07a2bc0937
FAILURE -> U_FAILURE etc. X-SVN-Rev: 76
1188 lines
37 KiB
C++
1188 lines
37 KiB
C++
/*
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*******************************************************************************
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* *
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* COPYRIGHT: *
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* IBM Open Class Library *
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* (C) Copyright Taligent, Inc., 1996 *
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* (C) Copyright International Business Machines Corporation, 1996-1998 *
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* Licensed Material - Program-Property of IBM - All Rights Reserved. *
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* US Government Users Restricted Rights - Use, duplication, or disclosure *
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* restricted by GSA ADP Schedule Contract with IBM Corp. *
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* *
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*******************************************************************************
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*/
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#include "ucmp16.h"
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#include "dcmpdata.h"
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#include "compdata.h"
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#include "normlzr.h"
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#include "utypes.h"
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#include "unistr.h"
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#include "chariter.h"
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#include "schriter.h"
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#include "unicode.h"
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#include "mutex.h"
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#define ARRAY_LENGTH(array) (sizeof (array) / sizeof (*array))
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inline static void insert(UnicodeString& dest,
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UTextOffset pos,
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UChar ch)
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{
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dest.replace(pos, 0, &ch, 1);
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}
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const UChar Normalizer::DONE = 0xFFFF;
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const UChar Normalizer::HANGUL_BASE = 0xac00;
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const UChar Normalizer::HANGUL_LIMIT= 0xd7a4;
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const UChar Normalizer::JAMO_LBASE = 0x1100;
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const UChar Normalizer::JAMO_VBASE = 0x1161;
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const UChar Normalizer::JAMO_TBASE = 0x11a7;
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const int16_t Normalizer::JAMO_LCOUNT = 19;
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const int16_t Normalizer::JAMO_VCOUNT = 21;
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const int16_t Normalizer::JAMO_TCOUNT = 28;
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const int16_t Normalizer::JAMO_NCOUNT = JAMO_VCOUNT * JAMO_TCOUNT;
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//-------------------------------------------------------------------------
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// Constructors and other boilerplate
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//-------------------------------------------------------------------------
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Normalizer::Normalizer(const UnicodeString& str,
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EMode mode)
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{
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init(new StringCharacterIterator(str), mode, 0);
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}
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Normalizer::Normalizer(const UnicodeString& str,
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EMode mode,
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int32_t opt)
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{
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init(new StringCharacterIterator(str), mode, opt);
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}
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Normalizer::Normalizer(const CharacterIterator& iter,
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EMode mode)
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{
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init(iter.clone(), mode, 0);
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}
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Normalizer::Normalizer(const CharacterIterator& iter,
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EMode mode,
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int32_t opt)
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{
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init(iter.clone(), mode, opt);
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}
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void Normalizer::init(CharacterIterator* adoptIter,
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EMode mode,
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int32_t options)
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{
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bufferPos = 0;
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bufferLimit = 0;
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fOptions = options;
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currentChar = DONE;
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fMode = mode;
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text = adoptIter;
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minDecomp = (fMode & COMPAT_BIT) ? 0 : DecompData::MAX_COMPAT;
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}
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Normalizer::Normalizer(const Normalizer& copy)
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{
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init(copy.text->clone(), copy.fMode, copy.fOptions);
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buffer = copy.buffer;
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bufferPos = copy.bufferPos;
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bufferLimit = copy.bufferLimit;
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explodeBuf = copy.explodeBuf;
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currentChar = copy.currentChar;
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}
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Normalizer::~Normalizer()
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{
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delete text;
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}
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Normalizer*
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Normalizer::clone() const
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{
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return new Normalizer(*this);
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}
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/**
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* Generates a hash code for this iterator.
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*/
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int32_t Normalizer::hashCode() const
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{
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return text->hashCode() + fMode + fOptions + bufferPos + bufferLimit;
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}
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bool_t Normalizer::operator==(const Normalizer& that) const
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{
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return *text == *(that.text)
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&& currentChar == that.currentChar
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&& buffer == that.buffer
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&& explodeBuf == that.explodeBuf
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&& bufferPos == that.bufferPos
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&& bufferLimit == that.bufferLimit;
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}
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//-------------------------------------------------------------------------
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// Static utility methods
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//-------------------------------------------------------------------------
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void
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Normalizer::normalize(const UnicodeString& source,
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EMode mode,
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int32_t options,
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UnicodeString& result,
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UErrorCode &status)
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{
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switch (mode) {
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case NO_OP:
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result = source;
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break;
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case COMPOSE:
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case COMPOSE_COMPAT:
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compose(source, mode & COMPAT_BIT, options, result, status);
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break;
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case DECOMP:
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case DECOMP_COMPAT:
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decompose(source, mode & COMPAT_BIT, options, result, status);
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break;
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}
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}
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//-------------------------------------------------------------------------
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// Compose methods
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//-------------------------------------------------------------------------
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void
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Normalizer::compose(const UnicodeString& source,
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bool_t compat,
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int32_t options,
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UnicodeString& result,
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UErrorCode &status)
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{
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if (U_FAILURE(status)) {
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return;
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}
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result.truncate(0);
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UnicodeString explodeBuf;
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UTextOffset explodePos = EMPTY; // Position in input buffer
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UTextOffset basePos = 0; // Position of last base in output string
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uint16_t baseIndex = 0; // Index of last base in "actions" array
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uint32_t classesSeen = 0; // Combining classes seen since last base
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uint16_t action;
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// Compatibility explosions have lower indices; skip them if necessary
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uint16_t minExplode = compat ? 0 : ComposeData::MAX_COMPAT;
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uint16_t minDecomp = compat ? 0 : DecompData::MAX_COMPAT;
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UTextOffset i = 0;
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while (i < source.size() || explodePos != EMPTY) {
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// Get the next char from either the buffer or the source
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UChar ch;
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if (explodePos == EMPTY) {
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ch = source[i++];
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} else {
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ch = explodeBuf[explodePos++];
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if (explodePos >= explodeBuf.size()) {
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explodePos = EMPTY;
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explodeBuf.truncate(0);
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}
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}
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// Get the basic info for the character
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uint16_t charInfo = composeLookup(ch);
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uint16_t type = charInfo & ComposeData::TYPE_MASK;
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uint16_t index = charInfo >> ComposeData::INDEX_SHIFT;
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if (type == ComposeData::BASE) {
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classesSeen = 0;
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baseIndex = index;
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basePos = result.size();
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result += ch;
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}
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else if (type == ComposeData::COMBINING || type == ComposeData::NON_COMPOSING_COMBINING)
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{
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uint32_t cclass = ComposeData::typeMask[index];
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// We can only combine a character with the base if we haven't
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// already seen a combining character with the same canonical class.
