c4997713ef
X-SVN-Rev: 4238
580 lines
26 KiB
C++
580 lines
26 KiB
C++
/*
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******************************************************************************
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*
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* Copyright (C) 1996-2001, International Business Machines
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* Corporation and others. All Rights Reserved.
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*
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******************************************************************************
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*
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* File resbund.h
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*
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* CREATED BY
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* Richard Gillam
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*
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* Modification History:
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*
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* Date Name Description
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* 2/5/97 aliu Added scanForLocaleInFile. Added
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* constructor which attempts to read resource bundle
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* from a specific file, without searching other files.
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* 2/11/97 aliu Added UErrorCode return values to constructors. Fixed
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* infinite loops in scanForFile and scanForLocale.
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* Modified getRawResourceData to not delete storage
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* in localeData and resourceData which it doesn't own.
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* Added Mac compatibility #ifdefs for tellp() and
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* ios::nocreate.
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* 2/18/97 helena Updated with 100% documentation coverage.
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* 3/13/97 aliu Rewrote to load in entire resource bundle and store
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* it as a Hashtable of ResourceBundleData objects.
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* Added state table to govern parsing of files.
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* Modified to load locale index out of new file
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* distinct from default.txt.
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* 3/25/97 aliu Modified to support 2-d arrays, needed for timezone
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* data. Added support for custom file suffixes. Again,
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* needed to support timezone data.
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* 4/7/97 aliu Cleaned up.
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* 03/02/99 stephen Removed dependency on FILE*.
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* 03/29/99 helena Merged Bertrand and Stephen's changes.
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* 06/11/99 stephen Removed parsing of .txt files.
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* Reworked to use new binary format.
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* Cleaned up.
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* 06/14/99 stephen Removed methods taking a filename suffix.
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* 11/09/99 weiv Added getLocale(), fRealLocale, removed fRealLocaleID
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******************************************************************************
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*/
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#ifndef RESBUND_H
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#define RESBUND_H
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#include "unicode/ures.h"
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#include "unicode/utypes.h"
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#include "unicode/unistr.h"
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#include "unicode/locid.h"
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#ifndef _FILESTRM
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typedef struct _FileStream FileStream;
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#endif
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/* forward declarations */
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class Locale;
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class RuleBasedCollator;
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class ResourceBundle;
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#ifdef ICU_RESBUND_USE_DEPRECATES
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struct UHashtable;
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#endif
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/**
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* A class representing a collection of resource information pertaining to a given
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* locale. A resource bundle provides a way of accessing locale- specfic information in
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* a data file. You create a resource bundle that manages the resources for a given
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* locale and then ask it for individual resources.
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* <P>
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* The resource bundle file is a text (ASCII or Unicode) file with the format:
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* <pre>
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* \code
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* locale {
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* tag1 {...}
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* tag2 {...}
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* }
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* \endcode
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* </pre>
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* The tags are used to retrieve the data later. You may not have multiple instances of
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* the same tag.
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* <P>
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* Four data types are supported. These are solitary strings, comma-delimited lists of
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* strings, 2-dimensional arrays of strings, and tagged lists of strings.
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* <P>
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* Note that all data is textual. Adjacent strings are merged by the low-level
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* tokenizer, so that the following effects occur: foo bar, baz // 2 elements, "foo
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* bar", and "baz" "foo" "bar", baz // 2 elements, "foobar", and "baz" Note that a
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* single intervening space is added between merged strings, unless they are both double
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* quoted. This extends to more than two strings in a row.
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* <P>
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* Whitespace is ignored, as in a C source file.
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* <P>
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* Solitary strings have the format:
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* <pre>
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* \code
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* Tag { Data }
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* \endcode
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* </pre>
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* This is indistinguishable from a comma-delimited list with only one element, and in
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* fact may be retrieved as such (as an array, or as element 0 or an array).
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* <P>
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* Comma-delimited lists have the format:
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* <pre>
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* \code
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* Tag { Data, Data, Data }
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* \endcode
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* </pre>
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* Parsing is lenient; a final string, after the last element, is allowed.
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* <P>
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* Tagged lists have the format:
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* <pre>
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* \code
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* Tag { Subtag { Data } Subtag {Data} }
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* \endcode
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* </pre>
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* Data is retrieved by specifying the subtag.
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* <P>
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* Two-dimensional arrays have the format:
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* <pre>
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* \code
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* TwoD {
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* { r1c1, r1c2, ..., r1cm },
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* { r2c1, r2c2, ..., r2cm },
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* ...
