scuffed-code/icu4c/source/common/ucnvsel.cpp

854 lines
26 KiB
C++

/*
*******************************************************************************
*
* Copyright (C) 2008, International Business Machines
* Corporation, Google and others. All Rights Reserved.
*
*******************************************************************************
*/
// Author : eldawy@google.com (Mohamed Eldawy)
// ucnvsel.cpp
//
// Purpose: To generate a list of encodings capable of handling
// a given Unicode text
//
// Started 09-April-2008
/**
* \file
*
* This is an implementation of an encoding selector.
* The goal is, given a unicode string, find the encodings
* this string can be mapped to. To make processing faster
* a trie is built when you call ucnvsel_open() that
* stores all encodings a codepoint can map to
*/
#include "unicode/ucnvsel.h"
#include <string.h>
#include "unicode/uchar.h"
#include "unicode/uniset.h"
#include "unicode/ucnv.h"
#include "unicode/ustring.h"
#include "unicode/uchriter.h"
#include "utrie.h"
#include "propsvec.h"
#include "uenumimp.h"
#include "cmemory.h"
#include "cstring.h"
U_NAMESPACE_USE
// maximum possible serialized trie that can ever be reached
// this was obtained by attempting to serialize a trie for all fallback mapping
// and for all roundtrip mappings and then selecting the maximum
// this value actually adds around 30KB of unneeded extra space (the actual
// maximum space is around 220000).
// the reasoning is to make it still work if lots of other converters were
// added to ICU
#define CAPACITY 250000
struct UConverterSelector {
uint8_t* serializedTrie;
uint32_t serializedTrieSize;
UTrie constructedTrie; // 16 bit trie containing offsets into pv
uint32_t* pv; // table of bits!
int32_t pvCount;
char** encodings; // which encodings did user ask to use?
int32_t encodingsCount;
};
/* internal function */
void generateSelectorData(UConverterSelector* result,
const USet* excludedEncodings,
const UConverterUnicodeSet whichSet,
UErrorCode* status);
U_CAPI int32_t ucnvsel_swap(const UDataSwapper *ds,
const void *inData,
int32_t length,
void *outData,
UErrorCode *status);
/* open a selector. If converterList is NULL, build for all converters.
If excludedCodePoints is NULL, don't exclude any codepoints */
U_CAPI UConverterSelector* ucnvsel_open(const char* const* converterList,
int32_t converterListSize,
const USet* excludedCodePoints,
const UConverterUnicodeSet whichSet,
UErrorCode* status ) {
// allocate a new converter
UConverterSelector* newSelector;
int32_t i; // for loop counter
// the compiler should realize the tail recursion here and optimize
// accordingly. This call is to get around the constness of
// converterList by smallest amount of code modification
if(converterListSize == 0 && converterList != NULL) {
return ucnvsel_open(NULL, 0, excludedCodePoints, whichSet, status);
}
// check if already failed
if (U_FAILURE(*status)) {
return NULL;
}
// ensure args make sense!
if (converterListSize < 0 || (converterList == NULL && converterListSize != 0)) {
*status = U_ILLEGAL_ARGUMENT_ERROR;
return NULL;
}
newSelector = (UConverterSelector*)uprv_malloc(sizeof(UConverterSelector));
if (!newSelector) {
*status = U_MEMORY_ALLOCATION_ERROR;
return NULL;
}
uprv_memset(newSelector, 0, sizeof(UConverterSelector));
// make a backup copy of the list of converters
if (converterList != NULL && converterListSize > 0) {
newSelector->encodings =
(char**)uprv_malloc(converterListSize*sizeof(char*));
// out of memory. Give user back the 100 bytes or so
// we allocated earlier, and wish them good luck ;)
if (!newSelector->encodings) {
*status = U_MEMORY_ALLOCATION_ERROR;
uprv_free(newSelector);
return NULL;
}
char* allStrings = NULL;
int32_t totalSize = 0;
for (i = 0 ; i < converterListSize ; i++) {
totalSize += uprv_strlen(converterList[i])+1;
}
allStrings = (char*) uprv_malloc(totalSize);
//out of memory :(
if (!allStrings) {
*status = U_MEMORY_ALLOCATION_ERROR;
uprv_free(newSelector->encodings);
uprv_free(newSelector);
return NULL;
}
for (i = 0 ; i < converterListSize ; i++) {
newSelector->encodings[i] = allStrings;
uprv_strcpy(newSelector->encodings[i], converterList[i]);
allStrings += uprv_strlen(newSelector->encodings[i]) + 1; // calling strlen
// twice per string is probably faster than allocating memory to
// cache the lengths!