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if (type == ComposeData::COMBINING && (classesSeen & cclass) == 0
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&& (action = composeAction(baseIndex, index)) > 0)
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{
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if (action > ComposeData::MAX_COMPOSED) {
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// Pairwise explosion. Actions above this value are really
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// indices into an array that in turn contains indices
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// into the exploding string table
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// TODO: What if there are unprocessed chars in the explode buffer?
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UChar newBase = pairExplode(explodeBuf, action);
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explodePos = 0;
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result[basePos] = newBase;
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baseIndex = composeLookup(newBase) >> ComposeData::INDEX_SHIFT;
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} else {
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// Normal pairwise combination. Replace the base char
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UChar newBase = (UChar) action;
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result[basePos] = newBase;
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baseIndex = composeLookup(newBase) >> ComposeData::INDEX_SHIFT;
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}
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//
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// Since there are Unicode characters that cannot be combined in arbitrary
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// order, we have to re-process any combining marks that go with this
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// base character. There are only four characters in Unicode that have
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// this problem. If they are fixed in Unicode 3.0, this code can go away.
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//
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UTextOffset len = result.size();
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if (len - basePos > 1) {
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for (UTextOffset j = basePos+1; j < len; j++) {
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explodeBuf += result[j];
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}
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result.truncate(basePos+1);
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classesSeen = 0;
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if (explodePos == EMPTY) explodePos = 0;
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}
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} else {
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// No combination with this character
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bubbleAppend(result, ch, cclass);
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classesSeen |= cclass;
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}
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}
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else if (index > minExplode) {
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// Single exploding character
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explode(explodeBuf, index);
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explodePos = 0;
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}
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else if (type == ComposeData::HANGUL && minExplode == 0) {
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// If we're in compatibility mode we need to decompose Hangul to Jamo,
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// because some of the Jamo might have compatibility decompositions.
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hangulToJamo(ch, explodeBuf, minDecomp);
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explodePos = 0;
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}
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else if (type == ComposeData::INITIAL_JAMO) {
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classesSeen = 0;
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baseIndex = ComposeData::INITIAL_JAMO_INDEX;
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basePos = result.size();
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result += ch;
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}
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else if (type == ComposeData::MEDIAL_JAMO && classesSeen == 0
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&& baseIndex == ComposeData::INITIAL_JAMO_INDEX) {
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// If the last character was an initial jamo, we can combine it with this
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// one to create a Hangul character.
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uint16_t l = result[basePos] - JAMO_LBASE;
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uint16_t v = ch - JAMO_VBASE;
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result[basePos] = (UChar)(HANGUL_BASE + (l*JAMO_VCOUNT + v) * JAMO_TCOUNT);
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baseIndex = ComposeData::MEDIAL_JAMO_INDEX;
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}
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else if (type == ComposeData::FINAL_JAMO && classesSeen == 0
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&& baseIndex == ComposeData::MEDIAL_JAMO_INDEX) {
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// If the last character was a medial jamo that we turned into Hangul,
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// we can add this character too.
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result[basePos] = (UChar)(result[basePos] + (ch - JAMO_TBASE));
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baseIndex = 0;
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basePos = -1;
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classesSeen = 0;
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} else {
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baseIndex = 0;
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basePos = -1;
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classesSeen = 0;
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result += ch;
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}
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}
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}
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/**
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* Compose starting with current input character and continuing
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* until just before the next base char.
