265ed564e0
X-SVN-Rev: 12228
253 lines
7.3 KiB
C++
253 lines
7.3 KiB
C++
//
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// file: rbbirb.cpp
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//
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// Copyright (C) 2002-2003, International Business Machines Corporation and others.
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// All Rights Reserved.
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//
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// This file contains the RBBIRuleBuilder class implementation. This is the main class for
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// building (compiling) break rules into the tables required by the runtime
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// RBBI engine.
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//
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#include "unicode/utypes.h"
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#if !UCONFIG_NO_BREAK_ITERATION
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#include "unicode/brkiter.h"
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#include "unicode/rbbi.h"
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#include "unicode/ubrk.h"
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#include "unicode/unistr.h"
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#include "unicode/uniset.h"
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#include "unicode/uchar.h"
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#include "unicode/uchriter.h"
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#include "unicode/parsepos.h"
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#include "unicode/parseerr.h"
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#include "cmemory.h"
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#include "cstring.h"
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#include "rbbirb.h"
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#include "rbbinode.h"
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#include "rbbiscan.h"
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#include "rbbisetb.h"
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#include "rbbitblb.h"
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#include "rbbidata.h"
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U_NAMESPACE_BEGIN
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//----------------------------------------------------------------------------------------
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//
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// Constructor.
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//
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//----------------------------------------------------------------------------------------
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RBBIRuleBuilder::RBBIRuleBuilder(const UnicodeString &rules,
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UParseError &parseErr,
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UErrorCode &status)
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: fRules(rules)
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{
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fStatus = &status;
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fParseError = &parseErr;
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fDebugEnv = NULL;
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#ifdef RBBI_DEBUG
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fDebugEnv = getenv("U_RBBIDEBUG");
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#endif
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fForwardTree = NULL;
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fReverseTree = NULL;
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fForwardTables = NULL;
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fReverseTables = NULL;
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fUSetNodes = new UVector(status);
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fScanner = new RBBIRuleScanner(this);
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fSetBuilder = new RBBISetBuilder(this);
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if(fSetBuilder == 0 || fScanner == 0 || fUSetNodes == 0) {
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status = U_MEMORY_ALLOCATION_ERROR;
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}
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}
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//----------------------------------------------------------------------------------------
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//
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// Destructor
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//
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//----------------------------------------------------------------------------------------
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RBBIRuleBuilder::~RBBIRuleBuilder() {
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int i;
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for (i=0; ; i++) {
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RBBINode *n = (RBBINode *)fUSetNodes->elementAt(i);
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if (n==NULL) {
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break;
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}
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delete n;
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}
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delete fUSetNodes;
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delete fSetBuilder;
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delete fForwardTables;
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delete fReverseTables;
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delete fForwardTree;
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delete fReverseTree;
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delete fScanner;
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}
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//----------------------------------------------------------------------------------------
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//
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// flattenData() - Collect up the compiled RBBI rule data and put it into
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// the format for saving in ICU data files,
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// which is also the format needed by the RBBI runtime engine.
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//
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//----------------------------------------------------------------------------------------
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static int32_t align8(int32_t i) {return (i+7) & 0xfffffff8;}
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RBBIDataHeader *RBBIRuleBuilder::flattenData() {
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if (U_FAILURE(*fStatus)) {
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return NULL;
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}
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// Remove comments and whitespace from the rules to make it smaller.
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UnicodeString strippedRules(RBBIRuleScanner::stripRules(fRules));
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// Calculate the size of each section in the data.
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// Sizes here are padded up to a multiple of 8 for better memory alignment.
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// Sections sizes actually stored in the header are for the actual data
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// without the padding.