}
} else {
int32_t count = ucnv_countAvailable();
newSelector->encodings =
(char**)uprv_malloc(ucnv_countAvailable()*sizeof(char*));
// out of memory. Give user back the 100 bytes or so
// we allocated earlier, and wish them good luck ;)
if (!newSelector->encodings) {
*status = U_MEMORY_ALLOCATION_ERROR;
uprv_free(newSelector);
return NULL;
}
char* allStrings = NULL;
int32_t totalSize = 0;
for (i = 0 ; i < count ; i++) {
const char* conv_moniker = ucnv_getAvailableName(i);
totalSize += uprv_strlen(conv_moniker)+1;
}
allStrings = (char*) uprv_malloc(totalSize);
//out of memory :(
if (!allStrings) {
*status = U_MEMORY_ALLOCATION_ERROR;
uprv_free(newSelector->encodings);
uprv_free(newSelector);
return NULL;
}
for (i = 0 ; i < count ; i++) {
const char* conv_moniker = ucnv_getAvailableName(i);
newSelector->encodings[i] = allStrings;
uprv_strcpy(newSelector->encodings[i], conv_moniker);
allStrings += uprv_strlen(conv_moniker) + 1; // calling strlen twice per
// string is probably faster than allocating memory to cache the
// lengths!
}
converterListSize = ucnv_countAvailable();
}
newSelector->encodingsCount = converterListSize;
generateSelectorData(newSelector, excludedCodePoints, whichSet, status);
if (U_FAILURE(*status)) {
// at this point, we know pv and encodings have been allocated. No harm in
// calling ucnv_closeSelector()
ucnvsel_close(newSelector);
return NULL;
}
return newSelector;
}
/* close opened selector */
U_CAPI void ucnvsel_close(UConverterSelector *sel) {
if (!sel) {
return;
}
uprv_free(sel->encodings[0]);
uprv_free(sel->encodings);
upvec_close(sel->pv);
if (sel->serializedTrie) { // this can be reached when
// generateSelectorData() has failed, and
// the trie is not serialized yet!
uprv_free(sel->serializedTrie);
}
uprv_free(sel);
}
/* unserialize a selector */
U_CAPI UConverterSelector* ucnvsel_unserialize(const char* buffer,
int32_t length,
UErrorCode* status) {
// check if already failed
if (U_FAILURE(*status)) {
return NULL;
}
// ensure args make sense!
if (buffer == NULL || length <= 0) {
*status = U_ILLEGAL_ARGUMENT_ERROR;
return NULL;
}
UConverterSelector* sel;
int32_t i = 0; // for the for loop
// check length!
if (length < sizeof(int32_t) * 3) {
*status = U_INVALID_FORMAT_ERROR;
return NULL;
}
uint32_t sig, ASCIIness;
memcpy(&sig, buffer, sizeof(int32_t));
buffer += sizeof(uint32_t);
memcpy(&ASCIIness, buffer, sizeof(int32_t));
buffer += sizeof(uint32_t);
// at this point, we don't know what the endianness or Asciiness of
// our system or data is. Detect everything!