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* <p>
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* <b>Input</b>:
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* <ul>
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* <li>underlying char iter points to first character to decompose
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* </ul>
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* <p>
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* <b>Output:</b>
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* <ul>
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* <li>returns first char of decomposition or DONE if at end
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* <li>Underlying char iter is pointing at next base char or past end
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* </ul>
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*/
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UChar Normalizer::nextCompose()
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{
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UTextOffset explodePos = EMPTY; // Position in input buffer
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UTextOffset basePos = 0; // Position of last base in output string
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uint16_t baseIndex = 0; // Index of last base in "actions" array
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uint32_t classesSeen = 0; // Combining classes seen since last base
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uint16_t action;
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UChar lastBase = 0;
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bool_t chFromText = TRUE;
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// Compatibility explosions have lower indices; skip them if necessary
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uint16_t minExplode = (fMode & COMPAT_BIT) ? 0 : ComposeData::MAX_COMPAT;
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uint16_t minDecomp = (fMode & COMPAT_BIT) ? 0 : DecompData::MAX_COMPAT;
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initBuffer();
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explodeBuf.truncate(0);
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UChar ch = curForward();
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while (ch != DONE) {
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// Get the basic info for the character
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uint16_t charInfo = composeLookup(ch);
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uint16_t type = charInfo & ComposeData::TYPE_MASK;
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uint16_t index = charInfo >> ComposeData::INDEX_SHIFT;
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if (type == ComposeData::BASE) {
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if (buffer.size() > 0 && chFromText && explodePos == EMPTY) {
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// When we hit a base char in the source text, we can return the text
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// that's been composed so far. We'll re-process this char next time through.
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break;
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}
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classesSeen = 0;
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baseIndex = index;
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basePos = buffer.size();
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buffer += ch;
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lastBase = ch;
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}
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else if (type == ComposeData::COMBINING || type == ComposeData::NON_COMPOSING_COMBINING)
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{
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uint32_t cclass = ComposeData::typeMask[index];
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// We can only combine a character with the base if we haven't
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// already seen a combining character with the same canonical class.
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if (type == ComposeData::COMBINING && (classesSeen & cclass) == 0
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&& (action = composeAction(baseIndex, index)) > 0)
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{
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if (action > ComposeData::MAX_COMPOSED) {
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// Pairwise explosion. Actions above this value are really
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// indices into an array that in turn contains indices
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// into the exploding string table
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// TODO: What if there are unprocessed chars in the explode buffer?
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UChar newBase = pairExplode(explodeBuf, action);
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explodePos = 0;
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buffer[basePos] = newBase;
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baseIndex = composeLookup(newBase) >> ComposeData::INDEX_SHIFT;
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lastBase = newBase;
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} else {
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// Normal pairwise combination. Replace the base char
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UChar newBase = (UChar) action;
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buffer[basePos] = newBase;
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baseIndex = composeLookup(newBase) >> ComposeData::INDEX_SHIFT;
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lastBase = newBase;
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}
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//
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// Since there are Unicode characters that cannot be combined in arbitrary
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// order, we have to re-process any combining marks that go with this
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// base character. There are only four characters in Unicode that have
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// this problem. If they are fixed in Unicode 3.0, this code can go away.
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//
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UTextOffset len = buffer.size();
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if (len - basePos > 1) {
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for (UTextOffset j = basePos+1; j < len; j++) {
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explodeBuf += buffer[j];
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}
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buffer.truncate(basePos+1);
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classesSeen = 0;
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if (explodePos == EMPTY) explodePos = 0;
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}
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} else {
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// No combination with this character
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bubbleAppend(buffer, ch, cclass);
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classesSeen |= cclass;
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}
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}
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else if (index > minExplode) {
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// Single exploding character
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explode(explodeBuf, index);
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explodePos = 0;
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}
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else if (type == ComposeData::HANGUL && minExplode == 0) {
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// If we're in compatibility mode we need to decompose Hangul to Jamo,
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// because some of the Jamo might have compatibility decompositions.
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hangulToJamo(ch, explodeBuf, minDecomp);
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explodePos = 0;
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}
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else if (type == ComposeData::INITIAL_JAMO) {
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if (buffer.size() > 0 && chFromText && explodePos == EMPTY) {
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// When we hit a base char in the source text, we can return the text
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// that's been composed so far. We'll re-process this char next time through.
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break;
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}
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classesSeen = 0;
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baseIndex = ComposeData::INITIAL_JAMO_INDEX;
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basePos = buffer.size();
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buffer += ch;
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}
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else if (type == ComposeData::MEDIAL_JAMO && classesSeen == 0
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&& baseIndex == ComposeData::INITIAL_JAMO_INDEX) {
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// If the last character was an initial jamo, we can combine it with this
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// one to create a Hangul character.
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uint16_t l = buffer[basePos] - JAMO_LBASE;
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uint16_t v = ch - JAMO_VBASE;
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UChar newCh = (UChar)(HANGUL_BASE + (l*JAMO_VCOUNT + v) * JAMO_TCOUNT);
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buffer[basePos] = newCh;
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baseIndex = ComposeData::MEDIAL_JAMO_INDEX;
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}
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else if (type == ComposeData::FINAL_JAMO && classesSeen == 0
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&& baseIndex == ComposeData::MEDIAL_JAMO_INDEX) {
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// If the last character was a medial jamo that we turned into Hangul,
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// we can add this character too.
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UChar newCh = (UChar)(buffer[basePos] + (ch - JAMO_TBASE));
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buffer[basePos] = newCh;
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baseIndex = 0;
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basePos = -1;
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classesSeen = 0;
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} else {
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// TODO: deal with JAMO character types
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baseIndex = 0;
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basePos = -1;
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classesSeen = 0;
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buffer += ch;
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}
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if (explodePos == EMPTY) {
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ch = text->next();
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chFromText = TRUE;
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} else {
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ch = explodeBuf[explodePos++];
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if (explodePos >= explodeBuf.size()) {
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explodePos = EMPTY;
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explodeBuf.truncate(0);
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}
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chFromText = FALSE;
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}
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}
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if (buffer.size() > 0) {
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bufferLimit = buffer.size() - 1;
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ch = buffer[0];
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} else {
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ch = DONE;
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bufferLimit = 0;
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}
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return ch;
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}
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/**
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* Compose starting with the input UChar just before the current position
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* and continuing backward until (and including) the previous base char.