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//
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int32_t headerSize = align8(sizeof(RBBIDataHeader));
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int32_t forwardTableSize = align8(fForwardTables->getTableSize());
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int32_t reverseTableSize = align8(fReverseTables->getTableSize());
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int32_t trieSize = align8(fSetBuilder->getTrieSize());
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int32_t rulesSize = align8((strippedRules.length()+1) * sizeof(UChar));
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int32_t totalSize = headerSize + forwardTableSize + reverseTableSize
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+ trieSize + rulesSize;
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RBBIDataHeader *data = (RBBIDataHeader *)uprv_malloc(totalSize);
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if (data == NULL) {
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*fStatus = U_MEMORY_ALLOCATION_ERROR;
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return NULL;
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}
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uprv_memset(data, 0, totalSize);
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data->fMagic = 0xb1a0;
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data->fVersion = 1;
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data->fLength = totalSize;
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data->fCatCount = fSetBuilder->getNumCharCategories();
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data->fFTable = headerSize;
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data->fFTableLen = forwardTableSize;
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data->fRTable = data->fFTable + forwardTableSize;
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data->fRTableLen = reverseTableSize;
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data->fTrie = data->fRTable + reverseTableSize;
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data->fTrieLen = fSetBuilder->getTrieSize();
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data->fRuleSource = data->fTrie + trieSize;
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data->fRuleSourceLen = strippedRules.length() * sizeof(UChar);
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uprv_memset(data->fReserved, 0, sizeof(data->fReserved));
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fForwardTables->exportTable((uint8_t *)data + data->fFTable);
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fReverseTables->exportTable((uint8_t *)data + data->fRTable);
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fSetBuilder->serializeTrie ((uint8_t *)data + data->fTrie);
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strippedRules.extract((UChar *)((uint8_t *)data+data->fRuleSource), rulesSize/2+1, *fStatus);
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return data;
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}
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//----------------------------------------------------------------------------------------
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//
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// createRuleBasedBreakIterator construct from source rules that are passed in
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// in a UnicodeString
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//
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//----------------------------------------------------------------------------------------
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BreakIterator *
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RBBIRuleBuilder::createRuleBasedBreakIterator( const UnicodeString &rules,
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UParseError &parseError,
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UErrorCode &status)
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{
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if (U_FAILURE(status)) {
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return NULL;
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}
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//
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// Read the input rules, generate a parse tree, symbol table,
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// and list of all Unicode Sets referenced by the rules.
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//
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RBBIRuleBuilder builder(rules, parseError, status);
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builder.fScanner->parse();
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if (U_FAILURE(status)) {
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return NULL;
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}
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//
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// UnicodeSet processing.
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// Munge the Unicode Sets to create a set of character categories.
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// Generate the mapping tables (TRIE) from input 32-bit characters to
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// the character categories.
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//
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builder.fSetBuilder->build();
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//
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// Generate the DFA state transition table.
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//
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builder.fForwardTables = new RBBITableBuilder(&builder, &builder.fForwardTree);
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builder.fReverseTables = new RBBITableBuilder(&builder, &builder.fReverseTree);
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if(builder.fForwardTables == NULL || builder.fReverseTables == NULL) {
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status = U_MEMORY_ALLOCATION_ERROR;
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return NULL;
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}
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builder.fForwardTables->build();
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builder.fReverseTables->build();
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if (U_FAILURE(status)) {
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return NULL;
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}
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//
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// Package up the compiled data into a memory image
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// in the run-time format.
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//
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RBBIDataHeader *data;
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data = builder.flattenData();
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//
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// Clean up the compiler related stuff
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//
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//
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// Create a break iterator from the compiled rules.
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// (Identical to creation from stored pre-compiled rules)
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//
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RuleBasedBreakIterator *This = new RuleBasedBreakIterator(data, status);
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/* test for NULL */
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if(This == NULL) {
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status = U_MEMORY_ALLOCATION_ERROR;
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return NULL;
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}
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if (U_FAILURE(status)) {
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delete This;
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This = NULL;
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}
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return This;
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}
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U_NAMESPACE_END
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#endif /* #if !UCONFIG_NO_BREAK_ITERATION */
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