c9475e02ae
X-SVN-Rev: 12246
965 lines
24 KiB
C++
965 lines
24 KiB
C++
/*
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**********************************************************************
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* Copyright (C) 1997-2003, International Business Machines
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* Corporation and others. All Rights Reserved.
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**********************************************************************
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*
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* File locid.cpp
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*
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* Created by: Richard Gillam
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*
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* Modification History:
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*
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* Date Name Description
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* 02/11/97 aliu Changed gLocPath to fgDataDirectory and added
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* methods to get and set it.
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* 04/02/97 aliu Made operator!= inline; fixed return value
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* of getName().
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* 04/15/97 aliu Cleanup for AIX/Win32.
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* 04/24/97 aliu Numerous changes per code review.
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* 08/18/98 stephen Changed getDisplayName()
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* Added SIMPLIFIED_CHINESE, TRADITIONAL_CHINESE
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* Added getISOCountries(), getISOLanguages(),
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* getLanguagesForCountry()
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* 03/16/99 bertrand rehaul.
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* 07/21/99 stephen Added U_CFUNC setDefault
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* 11/09/99 weiv Added const char * getName() const;
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* 04/12/00 srl removing unicodestring api's and cached hash code
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* 08/10/01 grhoten Change the static Locales to accessor functions
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******************************************************************************
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*/
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#include "unicode/locid.h"
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#include "unicode/uloc.h"
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#include "umutex.h"
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#include "uassert.h"
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#include "cmemory.h"
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#include "cstring.h"
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#include "uhash.h"
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#include "ucln_cmn.h"
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static Locale* availableLocaleList = NULL;
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static int32_t availableLocaleListCount;
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typedef enum ELocalePos {
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eENGLISH,
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eFRENCH,
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eGERMAN,
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eITALIAN,
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eJAPANESE,
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eKOREAN,
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eCHINESE,
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eFRANCE,
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eGERMANY,
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eITALY,
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eJAPAN,
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eKOREA,
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eCHINA, /* Alias for PRC */
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eTAIWAN,
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eUK,
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eUS,
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eCANADA,
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eCANADA_FRENCH,
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//eDEFAULT,
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eMAX_LOCALES
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} ELocalePos;
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/* Use void * to make it properly aligned */
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/* Add 1 for rounding */
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// static void *gByteLocaleCache[(eMAX_LOCALES + 1) * sizeof(Locale) / sizeof(void*)];
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static Locale *gLocaleCache = NULL;
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static Locale *gDefaultLocale = NULL;
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UBool
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locale_cleanup(void)
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{
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U_NAMESPACE_USE
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if (availableLocaleList) {
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delete []availableLocaleList;
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availableLocaleList = NULL;
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}
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availableLocaleListCount = 0;
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if (gLocaleCache) {
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delete [] gLocaleCache;
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gLocaleCache = NULL;
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}
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if (gDefaultLocale) {
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delete gDefaultLocale;
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gDefaultLocale = NULL;
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}
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return TRUE;
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}
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U_NAMESPACE_BEGIN
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const char Locale::fgClassID=0;
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void locale_set_default_internal(const char *id)
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{
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U_NAMESPACE_USE
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Locale tempLocale(Locale::eBOGUS);
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if (id == NULL)
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{
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umtx_lock(NULL);
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id = uprv_getDefaultLocaleID();
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umtx_unlock(NULL);
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}
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tempLocale.init(id); // Note: we do not want to hold the mutex through init(),
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// which is a relatively large, complex function.
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// Hence, the use of a temporary locale.
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const Locale *defLocale = &Locale::getDefault();
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umtx_lock(NULL);
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Locale *ncDefLocale = (Locale *)defLocale;
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*ncDefLocale = tempLocale;
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umtx_unlock(NULL);
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}
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U_NAMESPACE_END
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/* sfb 07/21/99 */
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U_CFUNC void
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locale_set_default(const char *id)
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{
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U_NAMESPACE_USE
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locale_set_default_internal(id);
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}
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/* end */
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U_CFUNC const char *
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locale_get_default(void)
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{
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U_NAMESPACE_USE
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return Locale::getDefault().getName();
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}
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U_NAMESPACE_BEGIN
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/*Character separating the posix id fields*/
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// '_'
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// In the platform codepage.