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* { rnc1, rnc2, ..., rncm }
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* }
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* \endcode
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* </pre>
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* where n is the number of rows, and m is the number of columns. Parsing is lenient (as
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* in other data types). A final comma is always allowed after the last element; either
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* the last string in a row, or the last row itself. Furthermore, since there is no
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* ambiguity, the commas between the rows are entirely optional. (However, if a comma is
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* present, there can only be one comma, no more.) It is possible to have zero columns,
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* as follows:
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* <pre>
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* \code
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* Odd { {} {} {} } // 3 x 0 array
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* \endcode
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* </pre>
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* But it is impossible to have zero rows. The smallest array is thus a 1 x 0 array,
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* which looks like this:
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* <pre>
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* \code
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* Smallest { {} } // 1 x 0 array
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* \endcode
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* </pre>
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* The array must be strictly rectangular; that is, each row must have the same number
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* of elements.
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* <P>
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* This is an example for using a possible custom resource:
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* <pre>
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* \code
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* Locale currentLocale;
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* UErrorCode success = U_ZERO_ERROR;
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* ResourceBundle myResources("MyResources", currentLocale, success );
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*
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* UnicodeString button1Title, button2Title;
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* myResources.getString("OkKey", button1Title, success );
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* myResources.getString("CancelKey", button2Title, success );
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* \endcode
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* </pre>
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* @draft
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*/
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class U_COMMON_API ResourceBundle {
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public:
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/**
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* Constructor
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*
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* @param path This is a full pathname in the platform-specific format for the
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* directory containing the resource data files we want to load
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* resources from. We use locale IDs to generate filenames, and the
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* filenames have this string prepended to them before being passed
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* to the C++ I/O functions. Therefore, this string must always end
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* with a directory delimiter (whatever that is for the target OS)
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* for this class to work correctly.
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* @param locale This is the locale this resource bundle is for. To get resources
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* for the French locale, for example, you would create a
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* ResourceBundle passing Locale::FRENCH for the "locale" parameter,
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* and all subsequent calls to that resource bundle will return
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* resources that pertain to the French locale. If the caller doesn't
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* pass a locale parameter, the default locale for the system (as
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* returned by Locale::getDefault()) will be used.
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* The UErrorCode& err parameter is used to return status information to the user. To
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* check whether the construction succeeded or not, you should check the value of
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* U_SUCCESS(err). If you wish more detailed information, you can check for
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* informational error results which still indicate success. U_USING_FALLBACK_ERROR
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* indicates that a fall back locale was used. For example, 'de_CH' was requested,
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* but nothing was found there, so 'de' was used. U_USING_DEFAULT_ERROR indicates that
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* the default locale data was used; neither the requested locale nor any of its
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* fall back locales could be found.
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* @draft
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*/
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ResourceBundle( const UnicodeString& path,
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const Locale& locale,
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UErrorCode& err);
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ResourceBundle( const UnicodeString& path,
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UErrorCode& err);
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ResourceBundle(UErrorCode &err);
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ResourceBundle( const wchar_t* path,
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const Locale& locale,
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UErrorCode& err);
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ResourceBundle( const char* path,
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const Locale& locale,
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UErrorCode& err);
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ResourceBundle(const ResourceBundle &original);
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ResourceBundle(UResourceBundle *res, UErrorCode &status);
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ResourceBundle& operator=(const ResourceBundle& other);
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~ResourceBundle();
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/**
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* Returns the size of a resource. Size for scalar types is always 1, and for vector/table types is
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* the number of child resources.
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*
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* @return number of resources in a given resource.
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* @stable
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*/
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int32_t getSize(void) const;
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/**
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* returns a string from a string resource type
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*
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* @param status: fills in the outgoing error code
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* could be <TT>U_MISSING_RESOURCE_ERROR</T> if the key is not found
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* could be a non-failing error
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* e.g.: <TT>U_USING_FALLBACK_ERROR</TT>,<TT>U_USING_DEFAULT_ERROR </TT>
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* @return a pointer to a zero-terminated UChar array which lives in a memory mapped/DLL file.