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* <p>
|
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* <b>Input</b>:
|
|
* <ul>
|
|
* <li>underlying char iter points just after last char to decompose
|
|
* </ul>
|
|
* <p>
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* <b>Output:</b>
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* <ul>
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* <li>returns last char of resulting decomposition sequence
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* <li>underlying iter points to lowest-index char we decomposed, i.e. the base char
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* </ul>
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*/
|
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UChar Normalizer::prevCompose()
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{
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UErrorCode status = U_ZERO_ERROR;
|
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initBuffer();
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|
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// Slurp up characters until we hit a base char or an initial Jamo
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UChar ch;
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while ((ch = curBackward()) != DONE) {
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insert(buffer, 0, ch);
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// Get the basic info for the character
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uint16_t charInfo = composeLookup(ch);
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uint16_t type = charInfo & ComposeData::TYPE_MASK;
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if (type == ComposeData::BASE || type == ComposeData::HANGUL
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|| type == ComposeData::INITIAL_JAMO || type == ComposeData::IGNORE)
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{
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break;
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}
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}
|
|
// If there's more than one character in the buffer, compose it all at once....
|
|
if (buffer.size() > 0) {
|
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// TODO: The performance of this is awful; add a way to compose
|
|
// a UnicodeString& in place.
|
|
UnicodeString composed;
|
|
compose(buffer, (fMode & COMPAT_BIT), fOptions, composed, status);
|
|
buffer.truncate(0);
|
|
buffer += composed;
|
|
|
|
if (buffer.size() > 1) {
|
|
bufferLimit = bufferPos = buffer.size() - 1;
|
|
ch = buffer[bufferPos];
|
|
} else {
|
|
ch = buffer[0];
|
|
}
|
|
}
|
|
else {
|
|
ch = DONE;
|
|
}
|
|
|
|
return ch;
|
|
}
|
|
|
|
void Normalizer::bubbleAppend(UnicodeString& target, UChar ch, uint32_t cclass) {
|
|
UTextOffset i;
|
|
for (i = target.size() - 1; i > 0; --i) {
|
|
uint32_t iClass = getComposeClass(target[i]);
|
|
|
|
if (iClass == 1 || iClass <= cclass) { // 1 means combining class 0
|
|
// We've hit something we can't bubble this character past, so insert here
|
|
break;
|
|
}
|
|
}
|
|
// We need to insert just after character "i"
|
|
insert(target, i+1, ch);
|
|
}
|
|
|
|
|
|
uint32_t Normalizer::getComposeClass(UChar ch) {
|
|
uint32_t cclass = 0;
|
|
uint16_t charInfo = composeLookup(ch);
|
|
uint16_t type = charInfo & ComposeData::TYPE_MASK;
|
|
if (type == ComposeData::COMBINING || type == ComposeData::NON_COMPOSING_COMBINING) {
|
|
cclass = ComposeData::typeMask[charInfo >> ComposeData::INDEX_SHIFT];
|
|
}
|
|
return cclass;
|
|
}
|
|
|
|
uint16_t Normalizer::composeLookup(UChar ch) {
|
|
return ucmp16_getu(ComposeData::lookup, ch);
|
|
}
|
|
|
|
uint16_t Normalizer::composeAction(uint16_t baseIndex, uint16_t comIndex)
|
|
{
|
|
return ucmp16_getu(ComposeData::actions,
|
|
((UChar)(baseIndex + ComposeData::MAX_BASES*comIndex)));
|
|
}
|
|
|
|
void Normalizer::explode(UnicodeString& target, uint16_t index) {
|
|
UChar ch;
|
|
while ((ch = ComposeData::replace[index++]) != 0)
|
|
target += ch;
|
|
}
|
|
|
|
UChar Normalizer::pairExplode(UnicodeString& target, uint16_t action) {
|
|
uint16_t index = ComposeData::actionIndex[action - ComposeData::MAX_COMPOSED];
|
|
explode(target, index + 1);
|
|
return ComposeData::replace[index]; // New base char
|
|
}
|
|
|
|
//-------------------------------------------------------------------------
|
|
// Decompose methods
|
|
//-------------------------------------------------------------------------
|
|
|
|
void
|
|
Normalizer::decompose(const UnicodeString& source,
|
|
bool_t compat,
|
|
int32_t options,
|
|
UnicodeString& result,
|
|
UErrorCode &status)
|
|
{
|
|
if (U_FAILURE(status)) {
|
|
return;
|
|
}
|
|
bool_t hangul = (options & IGNORE_HANGUL) == 0;
|
|
uint16_t limit = compat ? 0 : DecompData::MAX_COMPAT;
|
|
|
|
result.truncate(0);
|
|
|
|
for (UTextOffset i = 0; i < source.size(); ++i) {
|
|
UChar ch = source[i];
|
|
|
|
uint16_t offset = ucmp16_getu(DecompData::offsets, ch);
|
|
|
|
|
|
if (offset > limit) {
|
|
doAppend(DecompData::contents, offset, result);
|
|
} else if (ch >= HANGUL_BASE && ch < HANGUL_LIMIT && hangul) {
|
|
hangulToJamo(ch, result, limit);
|
|
} else {
|
|
result += ch;
|
|
}
|
|
}
|
|
fixCanonical(result);
|
|
}
|
|
|
|
/**
|
|
* Decompose starting with current input character and continuing
|
|
* until just before the next base char.