// notice that a little trick is used here to save work. We don't actually
// detect endianness of the machine or of the data. We simply detect
// if the 2 are reversed. If they are, we send flags to udata_openSwapper()
// to indicate we need endian swapping. Those params are not REALLY
// the machine and data endianness
UBool dataEndianness = FALSE;
//if endianness need to be reversed
if (sig == 0x99887766) {
dataEndianness = TRUE;
} else if (sig != 0x66778899) {
*status = U_INVALID_FORMAT_ERROR;
return NULL;
}
int32_t dataASCIIness = ASCIIness;
if(dataEndianness) {
//need to convert ASCIIness before using it!
dataASCIIness = ((char*)&ASCIIness)[3];
}
int32_t machineASCIIness = U_CHARSET_FAMILY;
//now, we have everything!!
if(dataEndianness ||
dataASCIIness != machineASCIIness) {
//construct a data swapper!
UDataSwapper *ds;
ds=udata_openSwapper(dataEndianness, dataASCIIness, FALSE, machineASCIIness, status);
char* newBuffer = (char*)uprv_malloc(length);
if(!newBuffer) {
udata_closeSwapper(ds);
*status = U_MEMORY_ALLOCATION_ERROR;
return NULL;
}
//can we pass buffer twice to swap in place?
ucnvsel_swap(ds, buffer, length, newBuffer, status);
buffer = newBuffer;
udata_closeSwapper(ds);
}
length -= 3 * sizeof(int32_t); //sig, Asciiness, and pvCount
// end of check length!
sel = (UConverterSelector*)uprv_malloc(sizeof(UConverterSelector));
//out of memory :(
if (!sel) {
*status = U_MEMORY_ALLOCATION_ERROR;
return NULL;
}
uprv_memset(sel, 0, sizeof(UConverterSelector));
memcpy(&sel->pvCount, buffer, sizeof(int32_t));
buffer+=sizeof(int32_t);
// check length
if (length < (sel->pvCount+1)*sizeof(uint32_t)) {
uprv_free(sel);
*status = U_INVALID_FORMAT_ERROR;
return NULL;
}
length -= (sel->pvCount+1)*sizeof(uint32_t);
// end of check length
sel->pv = (uint32_t*)uprv_malloc(sel->pvCount*sizeof(uint32_t));
if(!sel->pv) {
*status = U_MEMORY_ALLOCATION_ERROR;
uprv_free(sel);
return NULL;
}
memcpy(sel->pv, buffer, sel->pvCount*sizeof(uint32_t));
buffer += sel->pvCount*sizeof(uint32_t);
int32_t encodingsLength;
memcpy(&encodingsLength, buffer, sizeof(int32_t));
buffer += sizeof(int32_t);
char* tempEncodings = (char*) uprv_malloc(encodingsLength+1);
if(!tempEncodings) {
*status = U_MEMORY_ALLOCATION_ERROR;
uprv_free(sel);
uprv_free(sel->pv);
return NULL;
}
memcpy(tempEncodings, buffer, encodingsLength);
tempEncodings[encodingsLength] = 0;
buffer += encodingsLength;
// count how many strings are there!
int32_t numStrings = 0;
for (int32_t i = 0 ; i < encodingsLength + 1 ; i++) {
if (tempEncodings[i] == 0) {
numStrings++;
}
}
sel->encodingsCount = numStrings;
sel->encodings = (char**) uprv_malloc(numStrings * sizeof(char*));
if(!sel->encodings) {
*status = U_MEMORY_ALLOCATION_ERROR;
uprv_free(sel);
uprv_free(sel->pv);
uprv_free(tempEncodings);
return NULL;
}
int32_t curString = 0;
sel->encodings[0] = tempEncodings;
for (i = 0 ; i < encodingsLength ; i++) {
if (tempEncodings[i] == 0) {
sel->encodings[++curString] = tempEncodings+i+1;
}
}
// check length
if (length < sizeof(uint32_t)) {
uprv_free(sel->pv);
uprv_free(tempEncodings);
uprv_free(sel->encodings);
uprv_free(sel);
*status = U_INVALID_FORMAT_ERROR;
return NULL;
}
length -= sizeof(uint32_t);
// end of check length
// the trie
memcpy(&sel->serializedTrieSize, buffer, sizeof(uint32_t));
buffer += sizeof(uint32_t);
// check length
if (length < sel->serializedTrieSize) {
uprv_free(sel->pv);
uprv_free(tempEncodings);
uprv_free(sel->encodings);
uprv_free(sel);
*status = U_INVALID_FORMAT_ERROR;
return NULL;
}
length -= sizeof(uint32_t);
// end of check length
sel->serializedTrie = (uint8_t*) uprv_malloc(sel->serializedTrieSize);
if(!sel->serializedTrie) {
uprv_free(sel->pv);
uprv_free(tempEncodings);
uprv_free(sel->encodings);
uprv_free(sel);
*status = U_MEMORY_ALLOCATION_ERROR;
return NULL;
}
memcpy(sel->serializedTrie, buffer, sel->serializedTrieSize);
// unserialize!