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* @stable
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*/
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UnicodeString getString(UErrorCode& status) const;
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/**
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* returns a binary data from a resource. Can be used at most primitive resource types (binaries,
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* strings, ints)
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*
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* @param resourceBundle: a string resource
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* @param len: fills in the length of resulting byte chunk
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* @param status: fills in the outgoing error code
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* could be <TT>U_MISSING_RESOURCE_ERROR</T> if the key is not found
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* could be a non-failing error
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* e.g.: <TT>U_USING_FALLBACK_ERROR</TT>,<TT>U_USING_DEFAULT_ERROR </TT>
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* @return a pointer to a chuck of unsigned bytes which live in a memory mapped/DLL file.
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* @stable
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*/
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const uint8_t *getBinary(int32_t& len, UErrorCode& status) const;
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/**
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* Checks whether the resource has another element to iterate over.
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*
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* @return TRUE if there are more elements, FALSE if there is no more elements
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* @draft
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*/
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UBool hasNext(void) const;
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/**
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* Resets the internal context of a resource so that iteration starts from the first element.
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*
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* @draft
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*/
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void resetIterator(void);
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/**
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* Returns the key associated with this resource. Not all the resources have a key - only
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* those that are members of a table.
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*
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* @return a key associated to this resource, or NULL if it doesn't have a key
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* @draft
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*/
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const char *getKey(void);
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const char *getName(void);
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/**
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* Returns the type of a resource. Available types are defined in enum UResType
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*
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* @return type of the given resource.
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* @stable
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*/
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UResType getType(void);
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/**
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* Returns the next resource in a given resource or NULL if there are no more resources
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*
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* @param status fills in the outgoing error code
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* @return ResourceBundle object.
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* @draft
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*/
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ResourceBundle getNext(UErrorCode& status);
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/**
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* Returns the next string in a resource or NULL if there are no more resources
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* to iterate over.
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*
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* @param status fills in the outgoing error code
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* @return an UnicodeString object.
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* @draft
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*/
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UnicodeString getNextString(UErrorCode& status);
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/**
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* Returns the next string in a resource or NULL if there are no more resources
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* to iterate over.
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*
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* @param key fill in for key associated with this string
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* @param status fills in the outgoing error code
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* @return an UnicodeString object.
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* @draft
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*/
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UnicodeString getNextString(const char ** key, UErrorCode& status);
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/**
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* Returns the resource in a resource at the specified index.
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*
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* @param index an index to the wanted resource.
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* @param status fills in the outgoing error code
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* @return ResourceBundle object. If there is an error, resource is invalid.
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* @stable
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*/
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ResourceBundle get(int32_t index, UErrorCode& status) const;
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/**
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* Returns the string in a given resource at the specified index.
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*
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* @param index an index to the wanted string.
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* @param status fills in the outgoing error code
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* @return an UnicodeString object. If there is an error, string is bogus
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* @stable
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*/
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UnicodeString getStringEx(int32_t index, UErrorCode& status) const;
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/**
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* Returns a resource in a resource that has a given key. This procedure works only with table
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* resources.
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*
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* @param key a key associated with the wanted resource
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* @param status fills in the outgoing error code.
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* @return ResourceBundle object. If there is an error, resource is invalid.
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* @stable
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*/
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ResourceBundle get(const char* key, UErrorCode& status) const;
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/**
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* Returns a string in a resource that has a given key. This procedure works only with table
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* resources.
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*
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* @param key a key associated with the wanted string
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* @param status fills in the outgoing error code
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* @return an UnicodeString object. If there is an error, string is bogus
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* @stable
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*/
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UnicodeString getStringEx(const char* key, UErrorCode& status) const;
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#ifdef ICU_RESBUND_USE_DEPRECATES
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/**
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* Returns the contents of a string resource. Resource data is undifferentiated
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* Unicode text. The resource file may contain quoted strings or escape sequences;
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* these will be parsed prior to the data's return.
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*
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* @param resourceTag The resource tag of the string resource the caller wants
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* @param err Set to U_MISSING_RESOURCE_ERROR if a resource with the
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* specified tag couldn't be found.
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* @return A pointer to the string from the resource bundle, or NULL if there was
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* an error.(its lifetime is that of the resource bundle.)
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* @deprecated to be removed in first release in 2001. Use getStringEx() instead.
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*/
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const UnicodeString* getString( const char *resourceTag,
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UErrorCode& err) const;
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/**
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* Returns the contents of a string-array resource. This will return the contents of
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* a string-array (comma-delimited-list) resource as a C++ array of UnicodeString
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* objects. The number of elements in the array is returned in numArrayItems.
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* Calling getStringArray on a resource of type string will return an array with one
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* element; calling it on a resource of type tagged-array results in a
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* U_MISSING_RESOURCE_ERROR error.