|
|
* <p>
|
|
* <b>Input</b>:
|
|
* <ul>
|
|
* <li>underlying char iter points to first character to decompose
|
|
* </ul>
|
|
* <p>
|
|
* <b>Output:</b>
|
|
* <ul>
|
|
* <li>returns first char of decomposition or DONE if at end
|
|
* <li>Underlying char iter is pointing at next base char or past end
|
|
* </ul>
|
|
*/
|
|
UChar Normalizer::nextDecomp()
|
|
{
|
|
bool_t hangul = ((fOptions & IGNORE_HANGUL) == 0);
|
|
UChar ch = curForward();
|
|
|
|
uint16_t offset = ucmp16_getu(DecompData::offsets, ch);
|
|
|
|
if (offset > minDecomp || ucmp8_get(DecompData::canonClass, ch) != DecompData::BASE)
|
|
{
|
|
initBuffer();
|
|
|
|
if (offset > minDecomp) {
|
|
doAppend(DecompData::contents, offset, buffer);
|
|
} else {
|
|
buffer += ch;
|
|
}
|
|
bool_t needToReorder = FALSE;
|
|
|
|
// Any other combining chacters that immediately follow the decomposed
|
|
// character must be included in the buffer too, because they're
|
|
// conceptually part of the same logical character.
|
|
//
|
|
// TODO: Might these need to be decomposed too?
|
|
// (i.e. are there non-BASE characters with decompositions?
|
|
//
|
|
while ((ch = text->next()) != DONE
|
|
&& ucmp8_get(DecompData::canonClass, ch) != DecompData::BASE)
|
|
{
|
|
needToReorder = TRUE;
|
|
buffer += ch;
|
|
}
|
|
|
|
if (buffer.size() > 1 && needToReorder) {
|
|
// If there is more than one combining character in the buffer,
|
|
// put them into the canonical order.
|
|
// But we don't need to sort if only characters are the ones that
|
|
// resulted from decomosing the base character.
|
|
fixCanonical(buffer);
|
|
}
|
|
bufferLimit = buffer.size() - 1;
|
|
ch = buffer[0];
|
|
} else {
|
|
// Just use this character, but first advance to the next one
|
|
text->next();
|
|
|
|
// Do Hangul -> Jamo decomposition if necessary
|
|
if (hangul && ch >= HANGUL_BASE && ch < HANGUL_LIMIT) {
|
|
initBuffer();
|
|
hangulToJamo(ch, buffer, minDecomp);
|
|
bufferLimit = buffer.size() - 1;
|
|
ch = buffer[0];
|
|
}
|
|
}
|
|
return ch;
|
|
}
|
|
|
|
|
|
/**
|
|
* Decompose starting with the input char just before the current position
|
|
* and continuing backward until (and including) the previous base char.
|
|
* <p>
|
|
* <b>Input</b>:
|
|
* <ul>
|
|
* <li>underlying char iter points just after last char to decompose
|
|
* </ul>
|
|
* <p>
|
|
* <b>Output:</b>
|
|
* <ul>
|
|
* <li>returns last char of resulting decomposition sequence
|
|
* <li>underlying iter points to lowest-index char we decomposed, i.e. the base char
|
|
* </ul>
|
|
*/
|
|
UChar Normalizer::prevDecomp() {
|
|
bool_t hangul = (fOptions & IGNORE_HANGUL) == 0;
|
|
|
|
UChar ch = curBackward();
|
|
|
|
uint16_t offset = ucmp16_getu(DecompData::offsets, ch);
|
|
|
|
if (offset > minDecomp || ucmp8_get(DecompData::canonClass, ch) != DecompData::BASE)
|
|
{
|
|
initBuffer();
|
|
|
|
// Slurp up any combining characters till we get to a base char.
|
|
while (ch != DONE && ucmp8_get(DecompData::canonClass, ch) != DecompData::BASE) {
|
|
insert(buffer, 0, ch);
|
|
ch = text->previous();
|
|
}
|
|
|
|
// Now decompose this base character
|
|
offset = ucmp16_getu(DecompData::offsets, ch);
|
|
if (offset > minDecomp) {
|
|
doInsert(DecompData::contents, offset, buffer, 0);
|
|
} else {
|
|
// This is a base character that doesn't decompose
|
|
// and isn't involved in reordering, so throw it back
|
|
text->next();
|
|
}
|
|
|
|
if (buffer.size() > 1) {
|
|
// If there is more than one combining character in the buffer,
|
|
// put them into the canonical order.
