If this value
|
|
* is equal to -1, the string array is null-terminated.
|
|
* @param target the string that is to be compared with the source string.
|
|
* @param targetLength the length of the target string array. If this value
|
|
* is equal to -1, the string array is null-terminated.
|
|
* @return Returns a byte value. GREATER if source is greater
|
|
* than target; EQUAL if source is equal to target; LESS if source is less
|
|
* than target
|
|
**/
|
|
virtual EComparisonResult compare( const UChar* source,
|
|
int32_t sourceLength,
|
|
const UChar* target,
|
|
int32_t targetLength) const ;
|
|
|
|
/** Transforms a specified region of the string into a series of characters
|
|
* that can be compared with CollationKey.compare. Use a CollationKey when
|
|
* you need to do repeated comparisions on the same string. For a single comparison
|
|
* the compare method will be faster.
|
|
* @param source the source string.
|
|
* @param key the transformed key of the source string.
|
|
* @param status the error code status.
|
|
* @return the transformed key.
|
|
* @see CollationKey
|
|
*/
|
|
virtual CollationKey& getCollationKey( const UnicodeString& source,
|
|
CollationKey& key,
|
|
UErrorCode& status) const;
|
|
|
|
virtual CollationKey& getCollationKey(const UChar *source,
|
|
int32_t sourceLength,
|
|
CollationKey& key,
|
|
UErrorCode& status) const;
|
|
|
|
|
|
/**
|
|
* Generates the hash code for the rule-based collation object.
|
|
* @return the hash code.
|
|
*/
|
|
virtual int32_t hashCode(void) const;
|
|
|
|
/**
|
|
* Gets the table-based rules for the collation object.
|
|
* @return returns the collation rules that the table collation object
|
|
* was created from.
|
|
*/
|
|
const UnicodeString& getRules(void) const;
|
|
|
|
/**
|
|
* Return the maximum length of any expansion sequences that end
|
|
* with the specified comparison order.
|
|
*
|
|
* @param order a collation order returned by previous or next.
|
|
* @return the maximum length of any expansion seuences ending
|
|
* with the specified order.
|
|
*
|
|
* @see CollationElementIterator#getMaxExpansion
|
|
*/
|
|
int32_t getMaxExpansion(int32_t order) const;
|
|
|
|
/**
|
|
* Returns a unique class ID POLYMORPHICALLY. Pure virtual override.
|
|
* This method is to implement a simple version of RTTI, since not all
|
|
* C++ compilers support genuine RTTI. Polymorphic operator==() and
|
|
* clone() methods call this method.
|
|
*
|
|
* @return The class ID for this object. All objects of a
|
|
* given class have the same class ID. Objects of
|
|
* other classes have different class IDs.
|
|
*/
|
|
virtual UClassID getDynamicClassID(void) const
|
|
{ return RuleBasedCollator::getStaticClassID(); }
|
|
|
|
|
|
/**
|
|
* Returns the class ID for this class. This is useful only for
|
|
* comparing to a return value from getDynamicClassID(). For example:
|
|
*
|
|
* Base* polymorphic_pointer = createPolymorphicObject();
|
|
* if (polymorphic_pointer->getDynamicClassID() ==
|
|
* Derived::getStaticClassID()) ...
|
|
*
|
|
* @return The class ID for all objects of this class.
|
|
*/
|
|
static UClassID getStaticClassID(void) { return (UClassID)&fgClassID; }
|
|
|
|
/*****************************************************************************
|
|
* PRIVATE
|
|
*****************************************************************************/
|
|
private:
|
|
static char fgClassID;
|
|
|
|
// Streamer used to read/write binary collation data files.
|
|
friend class RuleBasedCollatorStreamer;
|
|
|
|
// Used to iterate over collation elements in a character source.
|
|
friend class CollationElementIterator;
|
|
|
|
// Collator ONLY needs access to RuleBasedCollator(const Locale&, UErrorCode&)
|
|
friend class Collator;
|
|
|
|
// TableCollationData ONLY needs access to UNMAPPED
|
|
friend class TableCollationData;
|
|
|
|
|
|
/** Default constructor
|
|
*/
|
|
RuleBasedCollator();
|
|
|
|
/**
|
|
* Create a new entry in the expansion table that contains the orderings
|
|
* for the given characers. If anOrder is valid, it is added to the
|
|
* beginning of the expanded list of orders.