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*
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* @param resourceTag The resource tag of the string-array resource the caller
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* wants
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* @param numArrayItems Receives the number of items in the array the function
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* returns.
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* @param err Set to U_MISSING_RESOURCE_ERROR if a resource with the
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* specified tag couldn't be found.
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* @return The resource requested, as a pointer to an array of
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* UnicodeStrings. The caller does not own the storage and
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* must not delete it. (its lifetime is that of the resource bundle.)
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* @deprecated to be removed in first release in 2001. Use getStringEx() instead.
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*/
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const UnicodeString* getStringArray( const char *resourceTag,
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int32_t& numArrayItems,
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UErrorCode& err) const;
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/**
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* Returns a single item from a string-array resource. This will return the contents
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* of a single item in a resource of string-array (comma-delimited-list) type. If
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* the resource is not an array, a U_MISSING_RESOURCE_ERROR will be returned in err.
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*
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* @param resourceTag The resource tag of the resource the caller wants to extract
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* an item from.
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* @param index The index (zero-based) of the particular array item the user
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* wants to extract from the resource.
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* @param err Set to U_MISSING_RESOURCE_ERROR if a resource with the
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* specified tag couldn't be found, or if the index was out of range.
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* @return A pointer to the text of the array item, or NULL is there was an error.
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* (its lifetime is that of the resource bundle.)
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* @deprecated to be removed in first release in 2001. Use getStringEx() instead.
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*/
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const UnicodeString* getArrayItem( const char *resourceTag,
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int32_t index,
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UErrorCode& err) const;
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/**
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* Return the contents of a 2-dimensional array resource. The return value will be a
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* UnicodeString** array. (This is really an array of pointers; each pointer is a
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* ROW of the data.) The number of rows and columns is returned. If the resource is
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* of the wrong type, or not present, U_MISSING_RESOURCE_ERROR is placed in err.
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*
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* @param resourceTag The resource tag of the string-array resource the caller
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* wants
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* @param rowCount Receives the number of rows in the array the function
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* returns.
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* @param columnCount Receives the number of columns in the array the function
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* returns.
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* @param err Set to U_MISSING_RESOURCE_ERROR if a resource with the
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* specified tag couldn't be found.
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* @return The resource requested, as a UnicodeStrings**. The caller
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* does not own the storage and must not delete it. (its lifetime
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* is that of the resource bundle.)
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* @deprecated to be removed in first release in 2001. Use getStringEx() instead.
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*/
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const UnicodeString** get2dArray(const char *resourceTag,
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int32_t& rowCount,
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int32_t& columnCount,
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UErrorCode& err) const;
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/**
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* Return a single string from a 2-dimensional array resource. If the resource does
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* not exists, or if it is not a 2-d array, or if the row or column indices are out
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* of bounds, err is set to U_MISSING_RESOURCE_ERROR.
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*
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* @param resourceTag The resource tag of the resource the caller wants to extract
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* an item from.
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* @param rowIndex The row index (zero-based) of the array item the user wants
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* to extract from the resource.
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* @param columnIndex The column index (zero-based) of the array item the user
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* wants to extract from the resource.
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* @param err Set to U_MISSING_RESOURCE_ERROR if a resource with the
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* specified tag couldn't be found, if the resource data was in
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* the wrong format, or if either index is out of bounds.
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* @return A pointer to the text of the array item, or NULL is there was an error.
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* (its lifetime is that of the resource bundle.)
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* @deprecated to be removed in first release in 2001. Use getStringEx() instead.
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*/
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const UnicodeString* get2dArrayItem( const char *resourceTag,
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int32_t rowIndex,
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int32_t columnIndex,
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UErrorCode& err) const;
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/**
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* Returns a single item from a tagged-array resource This will return the contents
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* of a single item in a resource of type tagged-array. If this function is called
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* for a resource that is not of type tagged-array, it will set err to
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* MISSING_RESOUCE_ERROR.
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*
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* @param resourceTag The resource tag of the resource the caller wants to extract
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* an item from.
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* @param itemTag The item tag for the item the caller wants to extract.
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* @param err Set to U_MISSING_RESOURCE_ERROR if a resource with the
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* specified resource tag couldn't be found, or if an item
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* with the specified item tag coldn't be found in the resource.
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* @return A pointer to the text of the array item, or NULL is there was an error.
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* (its lifetime is that of the resource bundle.)