|
|
fixCanonical(buffer);
|
|
}
|
|
bufferLimit = bufferPos = buffer.size() - 1;
|
|
ch = buffer[bufferPos];
|
|
}
|
|
else if (hangul && ch >= HANGUL_BASE && ch < HANGUL_LIMIT) {
|
|
initBuffer();
|
|
hangulToJamo(ch, buffer, minDecomp);
|
|
bufferLimit = bufferPos = buffer.size() - 1;
|
|
ch = buffer[bufferPos];
|
|
}
|
|
return ch;
|
|
}
|
|
|
|
uint8_t Normalizer::getClass(UChar ch) {
|
|
return ucmp8_get(DecompData::canonClass, ch);
|
|
}
|
|
|
|
/**
|
|
* Fixes the sorting sequence of non-spacing characters according to
|
|
* their combining class. The algorithm is listed on p.3-11 in the
|
|
* Unicode Standard 2.0. The table of combining classes is on p.4-2
|
|
* in the Unicode Standard 2.0.
|
|
* @param result the string to fix.
|
|
*/
|
|
void Normalizer::fixCanonical(UnicodeString& result) {
|
|
UTextOffset i = result.size() - 1;
|
|
uint8_t currentType = getClass(result[i]);
|
|
uint8_t lastType;
|
|
|
|
for (--i; i >= 0; --i) {
|
|
lastType = currentType;
|
|
currentType = getClass(result[i]);
|
|
|
|
//
|
|
// a swap is presumed to be rare (and a double-swap very rare),
|
|
// so don't worry about efficiency here.
|
|
//
|
|
if (currentType > lastType && lastType != DecompData::BASE) {
|
|
// swap characters
|
|
UChar temp = result[i];
|
|
result[i] = result[i+1];
|
|
result[i+1] = temp;
|
|
|
|
// if not at end, backup (one further, to compensate for for-loop)
|
|
if (i < result.size() - 2) {
|
|
i += 2;
|
|
}
|
|
// reset type, since we swapped.
|
|
currentType = getClass(result[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//-------------------------------------------------------------------------
|
|
// CharacterIterator overrides
|
|
//-------------------------------------------------------------------------
|
|
|
|
/**
|
|
* Return the current character in the normalized text.
|
|
*/
|
|
UChar Normalizer:: current() const
|
|
{
|
|
// TODO: make this method const and guarantee that currentChar is always set?
|
|
Normalizer *nonConst = (Normalizer*)this;
|
|
|
|
if (currentChar == DONE) {
|
|
switch (fMode) {
|
|
case NO_OP:
|
|
nonConst->currentChar = text->current();
|
|
break;
|
|
case COMPOSE:
|
|
case COMPOSE_COMPAT:
|
|
nonConst->currentChar = nonConst->nextCompose();
|
|
break;
|
|
case DECOMP:
|
|
case DECOMP_COMPAT:
|
|
nonConst->currentChar = nonConst->nextDecomp();
|
|
break;
|
|
}
|
|
}
|
|
return currentChar;
|
|
}
|
|
|
|
/**
|
|
* Return the first character in the normalized text. This resets
|
|
* the <tt>Normalizer's</tt> position to the beginning of the text.
|
|
*/
|
|
UChar Normalizer::first() {
|
|
return setIndex(text->startIndex());
|
|
}
|
|
|
|
/**
|
|
* Return the last character in the normalized text. This resets
|
|
* the <tt>Normalizer's</tt> position to be just before the
|
|
* the input text corresponding to that normalized character.
|
|
*/
|
|
UChar Normalizer::last() {
|
|
text->setIndex(text->endIndex());
|
|
|
|
currentChar = DONE; // The current char hasn't been processed
|
|
clearBuffer(); // The buffer is empty too
|
|
return previous();
|
|
}
|
|
|
|
/**
|
|
* Return the next character in the normalized text and advance
|
|
* the iteration position by one. If the end
|
|
* of the text has already been reached, {@link #DONE} is returned.
|
|
*/
|
|
UChar Normalizer::next() {
|
|
if (bufferPos < bufferLimit) {
|
|
// There are output characters left in the buffer
|
|
currentChar = buffer[++bufferPos];
|
|
}
|
|
else {
|
|
bufferLimit = bufferPos = 0; // Buffer is now out of date
|
|
switch (fMode) {
|
|
case NO_OP:
|
|
currentChar = text->next();
|
|
break;
|
|
case COMPOSE:
|
|
case COMPOSE_COMPAT:
|
|
currentChar = nextCompose();
|
|
break;
|
|
case DECOMP:
|
|
case DECOMP_COMPAT:
|
|
currentChar = nextDecomp();
|
|
break;
|
|
}
|
|
}
|
|
return currentChar;
|
|
}
|
|
|
|
/**
|
|
* Return the previous character in the normalized text and decrement
|
|
* the iteration position by one. If the beginning
|
|
* of the text has already been reached, {@link #DONE} is returned.
|
|
*/
|
|
UChar Normalizer::previous()
|
|
{
|
|
if (bufferPos > 0) {
|
|
// There are output characters left in the buffer
|
|
currentChar = buffer[--bufferPos];
|
|
}
|
|
else {
|
|
bufferLimit = bufferPos = 0; // Buffer is now out of date
|
|
switch (fMode) {
|
|
case NO_OP:
|
|
currentChar = text->previous();
|
|
break;
|
|
case COMPOSE:
|
|
case COMPOSE_COMPAT:
|
|
currentChar = prevCompose();
|
|
break;
|
|
case DECOMP:
|
|
case DECOMP_COMPAT:
|
|
currentChar = prevDecomp();
|
|
break;
|
|
}
|
|
}
|
|
return currentChar;
|
|
}
|
|
|
|
void Normalizer::reset()
|
|
{
|
|
text->setIndex(text->startIndex());
|
|
currentChar = DONE; // The current char hasn't been processed
|
|
clearBuffer(); // The buffer is empty too
|
|
}
|
|
|
|
/**
|
|
* Set the iteration position in the input text that is being normalized
|
|
* and return the first normalized character at that position.