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#define SEP_CHAR '_'
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Locale::~Locale()
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{
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/*if fullName is on the heap, we free it*/
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if (fullName != fullNameBuffer)
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{
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uprv_free(fullName);
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fullName = NULL;
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}
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}
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Locale::Locale()
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: UObject(), fullName(fullNameBuffer)
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{
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init(NULL);
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}
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Locale::Locale(Locale::ELocaleType t)
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: UObject(), fullName(fullNameBuffer)
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{
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setToBogus();
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}
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Locale::Locale( const char * newLanguage,
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const char * newCountry,
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const char * newVariant)
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: UObject(), fullName(fullNameBuffer)
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{
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if( (newLanguage==NULL) && (newCountry == NULL) && (newVariant == NULL) )
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{
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init(NULL); /* shortcut */
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}
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else
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{
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char togo_stack[ULOC_FULLNAME_CAPACITY];
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char *togo;
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char *togo_heap = NULL;
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int32_t size = 0;
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int32_t lsize = 0;
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int32_t csize = 0;
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int32_t vsize = 0;
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char *p;
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// Calculate the size of the resulting string.
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// Language
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if ( newLanguage != NULL )
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{
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lsize = (int32_t)uprv_strlen(newLanguage);
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size = lsize;
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}
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// _Country
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if ( newCountry != NULL )
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{
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csize = (int32_t)uprv_strlen(newCountry);
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size += csize;
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}
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// _Variant
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if ( newVariant != NULL )
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{
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// remove leading _'s
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while(newVariant[0] == SEP_CHAR)
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{
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newVariant++;
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}
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// remove trailing _'s
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vsize = (int32_t)uprv_strlen(newVariant);
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while( (vsize>1) && (newVariant[vsize-1] == SEP_CHAR) )
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{
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vsize--;
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}
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}
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if( vsize > 0 )
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{
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size += vsize;
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}
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// Separator rules:
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if ( vsize > 0 )
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{
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size += 2; // at least: __v
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}
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else if ( csize > 0 )
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{
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size += 1; // at least: _v
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}
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// NOW we have the full locale string..
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/*if the whole string is longer than our internal limit, we need
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to go to the heap for temporary buffers*/
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if (size > ULOC_FULLNAME_CAPACITY)
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{
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togo_heap = (char *)uprv_malloc(sizeof(char)*(size+1));
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togo = togo_heap;
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}
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else
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{
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togo = togo_stack;
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}
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togo[0] = 0;
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// Now, copy it back.
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p = togo;
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if ( lsize != 0 )
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{
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uprv_strcpy(p, newLanguage);
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p += lsize;
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}
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if ( ( vsize != 0 ) || (csize != 0) ) // at least: __v
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{ // ^
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*p++ = SEP_CHAR;
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}
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if ( csize != 0 )
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{
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uprv_strcpy(p, newCountry);
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p += csize;
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}
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if ( vsize != 0)
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{
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*p++ = SEP_CHAR; // at least: __v
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uprv_strncpy(p, newVariant, vsize); // Must use strncpy because
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p += vsize; // of trimming (above).
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*p = 0; // terminate
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}
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// Parse it, because for example 'language' might really be a complete
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// string.