utrie_unserialize(&sel->constructedTrie, sel->serializedTrie,
sel->serializedTrieSize, status);
return sel;
}
/* serialize a selector */
U_CAPI int32_t ucnvsel_serialize(const UConverterSelector* sel,
char* buffer,
int32_t bufferCapacity,
UErrorCode* status) {
// compute size and make sure it fits
int32_t totalSize;
int32_t encodingStrLength = 0;
// check if already failed
if (U_FAILURE(*status)) {
return 0;
}
// ensure args make sense!
if (sel == NULL || bufferCapacity < 0) {
*status = U_ILLEGAL_ARGUMENT_ERROR;
return 0;
}
//utrie_swap(ds, inDa
totalSize = sizeof(uint32_t) /*signature*/+sizeof(uint32_t) /*ASCIIness*/+
sizeof(uint32_t)*sel->pvCount /*pv*/+ sizeof(uint32_t) /*pvCount*/+
sizeof(uint32_t) /*serializedTrieSize*/+ sel->serializedTrieSize /*trie*/;
// this is a multi-string! strlen() will stop at the first one
encodingStrLength =
uprv_strlen(sel->encodings[sel->encodingsCount-1]) +
(sel->encodings[sel->encodingsCount-1] - sel->encodings[0]);
totalSize += encodingStrLength + sizeof(uint32_t);
if (totalSize > bufferCapacity) {
*status = U_INDEX_OUTOFBOUNDS_ERROR;
return totalSize;
}
// ok, save!
// 0a. the signature
uint32_t sig = 0x66778899;
memcpy(buffer, &sig, sizeof(uint32_t));
buffer+=sizeof(uint32_t);
// 0b. ASCIIness
uint32_t ASCIIness = U_CHARSET_FAMILY;
memcpy(buffer, &ASCIIness, sizeof(uint32_t));
buffer+=sizeof(uint32_t);
// 1. the array
memcpy(buffer, &sel->pvCount, sizeof(int32_t));
buffer+=sizeof(int32_t);
memcpy(buffer, sel->pv, sel->pvCount*sizeof(int32_t));
buffer+=sel->pvCount*sizeof(int32_t);
memcpy(buffer, &encodingStrLength, sizeof(int32_t));
buffer+=sizeof(int32_t);
memcpy(buffer, sel->encodings[0], encodingStrLength);
buffer += encodingStrLength;
// the trie
memcpy(buffer, &sel->serializedTrieSize, sizeof(uint32_t));
buffer+=sizeof(uint32_t);
memcpy(buffer, sel->serializedTrie, sel->serializedTrieSize);
return totalSize;
}
/* internal function! */
void generateSelectorData(UConverterSelector* result,
const USet* excludedEncodings,
const UConverterUnicodeSet whichSet,
UErrorCode* status) {
const uint32_t encodingsSize = result->encodingsCount;
// 66000 as suggested by Markus [I suggest something like 66000 which
// exceeds the number of BMP code points. There will be fewer ranges of
// combinations of encodings. (I believe there are no encodings that have
// interesting mappings for supplementary code points. All encodings either
// support all of them or none of them.)]
result->pv = upvec_open((encodingsSize+31)/32, 66000); // create for all
// unicode codepoints, and have space for all those bits needed!