|
|
*/
|
|
int32_t addExpansion(int32_t anOrder,
|
|
const UnicodeString &expandChars);
|
|
/**
|
|
* Create a table-based collation object with the given rules.
|
|
* @see RuleBasedCollator#RuleBasedCollator
|
|
* @exception FormatException If the rules format is incorrect.
|
|
*/
|
|
void build( const UnicodeString& rules,
|
|
UErrorCode& success);
|
|
|
|
/** Add expanding entries for pre-composed unicode characters so that this
|
|
* collator can be used reasonably well with decomposition turned off.
|
|
*/
|
|
void addComposedChars(void);
|
|
|
|
/**
|
|
* Look up for unmapped values in the expanded character table.
|
|
*/
|
|
void commit(void);
|
|
/**
|
|
* Increment of the last order based on the collation strength.
|
|
* @param s the collation strength.
|
|
* @param lastOrder the last collation order.
|
|
* @return the new collation order.
|
|
*/
|
|
int32_t increment( Collator::ECollationStrength s,
|
|
int32_t lastOrder);
|
|
/**
|
|
* Adds a character and its designated order into the collation table.
|
|
* @param ch the Unicode character,
|
|
* @param anOrder the order.
|
|
* @param status the error code status.
|
|
*/
|
|
void addOrder( UChar ch,
|
|
int32_t anOrder,
|
|
UErrorCode& status);
|
|
/**
|
|
* Adds the expanding string into the collation table, for example, a-umlaut in German.
|
|
* @param groupChars the contracting characters.
|
|
* @param expChars the expanding characters.
|
|
* @param anOrder the order.
|
|
* @param status the error code status.
|
|
*/
|
|
void addExpandOrder(const UnicodeString& groupChars,
|
|
const UnicodeString& expChars,
|
|
int32_t anOrder,
|
|
UErrorCode& status);
|
|
/**
|
|
* Adds the contracting string into the collation table, for example, ch in Spanish.
|
|
* @param groupChars the contracting characters.
|
|
* @param anOrder the order.
|
|
* @param status the error code status.
|
|
*/
|
|
void addContractOrder(const UnicodeString& groupChars,
|
|
int32_t anOrder,
|
|
UErrorCode& status);
|
|
/**
|
|
* Adds the contracting string into the collation table, for example, ch in Spanish.
|
|
* @param groupChars the contracting characters.
|
|
* @param anOrder the order.
|
|
* @param fwd TRUE if this is for the forward direction
|
|
* @param status the error code status.
|
|
*/
|
|
void addContractOrder(const UnicodeString& groupChars,
|
|
int32_t anOrder,
|
|
bool_t fwd,
|
|
UErrorCode& status);
|
|
/**
|
|
* If the given string has been specified as a contracting string
|
|
* in this collation table, return its ordering, otherwise return UNMAPPED.
|
|
* @param groupChars the string
|
|
* @return the order of the contracted character, or UNMAPPED if
|
|
* there isn't one.
|
|
*/
|
|
int32_t getContractOrder(const UnicodeString &groupChars) const;
|
|
/**
|
|
* Gets the entry of list of the contracting string in the collation
|
|
* table.
|
|
* @param ch the starting character of the contracting string
|
|
* @return the entry of contracting element which starts with the specified
|
|
* character in the list of contracting elements.
|
|
*/
|
|
VectorOfPToContractElement*
|
|
getContractValues(UChar ch) const;
|
|
/**
|
|
* Ges the entry of list of the contracting string in the collation
|
|
* table.
|
|
* @param index the index of the contract character list
|
|
* @return the entry of the contracting element of the specified index in the
|
|
* list.
|
|
*/
|
|
VectorOfPToContractElement*
|
|
getContractValues(int32_t index) const;
|
|
/**
|
|
* Gets the entry of value list of the expanding string in the collation
|
|
* table at the specified index.
|
|
* @param order the order of the expanding string value list
|
|
* @return the entry of the expanding-char element of the specified index in
|
|
* the list.
|
|
*/
|
|
VectorOfInt* getExpandValueList(int32_t order) const;
|
|
/**
|
|
* Gets the comarison order of a character from the collation table.