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init(togo);
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if (togo_heap) {
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uprv_free(togo_heap);
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}
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}
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}
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Locale::Locale(const Locale &other)
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: UObject(other), fullName(fullNameBuffer)
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{
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*this = other;
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}
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Locale &Locale::operator=(const Locale &other)
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{
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if (this == &other) {
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return *this;
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}
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if (&other == NULL) {
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this->setToBogus();
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return *this;
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}
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/* Free our current storage */
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if(fullName != fullNameBuffer) {
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uprv_free(fullName);
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fullName = fullNameBuffer;
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}
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/* Allocate the full name if necessary */
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if(other.fullName != other.fullNameBuffer) {
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fullName = (char *)uprv_malloc(sizeof(char)*(uprv_strlen(other.fullName)+1));
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}
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/* Copy the full name */
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uprv_strcpy(fullName, other.fullName);
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/* Copy the language and country fields */
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uprv_strcpy(language, other.language);
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uprv_strcpy(country, other.country);
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/* The variantBegin is an offset into fullName, just copy it */
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variantBegin = other.variantBegin;
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fIsBogus = other.fIsBogus;
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return *this;
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}
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UBool
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Locale::operator==( const Locale& other) const
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{
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return (uprv_strcmp(other.fullName, fullName) == 0);
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}
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/*This function initializes a Locale from a C locale ID*/
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Locale& Locale::init(const char* localeID)
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{
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fIsBogus = FALSE;
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/* Free our current storage */
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if(fullName != fullNameBuffer) {
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uprv_free(fullName);
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fullName = fullNameBuffer;
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}
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// not a loop:
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// just an easy way to have a common error-exit
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// without goto and without another function
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do {
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char *separator, *prev;
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int32_t length;
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UErrorCode err;
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if(localeID == NULL) {
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// not an error, just set the default locale
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return *this = getDefault();
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}
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// "canonicalize" the locale ID to ICU/Java format
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err = U_ZERO_ERROR;
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length = uloc_getName(localeID, fullName, sizeof(fullNameBuffer), &err);
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if(U_FAILURE(err) || err == U_STRING_NOT_TERMINATED_WARNING) {
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/*Go to heap for the fullName if necessary*/
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fullName = (char *)uprv_malloc(sizeof(char)*(length + 1));
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if(fullName == 0) {
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fullName = fullNameBuffer;
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break; // error: out of memory
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}
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err = U_ZERO_ERROR;
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length = uloc_getName(localeID, fullName, length + 1, &err);
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}
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if(U_FAILURE(err) || err == U_STRING_NOT_TERMINATED_WARNING) {
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/* should never occur */
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break;
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}
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/* preset all fields to empty */
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language[0] = country[0] = 0;
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variantBegin = (int32_t)uprv_strlen(fullName);
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/* after uloc_getName() we know that only '_' are separators */
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separator = uprv_strchr(fullName, SEP_CHAR);
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if(separator != 0) {
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/* there is a country field */
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length = (int32_t)(separator - fullName);
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if(length > 0) {
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if(length >= (int32_t)sizeof(language)) {
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break; // error: language code too long
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}
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uprv_memcpy(language, fullName, length);
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}
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language[length] = 0;
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prev = separator + 1;
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separator = uprv_strchr(prev, SEP_CHAR);
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if(separator != 0) {
