scuffed-code/icu4c/source/i18n/i18n.vcproj
2010-04-02 00:12:54 +00:00

4210 lines
100 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="i18n"
ProjectGUID="{0178B127-6269-407D-B112-93877BB62776}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\..\..\lib"
IntermediateDirectory=".\x86\Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\..\..\lib\icuin.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include;..\common"
PreprocessorDefinitions="WIN32;NDEBUG;_CRT_SECURE_NO_DEPRECATE;U_I18N_IMPLEMENTATION"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DisableLanguageExtensions="true"
TreatWChar_tAsBuiltInType="true"
PrecompiledHeaderFile=".\x86\Release/i18n.pch"
AssemblerListingLocation=".\x86\Release/"
ObjectFile=".\x86\Release/"
ProgramDataBaseFileName=".\x86\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
AdditionalIncludeDirectories="../common"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\icuin45.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\..\..\lib\icuin.pdb"
EnableCOMDATFolding="2"
BaseAddress="0x4a900000"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="..\..\lib\icuin.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\..\..\lib"
IntermediateDirectory=".\x86\Debug"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\..\..\lib\icuind.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include;..\common"
PreprocessorDefinitions="WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;U_I18N_IMPLEMENTATION"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
DisableLanguageExtensions="true"
TreatWChar_tAsBuiltInType="true"
PrecompiledHeaderFile=".\x86\Debug/i18n.pch"
AssemblerListingLocation=".\x86\Debug/"
ObjectFile=".\x86\Debug/"
ProgramDataBaseFileName=".\x86\Debug/"
BrowseInformation="1"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
AdditionalIncludeDirectories="../common"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin\icuin45d.dll"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\..\..\lib\icuind.pdb"
BaseAddress="0x4a900000"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="..\..\lib\icuind.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
UseFAT32Workaround="true"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory=".\x64\Release"
IntermediateDirectory=".\x64\Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\..\..\lib64\icuin.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include;..\common"
PreprocessorDefinitions="WIN64;WIN32;NDEBUG;_CRT_SECURE_NO_DEPRECATE;U_I18N_IMPLEMENTATION"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DisableLanguageExtensions="true"
TreatWChar_tAsBuiltInType="true"
PrecompiledHeaderFile=".\x64\Release/i18n.pch"
AssemblerListingLocation=".\x64\Release/"
ObjectFile=".\x64\Release/"
ProgramDataBaseFileName=".\x64\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
AdditionalIncludeDirectories="../common"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin64\icuin45.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\..\..\lib64\icuin.pdb"
EnableCOMDATFolding="2"
BaseAddress="0x4a900000"
ImportLibrary="..\..\lib64\icuin.lib"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory=".\x64\Debug"
IntermediateDirectory=".\x64\Debug"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\..\..\lib64\icuind.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include;..\common"
PreprocessorDefinitions="WIN64;WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;U_I18N_IMPLEMENTATION"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
DisableLanguageExtensions="true"
TreatWChar_tAsBuiltInType="true"
PrecompiledHeaderFile=".\x64\Debug/i18n.pch"
AssemblerListingLocation=".\x64\Debug/"
ObjectFile=".\x64\Debug/"
ProgramDataBaseFileName=".\x64\Debug/"
BrowseInformation="1"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
AdditionalIncludeDirectories="../common"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\..\bin64\icuin45d.dll"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\..\..\lib64\icuind.pdb"
BaseAddress="0x4a900000"
ImportLibrary="..\..\lib64\icuind.lib"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
UseFAT32Workaround="true"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="collation"
>
<File
RelativePath=".\bms.cpp"
>
</File>
<File