|
|
* @param ch the Unicode character
|
|
* @return the comparison order of a character.
|
|
*/
|
|
int32_t getUnicodeOrder(UChar ch) const;
|
|
|
|
/**
|
|
* Gets the comarison order of a character from the collation table.
|
|
* @param ch the Unicode character
|
|
* @return the comparison order of a character.
|
|
*/
|
|
int32_t getCharOrder(UChar ch) const;
|
|
|
|
/**
|
|
* Gets the comarison order of a character from the collation table.
|
|
* @param list the contracting element table.
|
|
* @param name the contracting char string.
|
|
* @return the comparison order of the contracting character.
|
|
*/
|
|
static int32_t getEntry( VectorOfPToContractElement* list,
|
|
const UnicodeString& name,
|
|
bool_t fwd);
|
|
|
|
/**
|
|
* Flattens the given object persistently to a file. The file name
|
|
* argument should be a path name that can be passed directly to the
|
|
* underlying OS. Once a RuleBasedCollator has been written to a file,
|
|
* it can be resurrected by calling the RuleBasedCollator(const char*)
|
|
* constructor, which operates very quickly.
|
|
* @param fileName the output file name.
|
|
* @return TRUE if writing to the file was successful, FALSE otherwise.
|
|
*/
|
|
bool_t writeToFile(const char* fileName) const; // True on success
|
|
|
|
/**
|
|
* Add this table collation to the cache. This involves adding the
|
|
* enclosed TableCollationData to the cache, and then marking our
|
|
* pointer as "not owned" by setting dataIsOwned to false.
|
|
* @param key the unique that represents this collation data object.
|
|
*/
|
|
void addToCache( const UnicodeString& key);
|
|
|
|
/**
|
|
* RuleBasedCollator constructor. This constructor takes a locale. The only
|
|
* caller of this class should be Collator::createInstance(). If createInstance()
|
|
* happens to know that the requested locale's collation is implemented as
|
|
* a RuleBasedCollator, it can then call this constructor. OTHERWISE IT SHOULDN'T,
|
|
* since this constructor ALWAYS RETURNS A VALID COLLATION TABLE. It does this
|
|
* by falling back to defaults.
|
|
*/
|
|
RuleBasedCollator( const Locale& desiredLocale,
|
|
UErrorCode& status);
|
|
/**
|
|
* Internal constructFromXyx() methods. These methods do object construction
|
|
* from various sources. They act like assignment operators; whatever used
|
|
* to be in this object is discarded. <P>FROM RULES. This constructor turns
|
|
* around and calls build(). <P>FROM CACHE. This constructor tries to get the
|
|
* requested cached TableCollationData object, and wrap us around it. <P>FROM FILE.
|
|
* There are two constructors named constructFromFile(). One takes a const char*:
|
|
* this is a path name to be passed directly to the host OS, where a flattened
|
|
* table collation (produced by writeToFile()) resides. The other method takes
|
|
* a Locale, and a UnicodeString locale file name. The distinction is this:
|
|
* the Locale is the locale we are seeking. The file name is the name of the
|
|
* data file (either binary, as produced by writeToFile(), or ASCII, as read
|
|
* by ResourceBundle). Within the file, if it is found, the method will look
|
|
* for the given Locale.
|
|
*/
|
|
void constructFromRules( const UnicodeString& rules,
|
|
UErrorCode& status);
|
|
void constructFromFile( const Locale& locale,
|
|
const UnicodeString& localeFileName,
|
|
bool_t tryBinaryFile,
|
|
UErrorCode& status);
|
|
void constructFromFile( const char* fileName,
|
|
UErrorCode& status);
|
|
void constructFromCache( const UnicodeString& key,
|
|
UErrorCode& status);
|
|
|
|
//--------------------------------------------------------------------------
|
|
// Internal Static Utility Methods
|
|
/**
|
|
* Creates the path name with given information.
|
|
* @param prefix the prefix of the file name.
|
|
* @param name the actual file name.
|
|
* @param suffix the suffix of the file name.
|
|
* @return the generated file name.
|
|
*/
|
|
static char* createPathName( const UnicodeString& prefix,
|
|
const UnicodeString& name,
|
|
const UnicodeString& suffix);
|
|
|
|
/* Internal class for quick iteration over the text.