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/* there is a variant field */
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length = (int32_t)(separator - prev);
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if(length > 0) {
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if(length >= (int32_t)sizeof(country)) {
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break; // error: country code too long
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}
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uprv_memcpy(country, prev, length);
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}
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country[length] = 0;
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variantBegin = (int32_t)((separator + 1) - fullName);
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} else {
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/* variantBegin==strlen(fullName), length==strlen(language)==prev-1-fullName */
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if((variantBegin - length - 1) >= (int32_t)sizeof(country)) {
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break; // error: country code too long
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}
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uprv_strcpy(country, prev);
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}
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} else {
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/* variantBegin==strlen(fullName) */
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if(variantBegin >= (int32_t)sizeof(language)) {
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break; // error: language code too long
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}
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uprv_strcpy(language, fullName);
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}
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// successful end of init()
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return *this;
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} while(0);
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// when an error occurs, then set this object to "bogus" (there is no UErrorCode here)
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setToBogus();
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return *this;
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}
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int32_t
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Locale::hashCode() const
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{
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UHashTok hashKey;
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hashKey.pointer = fullName;
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return uhash_hashChars(hashKey);
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}
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void
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Locale::setToBogus() {
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/* Free our current storage */
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if(fullName != fullNameBuffer) {
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uprv_free(fullName);
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fullName = fullNameBuffer;
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}
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*fullNameBuffer = 0;
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*language = 0;
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*country = 0;
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fIsBogus = TRUE;
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}
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const Locale&
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Locale::getDefault()
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{
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umtx_lock(NULL);
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UBool needInit = (gDefaultLocale == NULL);
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umtx_unlock(NULL);
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if (needInit) {
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Locale *tLocale = new Locale(Locale::eBOGUS);
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if (tLocale != NULL) {
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const char *cLocale;
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umtx_lock(NULL);
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/* uprv_getDefaultLocaleID is not thread safe, so we surround it with a mutex */
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cLocale = uprv_getDefaultLocaleID();
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umtx_unlock(NULL);
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tLocale->init(cLocale);
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umtx_lock(NULL);
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if (gDefaultLocale == NULL) {
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gDefaultLocale = tLocale;
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tLocale = NULL;
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}
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umtx_unlock(NULL);
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delete tLocale;
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}
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}
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return *gDefaultLocale;
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}
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void
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Locale::setDefault( const Locale& newLocale,
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UErrorCode& status)
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{
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if (U_FAILURE(status))
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return;
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const Locale *defLocale = &Locale::getDefault();
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umtx_lock(NULL);
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Locale *ncDefLocale = (Locale *)defLocale;
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*ncDefLocale = newLocale;
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umtx_unlock(NULL);
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}
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Locale
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Locale::createFromName (const char *name)
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{
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if (name) {
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Locale l;
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l.init(name);
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return l;
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}
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else {
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return getDefault();
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}
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}
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const char *
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Locale::getISO3Language() const
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{
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return uloc_getISO3Language(fullName);
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}
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const char *
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Locale::getISO3Country() const
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{