RelativePath=".\unicode\bms.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\bmsearch.cpp"
>
</File>
<File
RelativePath=".\unicode\bmsearch.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\bocsu.c"
>
</File>
<File
RelativePath=".\bocsu.h"
>
</File>
<File
RelativePath=".\coleitr.cpp"
>
</File>
<File
RelativePath=".\unicode\coleitr.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\coll.cpp"
>
</File>
<File
RelativePath=".\unicode\coll.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\colldata.cpp"
>
</File>
<File
RelativePath=".\unicode\colldata.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\search.cpp"
>
</File>
<File
RelativePath=".\unicode\search.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\sortkey.cpp"
>
</File>
<File
RelativePath=".\unicode\sortkey.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\stsearch.cpp"
>
</File>
<File
RelativePath=".\unicode\stsearch.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\tblcoll.cpp"
>
</File>
<File
RelativePath=".\unicode\tblcoll.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\ucol.cpp"
>
</File>
<File
RelativePath=".\unicode\ucol.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\ucol_bld.cpp"
>
</File>
<File
RelativePath=".\ucol_bld.h"
>
</File>
<File
RelativePath=".\ucol_cnt.cpp"
>
</File>
<File
RelativePath=".\ucol_cnt.h"
>
</File>
<File
RelativePath=".\ucol_elm.cpp"
>
</File>
<File
RelativePath=".\ucol_elm.h"
>
</File>
<File
RelativePath=".\ucol_imp.h"
>
</File>
<File
RelativePath=".\ucol_res.cpp"
>
</File>
<File
RelativePath=".\ucol_sit.cpp"
>
</File>
<File
RelativePath=".\ucol_tok.cpp"
>
</File>
<File
RelativePath=".\ucol_tok.h"
>
</File>
<File
RelativePath=".\ucol_wgt.cpp"
>
</File>
<File
RelativePath=".\ucol_wgt.h"
>
</File>
<File
RelativePath=".\ucoleitr.cpp"
>
</File>
<File
RelativePath=".\unicode\ucoleitr.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\usearch.cpp"
>
</File>
<File
RelativePath=".\unicode\usearch.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\usrchimp.h"
>
</File>
</Filter>
<Filter
Name="formatting"
>
<File
RelativePath=".\astro.cpp"
>
</File>
<File
RelativePath=".\astro.h"
>
</File>
<File
RelativePath=".\basictz.cpp"
>
</File>
<File
RelativePath=".\unicode\basictz.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\buddhcal.cpp"
>
</File>
<File
RelativePath=".\buddhcal.h"
>
</File>
<File
RelativePath=".\calendar.cpp"
>
</File>
<File
RelativePath=".\unicode\calendar.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\cecal.cpp"
>
</File>
<File
RelativePath=".\cecal.h"
>
</File>
<File
RelativePath=".\chnsecal.cpp"
>
</File>
<File
RelativePath=".\chnsecal.h"
>
</File>
<File
RelativePath=".\choicfmt.cpp"
>
</File>
<File
RelativePath=".\unicode\choicfmt.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\coptccal.cpp"
>
</File>
<File
RelativePath=".\coptccal.h"
>
</File>
<File
RelativePath=".\curramt.cpp"
>
</File>
<File
RelativePath=".\unicode\curramt.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\currfmt.cpp"
>
</File>
<File
RelativePath=".\currfmt.h"
>
</File>
<File
RelativePath=".\currpinf.cpp"
>
</File>
<File
RelativePath=".\unicode\currpinf.h"
>
</File>
<File
RelativePath=".\currunit.cpp"
>
</File>
<File
RelativePath=".\unicode\currunit.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\datefmt.cpp"
>
</File>
<File
RelativePath=".\unicode\datefmt.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\dcfmtsym.cpp"
>
</File>
<File
RelativePath=".\unicode\dcfmtsym.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\decContext.c"
>
</File>
<File
RelativePath=".\decContext.h"
>
</File>
<File
RelativePath=".\decimfmt.cpp"
>
</File>
<File
RelativePath=".\unicode\decimfmt.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\decNumber.c"
>
</File>
<File
RelativePath=".\decNumber.h"
>
</File>
<File
RelativePath=".\decNumberLocal.h"
>
</File>
<File
RelativePath=".\decnumstr.cpp"
>
</File>
<File
RelativePath=".\decnumstr.h"
>
</File>
<File
RelativePath=".\digitlst.cpp"
>
</File>
<File
RelativePath=".\digitlst.h"
>
</File>
<File
RelativePath=".\dtfmtsym.cpp"
>
</File>
<File
RelativePath=".\unicode\dtfmtsym.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\dtitv_impl.h"
>
</File>
<File
RelativePath=".\dtitvfmt.cpp"
>
</File>
<File
RelativePath=".\unicode\dtitvfmt.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\dtitvinf.cpp"
>
</File>