for (uint32_t i = 0; i < encodingsSize; ++i) {
uint32_t mask;
uint32_t column;
int32_t item_count;
int32_t j;
UConverter* test_converter = ucnv_open(result->encodings[i], status);
if (U_FAILURE(*status)) {
// status will propagate back to user
return;
}
USet* unicode_point_set;
unicode_point_set = uset_open(1, 0); // empty set
ucnv_getUnicodeSet(test_converter, unicode_point_set,
whichSet, status);
column = i / 32;
mask = 1 << (i%32);
// now iterate over intervals on set i!
item_count = uset_getItemCount(unicode_point_set);
for (j = 0; j < item_count; ++j) {
UChar32 start_char;
UChar32 end_char;
UErrorCode smallStatus = U_ZERO_ERROR;
uset_getItem(unicode_point_set, j, &start_char, &end_char, NULL, 0,
&smallStatus);
if (U_FAILURE(smallStatus)) {
// this will be reached for the converters that fill the set with
// strings. Those should be ignored by our system
} else {
// IMPORTANT: the intervals for usets are INCLUSIVE. However, the
// intervals for upvec are NOT INCLUSIVE. This is why we need
// end_char+1 here!
upvec_setValue(result->pv, start_char, end_char + 1, column, ~0, mask,
status);
if (U_FAILURE(*status)) {
return;
}
}
}
ucnv_close(test_converter);
uset_close(unicode_point_set);
}
// handle excluded encodings! Simply set their values to all 1's in the upvec
if (excludedEncodings) {
int32_t item_count = uset_getItemCount(excludedEncodings);
for (int32_t j = 0; j < item_count; ++j) {
UChar32 start_char;
UChar32 end_char;
uset_getItem(excludedEncodings, j, &start_char, &end_char, NULL, 0,
status);
if (U_FAILURE(*status)) {
return;
} else {
for (uint32_t col = 0 ; col < (encodingsSize+31)/32 ; col++) {
upvec_setValue(result->pv, start_char, end_char + 1, col, ~0, ~0,
status);
}
}
}
}
// alright. Now, let's put things in the same exact form you'd get when you
// unserialize things.
UNewTrie* trie = utrie_open(NULL, NULL, CAPACITY, 0, 0, TRUE);
result->pvCount = upvec_compact(result->pv, upvec_compactToTrieHandler,
trie, status);
uint32_t length = utrie_serialize(trie, NULL, 0, NULL, TRUE, status);
result->serializedTrie = (uint8_t*) uprv_malloc(length);
length = utrie_serialize(trie, result->serializedTrie, length, NULL, TRUE,
status);
result->serializedTrieSize = length;
utrie_unserialize(&result->constructedTrie, result->serializedTrie, length,
status);
utrie_close(trie);
}
// a bunch of functions for the enumeration thingie! Nothing fancy here. Just
// iterate over the selected encodings
struct Enumerator {
int16_t* index;
int16_t length;
int16_t cur;
const UConverterSelector* sel;
};
static void U_CALLCONV
ucnvsel_close_selector_iterator(UEnumeration *enumerator) {
uprv_free(((Enumerator*)(enumerator->context))->index);
uprv_free(enumerator->context);
}
static int32_t U_CALLCONV
ucnvsel_count_encodings(UEnumeration *enumerator, UErrorCode *status) {
// check if already failed
if (U_FAILURE(*status)) {
return 0;
}
return ((Enumerator*)(enumerator->context))->length;
}
static const char* U_CALLCONV ucnvsel_next_encoding(UEnumeration* enumerator,
int32_t* resultLength,
UErrorCode* status) {
// check if already failed
if (U_FAILURE(*status)) {
return NULL;
}
int16_t cur = ((Enumerator*)(enumerator->context))->cur;
const UConverterSelector* sel;
const char* result;
if (cur >= ((Enumerator*)(enumerator->context))->length) {
return NULL;