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return uloc_getISO3Country(fullName);
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}
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/**
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* Return the LCID value as specified in the "LocaleID" resource for this
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* locale. The LocaleID must be expressed as a hexadecimal number, from
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* one to four digits. If the LocaleID resource is not present, or is
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* in an incorrect format, 0 is returned. The LocaleID is for use in
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* Windows (it is an LCID), but is available on all platforms.
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*/
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uint32_t
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Locale::getLCID() const
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{
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return uloc_getLCID(fullName);
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}
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UnicodeString&
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Locale::getDisplayLanguage(UnicodeString& dispLang) const
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{
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return this->getDisplayLanguage(getDefault(), dispLang);
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}
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/*We cannot make any assumptions on the size of the output display strings
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* Yet, since we are calling through to a C API, we need to set limits on
|
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* buffer size. For all the following getDisplay functions we first attempt
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* to fill up a stack allocated buffer. If it is to small we heap allocated
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* the exact buffer we need copy it to the UnicodeString and delete it*/
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UnicodeString&
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Locale::getDisplayLanguage(const Locale &displayLocale,
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UnicodeString &result) const {
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UChar *buffer;
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UErrorCode errorCode=U_ZERO_ERROR;
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int32_t length;
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buffer=result.getBuffer(ULOC_FULLNAME_CAPACITY);
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if(buffer==0) {
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result.truncate(0);
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return result;
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}
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length=uloc_getDisplayLanguage(fullName, displayLocale.fullName,
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buffer, result.getCapacity(),
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&errorCode);
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result.releaseBuffer(length);
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if(errorCode==U_BUFFER_OVERFLOW_ERROR) {
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buffer=result.getBuffer(length);
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if(buffer==0) {
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result.truncate(0);
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return result;
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}
|
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errorCode=U_ZERO_ERROR;
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length=uloc_getDisplayLanguage(fullName, displayLocale.fullName,
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buffer, result.getCapacity(),
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&errorCode);
|
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result.releaseBuffer(length);
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|
}
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|
|
|
if(U_FAILURE(errorCode)) {
|
|
result.truncate(0);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
UnicodeString&
|
|
Locale::getDisplayCountry(UnicodeString& dispCntry) const
|
|
{
|
|
return this->getDisplayCountry(getDefault(), dispCntry);
|
|
}
|
|
|
|
UnicodeString&
|
|
Locale::getDisplayCountry(const Locale &displayLocale,
|
|
UnicodeString &result) const {
|
|
UChar *buffer;
|
|
UErrorCode errorCode=U_ZERO_ERROR;
|
|
int32_t length;
|
|
|
|
buffer=result.getBuffer(ULOC_FULLNAME_CAPACITY);
|
|
if(buffer==0) {
|
|
result.truncate(0);
|
|
return result;
|
|
}
|
|
|
|
length=uloc_getDisplayCountry(fullName, displayLocale.fullName,
|
|
buffer, result.getCapacity(),
|
|
&errorCode);
|
|
result.releaseBuffer(length);
|
|
|
|
if(errorCode==U_BUFFER_OVERFLOW_ERROR) {
|
|
buffer=result.getBuffer(length);
|
|
if(buffer==0) {
|
|
result.truncate(0);
|
|
return result;
|
|
}
|
|
errorCode=U_ZERO_ERROR;
|
|
length=uloc_getDisplayCountry(fullName, displayLocale.fullName,
|
|
buffer, result.getCapacity(),
|
|
&errorCode);
|
|
result.releaseBuffer(length);
|
|
}
|
|
|
|
if(U_FAILURE(errorCode)) {
|
|
result.truncate(0);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
UnicodeString&
|
|
Locale::getDisplayVariant(UnicodeString& dispVar) const
|
|
{
|
|
return this->getDisplayVariant(getDefault(), dispVar);
|
|
}
|
|
|
|
UnicodeString&
|
|
Locale::getDisplayVariant(const Locale &displayLocale,
|
|
UnicodeString &result) const {
|
|
UChar *buffer;
|
|
UErrorCode errorCode=U_ZERO_ERROR;
|
|
int32_t length;
|
|
|
|
buffer=result.getBuffer(ULOC_FULLNAME_CAPACITY);
|
|
if(buffer==0) {
|
|
result.truncate(0);
|
|
return result;
|
|
}
|
|
|
|
length=uloc_getDisplayVariant(fullName, displayLocale.fullName,
|
|
buffer, result.getCapacity(),
|
|
&errorCode);
|
|
result.releaseBuffer(length);
|
|
|
|
if(errorCode==U_BUFFER_OVERFLOW_ERROR) {
|
|
buffer=result.getBuffer(length);
|
|
if(buffer==0) {
|
|
result.truncate(0);
|
|
return result;
|
|
}
|
|
errorCode=U_ZERO_ERROR;
|
|
length=uloc_getDisplayVariant(fullName, displayLocale.fullName,
|
|
buffer, result.getCapacity(),
|
|
&errorCode);
|
|
result.releaseBuffer(length);
|
|
}
|
|
|
|
if(U_FAILURE(errorCode)) {
|
|
result.truncate(0);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
UnicodeString&
|
|
Locale::getDisplayName( UnicodeString& name ) const
|
|
{
|
|
return this->getDisplayName(getDefault(), name);
|
|
}
|
|
|
|
UnicodeString&
|
|
Locale::getDisplayName(const Locale &displayLocale,
|
|
UnicodeString &result) const {
|
|
UChar *buffer;
|
|
UErrorCode errorCode=U_ZERO_ERROR;
|
|
int32_t length;
|
|
|
|
buffer=result.getBuffer(ULOC_FULLNAME_CAPACITY);
|
|
if(buffer==0) {
|
|
result.truncate(0);
|
|
return result;
|
|
}
|
|
|
|
length=uloc_getDisplayName(fullName, displayLocale.fullName,
|
|
buffer, result.getCapacity(),
|
|
&errorCode);
|
|
result.releaseBuffer(length);
|
|
|
|
if(errorCode==U_BUFFER_OVERFLOW_ERROR) {
|
|
buffer=result.getBuffer(length);
|
|
if(buffer==0) {
|
|
result.truncate(0);
|
|
return result;
|
|
}
|
|
errorCode=U_ZERO_ERROR;
|
|
length=uloc_getDisplayName(fullName, displayLocale.fullName,
|
|
buffer, result.getCapacity(),
|
|
&errorCode);
|
|
result.releaseBuffer(length);
|
|
}
|
|
|
|
if(U_FAILURE(errorCode)) {
|
|
result.truncate(0);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
const Locale*
|
|
Locale::getAvailableLocales(int32_t& count)
|
|
{
|
|
// for now, there is a hardcoded list, so just walk through that list and set it up.