<File
RelativePath=".\unicode\dtitvinf.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\dtptngen.cpp"
>
</File>
<File
RelativePath=".\unicode\dtptngen.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\dtptngen_impl.h"
>
</File>
<File
RelativePath=".\dtrule.cpp"
>
</File>
<File
RelativePath=".\unicode\dtrule.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\ethpccal.cpp"
>
</File>
<File
RelativePath=".\ethpccal.h"
>
</File>
<File
RelativePath=".\unicode\fieldpos.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\fmtable.cpp"
>
</File>
<File
RelativePath=".\unicode\fmtable.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\fmtable_cnv.cpp"
>
</File>
<File
RelativePath=".\format.cpp"
>
</File>
<File
RelativePath=".\unicode\format.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\fphdlimp.cpp"
>
</File>
<File
RelativePath=".\fphdlimp.h"
>
</File>
<File
RelativePath=".\fpositer.cpp"
>
</File>
<File
RelativePath=".\unicode\fpositer.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\gregocal.cpp"
>
</File>
<File
RelativePath=".\unicode\gregocal.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\gregoimp.cpp"
>
</File>
<File
RelativePath=".\gregoimp.h"
>
</File>
<File
RelativePath=".\hebrwcal.cpp"
>
</File>
<File
RelativePath=".\hebrwcal.h"
>
</File>
<File
RelativePath=".\indiancal.cpp"
>
</File>
<File
RelativePath=".\indiancal.h"
>
</File>
<File
RelativePath=".\islamcal.cpp"
>
</File>
<File
RelativePath=".\islamcal.h"
>
</File>
<File
RelativePath=".\japancal.cpp"
>
</File>
<File
RelativePath=".\japancal.h"
>
</File>
<File
RelativePath=".\locdspnm.cpp"
>
</File>
<File
RelativePath=".\unicode\locdspnm.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\measfmt.cpp"
>
</File>
<File
RelativePath=".\unicode\measfmt.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\unicode\measunit.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\measure.cpp"
>
</File>
<File
RelativePath=".\unicode\measure.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\msgfmt.cpp"
>
</File>
<File
RelativePath=".\unicode\msgfmt.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\msgfmt_impl.h"
>
</File>
<File
RelativePath=".\nfrlist.h"
>
</File>
<File
RelativePath=".\nfrs.cpp"
>
</File>
<File
RelativePath=".\nfrs.h"
>
</File>
<File
RelativePath=".\nfrule.cpp"
>
</File>
<File
RelativePath=".\nfrule.h"
>
</File>
<File
RelativePath=".\nfsubs.cpp"
>
</File>
<File
RelativePath=".\nfsubs.h"
>
</File>
<File
RelativePath=".\numfmt.cpp"
>
</File>
<File
RelativePath=".\unicode\numfmt.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\numsys.cpp"
>
</File>
<File
RelativePath=".\unicode\numsys.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\olsontz.cpp"
>
</File>
<File
RelativePath=".\olsontz.h"
>
</File>
<File
RelativePath=".\persncal.cpp"
>
</File>
<File
RelativePath=".\persncal.h"
>
</File>
<File
RelativePath=".\plurfmt.cpp"
>
</File>
<File
RelativePath=".\unicode\plurfmt.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\plurrule.cpp"
>
</File>
<File
RelativePath=".\unicode\plurrule.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\plurrule_impl.h"
>
</File>
<File
RelativePath=".\rbnf.cpp"
>
</File>
<File
RelativePath=".\unicode\rbnf.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\rbtz.cpp"
>
</File>
<File
RelativePath=".\unicode\rbtz.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\reldtfmt.cpp"
>
</File>
<File
RelativePath=".\reldtfmt.h"
>
</File>
<File
RelativePath=".\selfmt.cpp"
>
</File>
<File
RelativePath=".\unicode\selfmt.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\simpletz.cpp"
>
</File>
<File
RelativePath=".\unicode\simpletz.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\smpdtfmt.cpp"
>
</File>
<File
RelativePath=".\unicode\smpdtfmt.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\taiwncal.cpp"
>
</File>
<File
RelativePath=".\taiwncal.h"
>
</File>
<File
RelativePath=".\timezone.cpp"
>
</File>
<File
RelativePath=".\unicode\timezone.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\tmunit.cpp"
>
</File>
<File
RelativePath=".\unicode\tmunit.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\tmutamt.cpp"
>
</File>
<File
RelativePath=".\unicode\tmutamt.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\tmutfmt.cpp"
>
</File>
<File