|
|
* <p>
|
|
* <b>Note:</b> This method sets the position in the <em>input</em> text,
|
|
* while {@link #next} and {@link #previous} iterate through characters
|
|
* in the normalized <em>output</em>. This means that there is not
|
|
* necessarily a one-to-one correspondence between characters returned
|
|
* by <tt>next</tt> and <tt>previous</tt> and the indices passed to and
|
|
* returned from <tt>setIndex</tt> and {@link #getIndex}.
|
|
* <p>
|
|
* @param index the desired index in the input text.
|
|
*
|
|
* @return the first normalized character that is the result of iterating
|
|
* forward starting at the given index.
|
|
*
|
|
* @throws IllegalArgumentException if the given index is less than
|
|
* {@link #getBeginIndex} or greater than {@link #getEndIndex}.
|
|
*/
|
|
UChar Normalizer::setIndex(UTextOffset index)
|
|
{
|
|
text->setIndex(index); // Checks range
|
|
currentChar = DONE; // The current char hasn't been processed
|
|
clearBuffer(); // The buffer is empty too
|
|
|
|
return current();
|
|
}
|
|
|
|
/**
|
|
* Retrieve the current iteration position in the input text that is
|
|
* being normalized. This method is useful in applications such as
|
|
* searching, where you need to be able to determine the position in
|
|
* the input text that corresponds to a given normalized output character.
|
|
* <p>
|
|
* <b>Note:</b> This method sets the position in the <em>input</em>, while
|
|
* {@link #next} and {@link #previous} iterate through characters in the
|
|
* <em>output</em>. This means that there is not necessarily a one-to-one
|
|
* correspondence between characters returned by <tt>next</tt> and
|
|
* <tt>previous</tt> and the indices passed to and returned from
|
|
* <tt>setIndex</tt> and {@link #getIndex}.
|
|
*
|
|
*/
|
|
UTextOffset Normalizer::getIndex() const {
|
|
return text->getIndex();
|
|
}
|
|
|
|
/**
|
|
* Retrieve the index of the start of the input text. This is the begin index
|
|
* of the <tt>CharacterIterator</tt> or the start (i.e. 0) of the <tt>String</tt>
|
|
* over which this <tt>Normalizer</tt> is iterating
|
|
*/
|
|
UTextOffset Normalizer::startIndex() const {
|
|
return text->startIndex();
|
|
}
|
|
|
|
/**
|
|
* Retrieve the index of the end of the input text. This is the end index
|
|
* of the <tt>CharacterIterator</tt> or the length of the <tt>String</tt>
|
|
* over which this <tt>Normalizer</tt> is iterating
|
|
*/
|
|
UTextOffset Normalizer::endIndex() const {
|
|
return text->endIndex();
|
|
}
|
|
|
|
//-------------------------------------------------------------------------
|
|
// Property access methods
|
|
//-------------------------------------------------------------------------
|
|
|
|
void
|
|
Normalizer::setMode(EMode newMode)
|
|
{
|
|
fMode = newMode;
|
|
minDecomp = ((fMode & COMPAT_BIT) != 0) ? 0 : DecompData::MAX_COMPAT;
|
|
}
|
|
|
|
Normalizer::EMode
|
|
Normalizer::getMode() const
|
|
{
|
|
return fMode;
|
|
}
|
|
|
|
void
|
|
Normalizer::setOption(int32_t option,
|
|
bool_t value)
|
|
{
|
|
if (value) {
|
|
fOptions |= option;
|
|
} else {
|
|
fOptions &= (~option);
|
|
}
|
|
}
|
|
|
|
bool_t
|
|
Normalizer::getOption(int32_t option) const
|
|
{
|
|
return (fOptions & option) != 0;
|
|
}
|
|
|
|
/**
|
|
* Set the input text over which this <tt>Normalizer</tt> will iterate.
|
|
* The iteration position is set to the beginning of the input text.
|
|
*/
|
|
void
|
|
Normalizer::setText(const UnicodeString& newText,
|
|
UErrorCode &status)
|
|
{
|
|
if (U_FAILURE(status)) {
|
|
return;
|
|
}
|
|
CharacterIterator *newIter = new StringCharacterIterator(newText);
|
|
if (newIter == NULL) {
|
|
status = U_MEMORY_ALLOCATION_ERROR;
|
|
return;
|
|
}
|
|
delete text;
|
|
text = newIter;
|
|
reset();
|
|
}
|
|
|
|
/**
|
|
* Set the input text over which this <tt>Normalizer</tt> will iterate.
|
|
* The iteration position is set to the beginning of the string.
|
|
*/
|
|
void
|
|
Normalizer::setText(const CharacterIterator& newText,
|
|
UErrorCode &status)
|
|
{
|
|
if (U_FAILURE(status)) {
|
|
return;
|
|
}
|
|
CharacterIterator *newIter = newText.clone();
|
|
if (newIter == NULL) {
|
|
status = U_MEMORY_ALLOCATION_ERROR;
|
|
return;
|
|
}
|
|
delete text;
|
|
text = newIter;
|
|
reset();
|
|
}
|
|
|
|
|
|
/**
|
|
* Copies the text under iteration into the UnicodeString referred to by "result".