|
|
100% pure inline code
|
|
*/
|
|
class NormalizerIterator {
|
|
public:
|
|
Normalizer *cursor;
|
|
VectorOfInt *bufferAlias;
|
|
int32_t swapOrder;
|
|
UChar* text;
|
|
int32_t expIndex;
|
|
int32_t textLen;
|
|
UTextOffset currentOffset;
|
|
|
|
NormalizerIterator(void);
|
|
NormalizerIterator(const UChar* source, int32_t length, Normalizer::EMode mode);
|
|
~NormalizerIterator(void);
|
|
void setText(const UChar* source, int32_t length, UErrorCode& status);
|
|
void setModeAndText(Normalizer::EMode mode, const UChar* source, int32_t length, UErrorCode& status);
|
|
|
|
UChar current(void) const;
|
|
UChar next(void);
|
|
void reset(void);
|
|
};
|
|
|
|
int32_t getStrengthOrder(NormalizerIterator* cursor,
|
|
UErrorCode status) const;
|
|
int32_t strengthOrder(int32_t value) const ;
|
|
int32_t nextContractChar(NormalizerIterator *cursor,
|
|
UChar ch,
|
|
UErrorCode& status) const;
|
|
/**
|
|
* Chops off the last portion of the locale name. For example, from "en_US_CA"
|
|
* to "en_US" and "en_US" to "en".
|
|
* @param localeName the locale name.
|
|
*/
|
|
static void chopLocale(UnicodeString& localeName);
|
|
|
|
//--------------------------------------------------------------------------
|
|
// Constants
|
|
|
|
static const int32_t UNMAPPED;
|
|
static const int32_t CHARINDEX; // need look up in .commit()
|
|
static const int32_t EXPANDCHARINDEX; // Expand index follows
|
|
static const int32_t CONTRACTCHARINDEX; // contract indexes follow
|
|
|
|
static const int32_t PRIMARYORDERINCREMENT;
|
|
static const int32_t MAXIGNORABLE;
|
|
static const int32_t SECONDARYORDERINCREMENT;
|
|
static const int32_t TERTIARYORDERINCREMENT;
|
|
static const int32_t PRIMARYORDERMASK;
|
|
static const int32_t SECONDARYORDERMASK;
|
|
static const int32_t TERTIARYORDERMASK;
|
|
static const int32_t SECONDARYRESETMASK;
|
|
static const int32_t IGNORABLEMASK;
|
|
static const int32_t PRIMARYDIFFERENCEONLY;
|
|
static const int32_t SECONDARYDIFFERENCEONLY;
|
|
static const int32_t PRIMARYORDERSHIFT;
|
|
static const int32_t SECONDARYORDERSHIFT;
|
|
static const int32_t SORTKEYOFFSET;
|
|
static const int32_t CONTRACTCHAROVERFLOW;
|
|
|
|
static const int16_t FILEID;
|
|
|
|
static UnicodeString DEFAULTRULES;
|
|
|
|
static const char* kFilenameSuffix;
|
|
|
|
//--------------------------------------------------------------------------
|
|
// Data Members
|
|
|
|
bool_t isOverIgnore;
|
|
UChar lastChar;
|
|
MergeCollation* mPattern;
|
|
UnicodeString sbuffer;
|
|
UnicodeString tbuffer;
|
|
UnicodeString key;
|
|
NormalizerIterator *cursor1;
|
|
NormalizerIterator *cursor2;
|
|
bool_t dataIsOwned;
|
|
TableCollationData* data;
|
|
};
|
|
|
|
inline
|
|
RuleBasedCollator::NormalizerIterator::NormalizerIterator() :
|
|
cursor(0),
|
|
bufferAlias(0),
|
|
swapOrder(0),
|
|
text(0),
|
|
textLen(0),
|
|
currentOffset(0),
|
|
expIndex(0)
|
|
{
|
|
}
|
|
|
|
inline
|
|
RuleBasedCollator::NormalizerIterator::NormalizerIterator(const UChar* source, int32_t length, Normalizer::EMode mode) :