RelativePath=".\unicode\tmutfmt.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\tzrule.cpp"
>
</File>
<File
RelativePath=".\unicode\tzrule.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\tztrans.cpp"
>
</File>
<File
RelativePath=".\unicode\tztrans.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\ucal.cpp"
>
</File>
<File
RelativePath=".\unicode\ucal.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\ucurr.cpp"
>
</File>
<File
RelativePath=".\unicode\ucurr.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\ucurrimp.h"
>
</File>
<File
RelativePath=".\udat.cpp"
>
</File>
<File
RelativePath=".\unicode\udat.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\udatpg.cpp"
>
</File>
<File
RelativePath=".\unicode\udatpg.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\unicode\uldnames.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\ulocdata.c"
>
</File>
<File
RelativePath=".\unicode\ulocdata.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\umsg.cpp"
>
</File>
<File
RelativePath=".\unicode\umsg.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\umsg_imp.h"
>
</File>
<File
RelativePath=".\unum.cpp"
>
</File>
<File
RelativePath=".\unicode\unum.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\utmscale.c"
>
</File>
<File
RelativePath=".\unicode\utmscale.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\vtzone.cpp"
>
</File>
<File
RelativePath=".\unicode\vtzone.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\vzone.cpp"
>
</File>
<File
RelativePath=".\vzone.h"
>
</File>
<File
RelativePath=".\windtfmt.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
DisableLanguageExtensions="false"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
DisableLanguageExtensions="false"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
DisableLanguageExtensions="false"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
DisableLanguageExtensions="false"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\windtfmt.h"
>
</File>
<File
RelativePath=".\winnmfmt.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
DisableLanguageExtensions="false"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
DisableLanguageExtensions="false"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
DisableLanguageExtensions="false"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
DisableLanguageExtensions="false"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\winnmfmt.h"
>
</File>
<File
RelativePath=".\wintzimpl.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
DisableLanguageExtensions="false"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
DisableLanguageExtensions="false"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
DisableLanguageExtensions="false"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
DisableLanguageExtensions="false"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\wintzimpl.h"
>
</File>
<File
RelativePath=".\zonemeta.cpp"
>
</File>
<File
RelativePath=".\zonemeta.h"
>
</File>
<File
RelativePath=".\zrule.cpp"
>
</File>
<File
RelativePath=".\zrule.h"
>
</File>
<File
RelativePath=".\zstrfmt.cpp"
>
</File>
<File
RelativePath=".\zstrfmt.h"
>
</File>
<File
RelativePath=".\ztrans.cpp"
>
</File>
<File
RelativePath=".\ztrans.h"
>
</File>
</Filter>
<Filter
Name="misc"
>
<File
RelativePath=".\i18n.rc"
>
</File>
<File
RelativePath=".\ucln_in.c"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
DisableLanguageExtensions="false"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
DisableLanguageExtensions="false"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
DisableLanguageExtensions="false"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
DisableLanguageExtensions="false"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\ucln_in.h"
>
</File>
</Filter>
<Filter
Name="regex"
>
<File
RelativePath=".\unicode\regex.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\regexcmp.cpp"
>
</File>
<File
RelativePath=".\regexcmp.h"
>
</File>
<File
RelativePath=".\regexcst.h"
>
</File>
<File
RelativePath=".\regeximp.h"
>
</File>
<File
RelativePath=".\regexst.cpp"
>
</File>
<File
RelativePath=".\regexst.h"
>
</File>
<File
RelativePath=".\regextxt.cpp"
>
</File>
<File
RelativePath=".\regextxt.h"
>
</File>
<File
RelativePath=".\rematch.cpp"
>
</File>
<File
RelativePath=".\repattrn.cpp"
>
</File>
<File
RelativePath=".\uregex.cpp"