}
sel = ((Enumerator*)(enumerator->context))->sel;
result = sel->encodings[((Enumerator*)(enumerator->context))->index[cur] ];
((Enumerator*)(enumerator->context))->cur++;
if (resultLength) {
*resultLength = uprv_strlen(result);
}
return result;
}
static void U_CALLCONV ucnvsel_reset_iterator(UEnumeration* enumerator,
UErrorCode* status) {
// check if already failed
if (U_FAILURE(*status)) {
return ;
}
((Enumerator*)(enumerator->context))->cur = 0;
}
static const UEnumeration defaultEncodings = {
NULL,
NULL,
ucnvsel_close_selector_iterator,
ucnvsel_count_encodings,
uenum_unextDefault,
ucnvsel_next_encoding,
ucnvsel_reset_iterator
};
// internal fn to intersect two sets of masks
// returns whether the mask has reduced to all zeros
UBool intersectMasks(uint32_t* dest, const uint32_t* source1, int32_t len) {
int32_t i;
uint32_t oredDest = 0;
for (i = 0 ; i < len ; ++i) {
oredDest |= (dest[i] &= source1[i]);
}
return oredDest == 0;
}
// internal fn to count how many 1's are there in a mask
// algorithm taken from http://graphics.stanford.edu/~seander/bithacks.html
int16_t countOnes(uint32_t* mask, int32_t len) {
int32_t i, totalOnes = 0;
for (i = 0 ; i < len ; ++i) {
uint32_t ent = mask[i];
for (; ent; totalOnes++)
{
ent &= ent - 1; // clear the least significant bit set
}
}
return totalOnes;
}
/* internal function! */
UEnumeration *ucnvsel_select(const UConverterSelector* sel, const void *s,
int32_t length, UErrorCode *status, UBool isUTF16) {
const UChar* utf16buffer = (UChar*) s;
const char* utf8buffer = (char*) s;
UEnumeration *en = NULL;
uint32_t* mask;
UChar32 next = 0;
int32_t offset = 0;
int32_t i, j;
// check if already failed
if (U_FAILURE(*status)) {
return NULL;
}
// ensure args make sense!
if (sel == NULL || (s == NULL && length != 0)) {
*status = U_ILLEGAL_ARGUMENT_ERROR;
return NULL;
}
// this is the context we will use. Store a table of indices to which
// encodings are legit.
struct Enumerator* result = (Enumerator*)uprv_malloc(sizeof(Enumerator));
result->index = NULL; // this will be allocated later!
result->length = result->cur = 0;
result->sel = sel;
en = (UEnumeration *)uprv_malloc(sizeof(UEnumeration));
memcpy(en, &defaultEncodings, sizeof(UEnumeration));
en->context = result;
mask = (uint32_t*) uprv_malloc((sel->encodingsCount+31)/32 *
sizeof(uint32_t));
uprv_memset(mask, ~0, (sel->encodingsCount+31)/32 * sizeof(uint32_t));
if(length == -1) {
if(isUTF16)
length = u_strlen(utf16buffer);
else
length = uprv_strlen(utf8buffer);
}
if(s) {
while (offset < length) {
uint16_t result = 0;
if (isUTF16)
U16_NEXT(utf16buffer, offset, length, next)
else
U8_NEXT(utf8buffer, offset, length, next)
if (next != -1) {
UTRIE_GET16((&sel->constructedTrie), next, result)
if (intersectMasks(mask, sel->pv+result, (sel->encodingsCount+31)/32)) {
break;
}
}
}
}
int16_t numOnes = countOnes(mask, (sel->encodingsCount+31)/32);
// now, we know the exact space we need for index
if (numOnes > 0) {
result->index = (int16_t*) uprv_malloc(numOnes * sizeof(int16_t));
} //otherwise, index will remain NULL (and will never be touched by
//the enumerator code anyway)
for (j = 0 ; j < (sel->encodingsCount+31)/32 ; j++) {
for (i = 0 ; i < 32 ; i++) {
uint32_t v = mask[j] & 1;
if (v && j*32+i < sel->encodingsCount) {
result->index[result->length++] = j*32+i;
