13e01fb91d
X-SVN-Rev: 7801
236 lines
6.3 KiB
C++
236 lines
6.3 KiB
C++
/*
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**********************************************************************
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* Copyright (C) 1999 IBM Corp. All rights reserved.
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**********************************************************************
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* Date Name Description
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* 11/11/99 rgillam Complete port from Java.
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**********************************************************************
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*/
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#ifndef RBBI_TBL_H
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#define RBBI_TBL_H
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#include "unicode/utypes.h"
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#include "unicode/unistr.h"
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#include "unicode/brkiter.h"
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#include "unicode/udata.h"
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#include "filestrm.h"
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U_CDECL_BEGIN
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#ifndef UCMP8_H
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typedef struct _CompactByteArray CompactByteArray;
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#endif
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U_CDECL_END
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U_NAMESPACE_BEGIN
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/* forward declarations */
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class RuleBasedBreakIterator;
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class DictionaryBasedBreakIterator;
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/**
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* This class contains the internal static tables that are used by the
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* RuleBasedBreakIterator. Once created, these tables are immutable,
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* so they can be shared among all break iterators using a particular
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* set of rules. This class uses a reference-counting scheme to
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* manage the sharing.
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*
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* @author Richard Gillam
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*/
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class RuleBasedBreakIteratorTables {
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private:
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/**
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* The number of RuleBasedBreakIterators using this object.
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*/
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int16_t refCount;
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protected:
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/**
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* Whether or not we own the storage for the tables (the tables may be
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* stored in a memory-mapped file)
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*/
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UBool ownTables;
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private:
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/**
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* The textual description that was used to create these tables
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*/
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UnicodeString description;
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/**
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* A table that indexes from character values to character category numbers
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*/
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CompactByteArray* charCategoryTable;
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/**
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* The table of state transitions used for forward iteration
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*/
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int16_t* stateTable;
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/**
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* The table of state transitions used to sync up the iterator with the
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* text in backwards and random-access iteration
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*/
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int16_t* backwardsStateTable;
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/**
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* A list of flags indicating which states in the state table are accepting
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* ("end") states
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*/
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int8_t* endStates;
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/**
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* A list of flags indicating which states in the state table are
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* lookahead states (states which turn lookahead on and off)
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*/
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int8_t* lookaheadStates;
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/**
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* The number of character categories (and, thus, the number of columns in
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* the state tables)
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*/
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int32_t numCategories;
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//=======================================================================
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// constructor
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//=======================================================================
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/**
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* Creates a tables object, adopting all of the tables that are passed in.
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*/
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protected:
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RuleBasedBreakIteratorTables();
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RuleBasedBreakIteratorTables(UDataMemory* memory);
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UDataMemory *fMemory;
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private:
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/**
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* The copy constructor is declared private and is a no-op.
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* THIS CLASS MAY NOT BE COPIED.
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*/
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RuleBasedBreakIteratorTables(const RuleBasedBreakIteratorTables& that);
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//=======================================================================
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// boilerplate
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//=======================================================================
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protected:
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/**
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* Destructor
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*/
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virtual ~RuleBasedBreakIteratorTables();
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private:
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/**
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* The assignment operator is declared private and is a no-op.
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* THIS CLASS MAY NOT BE COPIED.
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*/
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RuleBasedBreakIteratorTables& operator=(const RuleBasedBreakIteratorTables& that);
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/**
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* Equality operator. Returns TRUE if both tables objects are of the
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* same class, have the same behavior, and iterate over the same text.
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*/
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virtual UBool operator==(const RuleBasedBreakIteratorTables& that) const;
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/**
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* Not-equal operator. If operator== returns TRUE, this returns FALSE,
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* and vice versa.
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*/
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UBool operator!=(const RuleBasedBreakIteratorTables& that) const;
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/**
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* Compute a hash code for these tables
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* @return A hash code
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*/
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virtual int32_t hashCode(void) const;
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/**
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* Returns the description used to create these tables
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*/
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const UnicodeString& getRules(void) const;
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//=======================================================================
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// reference counting
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//=======================================================================
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/**
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* increments the reference count.
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*/
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void addReference(void);
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/**
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* decrements the reference count and deletes the object if it reaches zero
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*/
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void removeReference(void);
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protected:
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//=======================================================================
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// implementation
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//=======================================================================
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/**
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* Looks up a character's category (i.e., its category for breaking purposes,
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* not its Unicode category)
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*/
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virtual int32_t lookupCategory(UChar c, BreakIterator* bi) const;
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/**
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* Given a current state and a character category, looks up the
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* next state to transition to in the state table.
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*/
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virtual int32_t lookupState(int32_t state, int32_t category) const;
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/**
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* Given a current state and a character category, looks up the
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* next state to transition to in the backwards state table.
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*/
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virtual int32_t lookupBackwardState(int32_t state, int32_t category) const;
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/**
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* Returns true if the specified state is an accepting state.
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*/
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virtual UBool isEndState(int32_t state) const;
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/**
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* Returns true if the specified state is a lookahead state.
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*/
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virtual UBool isLookaheadState(int32_t state) const;
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#ifdef RBBI_DEBUG
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//
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// Print out state table and character classes.
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// For debugging only.
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//
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void debugDumpTables() const;
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#endif
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friend class RuleBasedBreakIterator;
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friend class DictionaryBasedBreakIterator;
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};
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inline UBool
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RuleBasedBreakIteratorTables::operator!=(const RuleBasedBreakIteratorTables& that) const {
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return !operator==(that);
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}
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inline const UnicodeString&
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RuleBasedBreakIteratorTables::getRules(void) const {
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return description;
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}
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inline void
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RuleBasedBreakIteratorTables::addReference(void) {
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++refCount;
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}
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inline void
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RuleBasedBreakIteratorTables::removeReference(void) {
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if (--refCount <= 0)
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delete this;
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}
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U_NAMESPACE_END
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#endif
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