>
</File>
<File
RelativePath=".\unicode\uregex.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\uregexc.cpp"
>
</File>
</Filter>
<Filter
Name="transforms"
>
<File
RelativePath=".\anytrans.cpp"
>
</File>
<File
RelativePath=".\anytrans.h"
>
</File>
<File
RelativePath=".\brktrans.cpp"
>
</File>
<File
RelativePath=".\brktrans.h"
>
</File>
<File
RelativePath=".\casetrn.cpp"
>
</File>
<File
RelativePath=".\casetrn.h"
>
</File>
<File
RelativePath=".\cpdtrans.cpp"
>
</File>
<File
RelativePath=".\cpdtrans.h"
>
</File>
<File
RelativePath=".\esctrn.cpp"
>
</File>
<File
RelativePath=".\esctrn.h"
>
</File>
<File
RelativePath=".\funcrepl.cpp"
>
</File>
<File
RelativePath=".\funcrepl.h"
>
</File>
<File
RelativePath=".\name2uni.cpp"
>
</File>
<File
RelativePath=".\name2uni.h"
>
</File>
<File
RelativePath=".\nortrans.cpp"
>
</File>
<File
RelativePath=".\nortrans.h"
>
</File>
<File
RelativePath=".\nultrans.cpp"
>
</File>
<File
RelativePath=".\nultrans.h"
>
</File>
<File
RelativePath=".\quant.cpp"
>
</File>
<File
RelativePath=".\quant.h"
>
</File>
<File
RelativePath=".\rbt.cpp"
>
</File>
<File
RelativePath=".\rbt.h"
>
</File>
<File
RelativePath=".\rbt_data.cpp"
>
</File>
<File
RelativePath=".\rbt_data.h"
>
</File>
<File
RelativePath=".\rbt_pars.cpp"
>
</File>
<File
RelativePath=".\rbt_pars.h"
>
</File>
<File
RelativePath=".\rbt_rule.cpp"
>
</File>
<File
RelativePath=".\rbt_rule.h"
>
</File>
<File
RelativePath=".\rbt_set.cpp"
>
</File>
<File
RelativePath=".\rbt_set.h"
>
</File>
<File
RelativePath=".\remtrans.cpp"
>
</File>
<File
RelativePath=".\remtrans.h"
>
</File>
<File
RelativePath=".\strmatch.cpp"
>
</File>
<File
RelativePath=".\strmatch.h"
>
</File>
<File
RelativePath=".\strrepl.cpp"
>
</File>
<File
RelativePath=".\strrepl.h"
>
</File>
<File
RelativePath=".\titletrn.cpp"
>
</File>
<File
RelativePath=".\titletrn.h"
>
</File>
<File
RelativePath=".\tolowtrn.cpp"
>
</File>
<File
RelativePath=".\tolowtrn.h"
>
</File>
<File
RelativePath=".\toupptrn.cpp"
>
</File>
<File
RelativePath=".\toupptrn.h"
>
</File>
<File
RelativePath=".\translit.cpp"
>
</File>
<File
RelativePath=".\unicode\translit.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\transreg.cpp"
>
</File>
<File
RelativePath=".\transreg.h"
>
</File>
<File
RelativePath=".\tridpars.cpp"
>
</File>
<File
RelativePath=".\tridpars.h"
>
</File>
<File
RelativePath=".\unesctrn.cpp"
>
</File>
<File
RelativePath=".\unesctrn.h"
>
</File>
<File
RelativePath=".\uni2name.cpp"
>
</File>
<File
RelativePath=".\uni2name.h"
>
</File>
<File
RelativePath=".\unicode\unirepl.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\utrans.cpp"
>
</File>
<File
RelativePath=".\unicode\utrans.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="charset detect"
>
<File
RelativePath=".\csdetect.cpp"
>
</File>
<File
RelativePath=".\csdetect.h"
>
</File>
<File
RelativePath=".\csmatch.cpp"
>
</File>
<File
RelativePath=".\csmatch.h"
>
</File>
<File
RelativePath=".\csr2022.cpp"
>
</File>
<File
RelativePath=".\csr2022.h"
>
</File>
<File
RelativePath=".\csrecog.cpp"
>
</File>
<File
RelativePath=".\csrecog.h"
>
</File>
<File
RelativePath=".\csrmbcs.cpp"
>
</File>
<File
RelativePath=".\csrmbcs.h"
>
</File>
<File
RelativePath=".\csrsbcs.cpp"
>
</File>
<File
RelativePath=".\csrsbcs.h"
>
</File>
<File
RelativePath=".\csrucode.cpp"
>
</File>
<File
RelativePath=".\csrucode.h"
>
</File>
<File
RelativePath=".\csrutf8.cpp"
>
</File>
<File
RelativePath=".\csrutf8.h"
>
</File>
<File
RelativePath=".\inputext.cpp"
>
</File>
<File
RelativePath=".\inputext.h"
>
</File>
<File
RelativePath=".\ucsdet.cpp"
>
</File>
<File
RelativePath=".\unicode\ucsdet.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="spoof"
>
<File
RelativePath=".\uspoof.cpp"
>
</File>
<File
RelativePath=".\unicode\uspoof.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy &quot;$(InputPath)&quot; ..\..\include\unicode&#x0D;&#x0A;"
Outputs="..\..\include\unicode\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\uspoof_build.cpp"
>
</File>
<File
RelativePath=".\uspoof_conf.cpp"
>
</File>
<File
RelativePath=".\uspoof_conf.h"
>
</File>
<File
RelativePath=".\uspoof_impl.cpp"
>
</File>
<File
RelativePath=".\uspoof_impl.h"
>
</File>
<File
RelativePath=".\uspoof_wsconf.cpp"
>
</File>
<File
RelativePath=".\uspoof_wsconf.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>