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* @deprecated to be removed in first release in 2001. Use getStringEx() instead.
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*/
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const UnicodeString* getTaggedArrayItem( const char *resourceTag,
|
|
const UnicodeString& itemTag,
|
|
UErrorCode& err) const;
|
|
|
|
/**
|
|
* Returns a tagged-array resource. The contents of the resource is returned as two
|
|
* separate arrays of UnicodeStrings, the addresses of which are placed in "itemTags"
|
|
* and "items". After calling this function, the items in the resource will be in the
|
|
* list pointed to by "items", and for each items[i], itemTags[i] will be the tag that
|
|
* corresponds to it. The total number of entries in both arrays is returned in
|
|
* numItems.
|
|
*
|
|
* @param resourceTag The resource tag of the resource the caller wants to extract
|
|
* an item from.
|
|
* @param itemTags Set to point to an array of UnicodeStrings representing the
|
|
* tags in the specified resource. The caller DOES own this array,
|
|
* and must delete it.
|
|
* @param items Set to point to an array of UnicodeStrings containing the
|
|
* individual resource items themselves. itemTags[i] will
|
|
* contain the tag corresponding to items[i]. The caller DOES
|
|
* own this array, and must delete it.
|
|
* @param numItems Receives the number of items in the arrays pointed to by
|
|
* items and itemTags.
|
|
* @param err Set to U_MISSING_RESOURCE_ERROR if a resource with the
|
|
* specified tag couldn't be found.
|
|
* @deprecated to be removed in first release in 2001. Use getStringEx() instead.
|
|
*/
|
|
void getTaggedArray( const char *resourceTag,
|
|
UnicodeString*& itemTags,
|
|
UnicodeString*& items,
|
|
int32_t& numItems,
|
|
UErrorCode& err) const;
|
|
#endif
|
|
|
|
/**
|
|
* Return the version number associated with this ResourceBundle. This version
|
|
* number is a string of the form MAJOR.MINOR, where MAJOR is the version number of
|
|
* the current analytic code package, and MINOR is the version number contained in
|
|
* the resource file as the value of the tag "Version". A change in the MINOR
|
|
* version indicated an updated data file. A change in the MAJOR version indicates a
|
|
* new version of the code which is not binary-compatible with the previous version.
|
|
* If no "Version" tag is present in a resource file, the MINOR version "0" is assigned.
|
|
*
|
|
* For example, if the Collation sort key algorithm changes, the MAJOR version
|
|
* increments. If the collation data in a resource file changes, the MINOR version
|
|
* for that file increments.
|
|
*
|
|
* @return A string of the form N.n, where N is the major version number,
|
|
* representing the code version, and n is the minor version number,
|
|
* representing the resource data file. The caller does not own this
|
|
* string.
|
|
* @draft
|
|
*/
|
|
const char* getVersionNumber(void) const;
|
|
|
|
void getVersion(UVersionInfo versionInfo) const;
|
|
|
|
/**
|
|
* Return the Locale associated with this ResourceBundle.
|
|
*
|
|
* @return a Locale object
|
|
* @draft
|
|
*/
|
|
const Locale &getLocale(void) const ;
|
|
|
|
private:
|
|
UResourceBundle *resource;
|
|
void constructForLocale(const UnicodeString& path, const Locale& locale, UErrorCode& error);
|
|
void constructForLocale(const wchar_t* path, const Locale& locale, UErrorCode& error);
|
|
#ifdef ICU_RESBUND_USE_DEPRECATES
|
|
void initItemCache(UErrorCode& error);
|
|
#endif
|
|
|
|
friend class RuleBasedCollator;
|
|
|
|
/**
|
|
* This constructor is used by Collation to load a resource bundle from a specific
|
|
* file, without trying other files. This is used by the Collation caching
|
|
* mechanism.
|
|
*/
|
|
ResourceBundle( const UnicodeString& path,
|
|
const char *localeName,
|
|
UErrorCode& status);
|
|
|
|
private:
|
|
static void U_CALLCONV deleteValue(void* value);
|
|
Locale fRealLocale;
|
|
|
|
#ifdef ICU_RESBUND_USE_DEPRECATES
|
|
UHashtable* fItemCache;
|
|
#endif
|
|
|
|
static const char* kDefaultSuffix;
|
|
static const int32_t kDefaultSuffixLen;
|
|
static const char* kDefaultFilename;
|
|
static const char* kDefaultLocaleName;
|
|
};
|
|
|
|
#endif
|