}
mask[j] >>= 1;
}
}
uprv_free(mask);
return en;
}
/* check a string against the selector - UTF16 version */
U_CAPI UEnumeration *ucnvsel_selectForString(const UConverterSelector* sel,
const UChar *s,
int32_t length,
UErrorCode *status) {
return ucnvsel_select(sel, s, length, status, TRUE);
}
/* check a string against the selector - UTF8 version */
U_CAPI UEnumeration *ucnvsel_selectForUTF8(const UConverterSelector* sel,
const char *utf8str,
int32_t length,
UErrorCode *status) {
return ucnvsel_select(sel, utf8str, length, status, FALSE);
}
/**
* swap a selector into the desired Endianness and Asciiness of
* the system. Just as FYI, selectors are always saved in the format
* of the system that created them. They are only converted if used
* on another system. In other words, selectors created on different
* system can be different even if the params are identical (endianness
* and Asciiness differences only)
*
* @param ds pointer to data swapper containing swapping info
* @param inData pointer to incoming data
* @param length length of inData in bytes
* @param outData pointer to output data. Capacity should
* be at least equal to capacity of inData
* @param status an in/out ICU UErrorCode
* @return 0 on failure, number of bytes swapped on success
* number of bytes swapped can be smaller than length
*
*/
U_CAPI int32_t ucnvsel_swap(const UDataSwapper *ds,
const void *inData,
int32_t length,
void *outData,
UErrorCode *status) {
const char* inDataC = (const char*) inData;
char * outDataC = (char*) outData;
int32_t passedLength = length;
//args check
if(U_FAILURE(*status)) {
return 0;
}
if(ds==NULL || inData==NULL || length<-1 || (length>0 && outData==NULL)) {
*status=U_ILLEGAL_ARGUMENT_ERROR;
return 0;
}
if(length < 3 * sizeof(uint32_t)) {
* status = U_INDEX_OUTOFBOUNDS_ERROR;
return 0;
}
ds->swapArray32(ds, inDataC, 3, outDataC, status);
int32_t pvCount = ((int32_t*)outData)[2];
if(((int32_t*)outData)[0] != 0x66778899)
return 0;
length -= 3 * sizeof(uint32_t);
inDataC += 3 * sizeof(uint32_t);
outDataC += 3 * sizeof(uint32_t);
if(length < pvCount * sizeof(uint32_t)) {
* status = U_INDEX_OUTOFBOUNDS_ERROR;
return 0;
}
ds->swapArray32(ds, inDataC, pvCount, outDataC, status);
length -= pvCount * sizeof(uint32_t);
inDataC += pvCount * sizeof(uint32_t);
outDataC += pvCount * sizeof(uint32_t);
if(length < 1 * sizeof(uint32_t)) {
* status = U_INDEX_OUTOFBOUNDS_ERROR;
return 0;
}
ds->swapArray32(ds, inDataC, 1, outDataC, status);
int32_t encodingStrLength = ((int32_t*)outData)[0];
length -= sizeof(uint32_t);
inDataC += sizeof(uint32_t);
outDataC += sizeof(uint32_t);
if(length < encodingStrLength) {
* status = U_INDEX_OUTOFBOUNDS_ERROR;
return 0;
}
ds->swapInvChars(ds, inDataC, encodingStrLength, outDataC, status);
length -= encodingStrLength;
inDataC += encodingStrLength;
outDataC += encodingStrLength;
if(length < 1 * sizeof(uint32_t)) {
* status = U_INDEX_OUTOFBOUNDS_ERROR;
return 0;
}
ds->swapArray32(ds, inDataC, 1, outDataC, status);
int32_t trieSize = ((int32_t*)outData)[0];
length -= sizeof(uint32_t);
inDataC += sizeof(uint32_t);
outDataC += sizeof(uint32_t);
if(length < trieSize) {
* status = U_INDEX_OUTOFBOUNDS_ERROR;
return 0;
}
utrie_swap(ds, inDataC, trieSize, outDataC, status);
length -= trieSize;
return passedLength - length;
}