|
|
cursor(0),
|
|
bufferAlias(0),
|
|
swapOrder(0),
|
|
text(0),
|
|
textLen(0),
|
|
currentOffset(0),
|
|
expIndex(0)
|
|
{
|
|
if (mode == Normalizer::NO_OP) {
|
|
text = (UChar*)source;
|
|
textLen = length;
|
|
currentOffset = 0;
|
|
} else {
|
|
cursor = new Normalizer(source, length, mode);
|
|
|
|
}
|
|
}
|
|
|
|
inline
|
|
RuleBasedCollator::NormalizerIterator::~NormalizerIterator()
|
|
{
|
|
if (cursor != 0) {
|
|
delete cursor;
|
|
cursor = 0;
|
|
}
|
|
}
|
|
|
|
inline
|
|
void
|
|
RuleBasedCollator::NormalizerIterator::setText(const UChar* source, int32_t length, UErrorCode& status)
|
|
{
|
|
if (cursor == 0) {
|
|
text = (UChar*)source;
|
|
textLen = length;
|
|
currentOffset = 0;
|
|
|
|
} else {
|
|
text = 0;
|
|
cursor->setText(source, length, status);
|
|
}
|
|
bufferAlias = 0;
|
|
swapOrder = 0;
|
|
expIndex = 0;
|
|
currentOffset = 0;
|
|
}
|
|
|
|
/* You can only set mode after the comparision of two strings is completed.
|
|
Setting the mode in the middle of a comparison is not allowed.
|
|
*/
|
|
inline
|
|
void
|
|
|
|
RuleBasedCollator::NormalizerIterator::setModeAndText(Normalizer::EMode mode, const UChar* source, int32_t length, UErrorCode& status)
|
|
{
|
|
if(mode != Normalizer::NO_OP)
|
|
{
|
|
/* DO have a mode - will need a normalizer object */
|
|
if(cursor != NULL)
|
|
{
|
|
/* Just modify the existing cursor */
|
|
cursor->setMode(mode);
|
|
cursor->setText(source, length, status);
|
|
}
|
|
else
|
|
{
|
|
cursor = new Normalizer(source, length, mode);
|
|
}
|
|
|
|
/* RESET the old data */
|
|
text = 0;
|
|
textLen = 0;
|
|
}
|
|
else
|
|
{
|
|
/* NO_OP mode.. */
|
|
if(cursor != NULL)
|
|
{ /* get rid of the old cursor */
|
|
delete cursor;
|
|
cursor = 0;
|
|
}
|
|
|
|
text = (UChar*)source;
|
|
textLen = length;
|
|
}
|
|
currentOffset = 0; /* always */
|
|
|
|
bufferAlias = 0;
|
|
swapOrder = 0;
|
|
expIndex = 0;
|
|
}
|
|
|
|
inline
|
|
UChar
|
|
RuleBasedCollator::NormalizerIterator::current(void) const
|
|
{
|
|
if (text != 0) {
|
|
if(currentOffset >= textLen)
|
|
{
|
|
return Normalizer::DONE;
|
|
}
|
|
else
|
|
{
|
|
return text[currentOffset];
|
|
}
|
|
}
|
|
|
|
return cursor->current();
|
|
}
|
|
|
|
|
|
inline
|
|
UChar
|
|
RuleBasedCollator::NormalizerIterator::next(void)
|
|
{
|
|
if (text != 0) {
|
|
return ((currentOffset < textLen) ? text[++currentOffset] : Normalizer::DONE);
|
|
}
|
|
return cursor->next();
|
|
}
|
|
|
|
inline
|
|
void
|
|
RuleBasedCollator::NormalizerIterator::reset(void)
|
|
{
|
|
currentOffset = 0;
|
|
if(cursor)
|
|
{
|
|
cursor->reset();
|
|
}
|
|
}
|
|
|
|
inline bool_t
|
|
RuleBasedCollator::operator!=(const Collator& other) const
|
|
{
|
|
return !(*this == other);
|
|
}
|
|
|
|
inline void
|
|
RuleBasedCollator::addContractOrder(const UnicodeString &groupChars,
|
|
int32_t anOrder,
|
|
UErrorCode &status)
|
|
{
|
|
addContractOrder(groupChars, anOrder, TRUE, status);
|
|
}
|
|
|
|
|
|
|
|
|
|
#endif
|