|
|
umtx_lock(NULL);
|
|
UBool needInit = availableLocaleList == 0;
|
|
umtx_unlock(NULL);
|
|
|
|
if (needInit) {
|
|
int32_t locCount = uloc_countAvailable();
|
|
Locale *newLocaleList = new Locale[locCount];
|
|
if (newLocaleList == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
count = locCount;
|
|
|
|
while(--locCount >= 0) {
|
|
newLocaleList[locCount].setFromPOSIXID(uloc_getAvailable(locCount));
|
|
}
|
|
|
|
umtx_lock(NULL);
|
|
if(availableLocaleList == 0) {
|
|
availableLocaleListCount = count;
|
|
availableLocaleList = newLocaleList;
|
|
newLocaleList = NULL;
|
|
}
|
|
umtx_unlock(NULL);
|
|
delete []newLocaleList;
|
|
}
|
|
count = availableLocaleListCount;
|
|
return availableLocaleList;
|
|
}
|
|
|
|
const char* const* Locale::getISOCountries()
|
|
{
|
|
return uloc_getISOCountries();
|
|
}
|
|
|
|
const char* const* Locale::getISOLanguages()
|
|
{
|
|
return uloc_getISOLanguages();
|
|
}
|
|
|
|
// Set the locale's data based on a posix id.
|
|
void Locale::setFromPOSIXID(const char *posixID)
|
|
{
|
|
init(posixID);
|
|
}
|
|
|
|
const Locale &
|
|
Locale::getEnglish(void)
|
|
{
|
|
return getLocale(eENGLISH);
|
|
}
|
|
|
|
const Locale &
|
|
Locale::getFrench(void)
|
|
{
|
|
return getLocale(eFRENCH);
|
|
}
|
|
|
|
const Locale &
|
|
Locale::getGerman(void)
|
|
{
|
|
return getLocale(eGERMAN);
|
|
}
|
|
|
|
const Locale &
|
|
Locale::getItalian(void)
|
|
{
|
|
return getLocale(eITALIAN);
|
|
}
|
|
|
|
const Locale &
|
|
Locale::getJapanese(void)
|
|
{
|
|
return getLocale(eJAPANESE);
|
|
}
|
|
|
|
const Locale &
|
|
Locale::getKorean(void)
|
|
{
|
|
return getLocale(eKOREAN);
|
|
}
|
|
|
|
const Locale &
|
|
Locale::getChinese(void)
|
|
{
|
|
return getLocale(eCHINESE);
|
|
}
|
|
|
|
const Locale &
|
|
Locale::getSimplifiedChinese(void)
|
|
{
|
|
return getLocale(eCHINA);
|
|
}
|
|
|
|
const Locale &
|
|
Locale::getTraditionalChinese(void)
|
|
{
|
|
return getLocale(eTAIWAN);
|
|
}
|
|
|
|
|
|
const Locale &
|
|
Locale::getFrance(void)
|
|
{
|
|
return getLocale(eFRANCE);
|
|
}
|
|
|
|
const Locale &
|
|
Locale::getGermany(void)
|
|
{
|
|
return getLocale(eGERMANY);
|
|
}
|
|
|
|
const Locale &
|
|
Locale::getItaly(void)
|
|
{
|
|
return getLocale(eITALY);
|
|
}
|
|
|
|
const Locale &
|
|
Locale::getJapan(void)
|
|
{
|
|
return getLocale(eJAPAN);
|
|
}
|
|
|
|
const Locale &
|
|
Locale::getKorea(void)
|
|
{
|
|
return getLocale(eKOREA);
|
|
}
|
|
|
|
const Locale &
|
|
Locale::getChina(void)
|
|
{
|