|
|
* @param result Receives a copy of the text under iteration.
|
|
*/
|
|
void
|
|
Normalizer::getText(UnicodeString& result)
|
|
{
|
|
text->getText(result);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------------------------------
|
|
// Private utility methods
|
|
//-------------------------------------------------------------------------
|
|
|
|
|
|
UChar Normalizer::curForward() {
|
|
UChar ch = text->current();
|
|
return ch;
|
|
}
|
|
|
|
UChar Normalizer::curBackward() {
|
|
UChar ch = text->previous();
|
|
return ch;
|
|
}
|
|
|
|
void Normalizer::doAppend(const UChar source[], uint16_t offset, UnicodeString& dest) {
|
|
uint16_t index = offset >> STR_INDEX_SHIFT;
|
|
uint16_t length = offset & STR_LENGTH_MASK;
|
|
|
|
if (length == 0) {
|
|
UChar ch;
|
|
while ((ch = source[index++]) != 0x0000) {
|
|
dest += ch;
|
|
}
|
|
} else {
|
|
while (length-- > 0) {
|
|
dest += source[index++];
|
|
}
|
|
}
|
|
}
|
|
|
|
void Normalizer::doInsert(const UChar source[], uint16_t offset, UnicodeString& dest, UTextOffset pos)
|
|
{
|
|
uint16_t index = offset >> STR_INDEX_SHIFT;
|
|
uint16_t length = offset & STR_LENGTH_MASK;
|
|
|
|
if (length == 0) {
|
|
UChar ch;
|
|
while ((ch = source[index++]) != 0x0000) {
|
|
insert(dest, pos++, ch);
|
|
}
|
|
} else {
|
|
while (length-- > 0) {
|
|
insert(dest, pos++, source[index++]);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Normalizer::initBuffer() {
|
|
buffer.truncate(0);
|
|
clearBuffer();
|
|
}
|
|
|
|
void Normalizer::clearBuffer() {
|
|
bufferLimit = bufferPos = 0;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Hangul / Jamo conversion utilities for internal use
|
|
// See section 3.10 of The Unicode Standard, v 2.0.
|
|
//
|
|
/**
|
|
* Convert a single Hangul syllable into one or more Jamo characters.
|
|
*
|
|
* @param conjoin If TRUE, decompose Jamo into conjoining Jamo.
|
|
*/
|
|
void Normalizer::hangulToJamo(UChar ch, UnicodeString& result, uint16_t decompLimit)
|
|
{
|
|
UChar sIndex = (UChar)(ch - HANGUL_BASE);
|
|
UChar leading = (UChar)(JAMO_LBASE + sIndex / JAMO_NCOUNT);
|
|
UChar vowel = (UChar)(JAMO_VBASE +
|
|
(sIndex % JAMO_NCOUNT) / JAMO_TCOUNT);
|
|
UChar trailing= (UChar)(JAMO_TBASE + (sIndex % JAMO_TCOUNT));
|
|
|
|
jamoAppend(leading, decompLimit, result);
|
|
jamoAppend(vowel, decompLimit, result);
|
|
if (trailing != JAMO_TBASE) {
|
|
jamoAppend(trailing, decompLimit, result);
|
|
}
|
|
}
|
|
|
|
void Normalizer::jamoAppend(UChar ch, uint16_t decompLimit, UnicodeString& dest) {
|
|
uint16_t offset = ucmp16_getu(DecompData::offsets, ch);
|
|
if (offset > decompLimit) {
|
|
doAppend(DecompData::contents, offset, dest);
|
|
} else {
|
|
dest += ch;
|
|
}
|
|
}
|
|
|
|
void Normalizer::jamoToHangul(UnicodeString& buffer, UTextOffset start) {
|
|
UTextOffset out = start;
|
|
UTextOffset limit = buffer.size() - 1;
|
|
|
|
UTextOffset in;
|
|
uint16_t l, v, t;
|
|
|
|
for (in = start; in < limit; in++) {
|
|
UChar ch = buffer[in];
|
|
|
|
if ((l = ch - JAMO_LBASE) >= 0 && l < JAMO_LCOUNT
|
|
&& (v = buffer[in+1] - JAMO_VBASE) >= 0 && v < JAMO_VCOUNT) {
|
|
//
|
|
// We've found a pair of Jamo characters to compose.
|
|
// Snarf the Jamo vowel and see if there's also a trailing char
|
|
//
|
|
in++; // Snarf the Jamo vowel too.
|
|
|
|
t = (in < limit) ? buffer.charAt(in+1) : 0;
|
|
t -= JAMO_TBASE;
|
|
|
|
if (t >= 0 && t < JAMO_TCOUNT) {
|
|
in++; // Snarf the trailing consonant too
|
|
} else {
|
|
t = 0; // No trailing consonant
|
|
}
|
|
buffer[out++] = (UChar)((l*JAMO_VCOUNT + v) * JAMO_TCOUNT + t + HANGUL_BASE);
|
|
} else {
|
|
buffer[out++] = ch;
|
|
}
|
|
}
|
|
while (in < buffer.size()) {
|
|
buffer[out++] = buffer[in++];
|
|
}
|
|
|
|
buffer.truncate(out);
|
|
}
|