|
return getLocale(eCHINA);
|
|
}
|
|
|
|
const Locale &
|
|
Locale::getPRC(void)
|
|
{
|
|
return getLocale(eCHINA);
|
|
}
|
|
|
|
const Locale &
|
|
Locale::getTaiwan(void)
|
|
{
|
|
return getLocale(eTAIWAN);
|
|
}
|
|
|
|
const Locale &
|
|
Locale::getUK(void)
|
|
{
|
|
return getLocale(eUK);
|
|
}
|
|
|
|
const Locale &
|
|
Locale::getUS(void)
|
|
{
|
|
return getLocale(eUS);
|
|
}
|
|
|
|
const Locale &
|
|
Locale::getCanada(void)
|
|
{
|
|
return getLocale(eCANADA);
|
|
}
|
|
|
|
const Locale &
|
|
Locale::getCanadaFrench(void)
|
|
{
|
|
return getLocale(eCANADA_FRENCH);
|
|
}
|
|
|
|
const Locale &
|
|
Locale::getLocale(int locid)
|
|
{
|
|
Locale *localeCache = getLocaleCache();
|
|
U_ASSERT(locid < eMAX_LOCALES);
|
|
if (localeCache == NULL) {
|
|
// Failure allocating the locale cache.
|
|
// The best we can do is return a NULL reference.
|
|
locid = 0;
|
|
}
|
|
return localeCache[locid];
|
|
}
|
|
|
|
/*
|
|
This function is defined this way in order to get around static
|
|
initialization and static destruction.
|
|
*/
|
|
Locale *
|
|
Locale::getLocaleCache(void)
|
|
{
|
|
umtx_lock(NULL);
|
|
UBool needInit = (gLocaleCache == NULL);
|
|
umtx_unlock(NULL);
|
|
|
|
if (needInit) {
|
|
Locale *tLocaleCache = new Locale[eMAX_LOCALES];
|
|
if (tLocaleCache == NULL) {
|
|
return NULL;
|
|
}
|
|
tLocaleCache[eENGLISH] = Locale("en");
|
|
tLocaleCache[eFRENCH] = Locale("fr");
|
|
tLocaleCache[eGERMAN] = Locale("de");
|
|
tLocaleCache[eITALIAN] = Locale("it");
|
|
tLocaleCache[eJAPANESE] = Locale("ja");
|
|
tLocaleCache[eKOREAN] = Locale("ko");
|
|
tLocaleCache[eCHINESE] = Locale("zh");
|
|
tLocaleCache[eFRANCE] = Locale("fr", "FR");
|
|
tLocaleCache[eGERMANY] = Locale("de", "DE");
|
|
tLocaleCache[eITALY] = Locale("it", "IT");
|
|
tLocaleCache[eJAPAN] = Locale("ja", "JP");
|
|
tLocaleCache[eKOREA] = Locale("ko", "KR");
|
|
tLocaleCache[eCHINA] = Locale("zh", "CN");
|
|
tLocaleCache[eTAIWAN] = Locale("zh", "TW");
|
|
tLocaleCache[eUK] = Locale("en", "GB");
|
|
tLocaleCache[eUS] = Locale("en", "US");
|
|
tLocaleCache[eCANADA] = Locale("en", "CA");
|
|
tLocaleCache[eCANADA_FRENCH] = Locale("fr", "CA");
|
|
|
|
umtx_lock(NULL);
|
|
if (gLocaleCache == NULL) {
|
|
gLocaleCache = tLocaleCache;
|
|
tLocaleCache = NULL;
|
|
}
|
|
umtx_unlock(NULL);
|
|
if (tLocaleCache) {
|
|
delete [] tLocaleCache; // Fancy array delete will destruct each member.
|
|
}
|
|
}
|
|
return gLocaleCache;
|
|
}
|
|
|
|
//eof
|
|
U_NAMESPACE_END
|