341608f7b6
Change to use the Windows 10 SDK for Win32 (Win7) builds on the VS2019 ADO images. The Windows 10 SDK is backwards compatible to Windows 7, if WINVER and _WIN32_WINNT are set before compiling. Clean up the vcxproj files from VC7.1
200 lines
8.9 KiB
XML
200 lines
8.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<!-- Copyright (C) 2016 and later: Unicode, Inc. and others. License & terms of use: http://www.unicode.org/copyright.html -->
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<!-- This file is used to set default configuration options for all non-UWP Visual Studio projects. -->
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<!-- These are the default project configurations for building. -->
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|ARM">
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<Configuration>Debug</Configuration>
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<Platform>ARM</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|ARM64">
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<Configuration>Debug</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM">
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<Configuration>Release</Configuration>
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<Platform>ARM</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM64">
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<Configuration>Release</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<!-- The following import will set the PlatformToolset configuration. -->
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<Import Project="Build.Windows.PlatformToolset.props" />
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<!-- The following PropertyGroups are used to set the binary and lib output locations -->
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<PropertyGroup Condition="'$(Platform)'=='Win32'">
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<IcuBinOutputDir>bin</IcuBinOutputDir>
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<IcuLibOutputDir>lib</IcuLibOutputDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Platform)'=='x64'">
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<IcuBinOutputDir>bin64</IcuBinOutputDir>
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<IcuLibOutputDir>lib64</IcuLibOutputDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Platform)'=='ARM'">
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<IcuBinOutputDir>binARM</IcuBinOutputDir>
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<IcuLibOutputDir>libARM</IcuLibOutputDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Platform)'=='ARM64'">
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<IcuBinOutputDir>binARM64</IcuBinOutputDir>
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<IcuLibOutputDir>libARM64</IcuLibOutputDir>
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</PropertyGroup>
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<!-- Desktop ARM/ARM64 support requires a different version of the Windows SDK -->
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<!--
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Note: This version must match the version below in the ARM64 section for AdditionalLibraryDirectories
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-->
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<PropertyGroup Condition="'$(Platform)'=='ARM'">
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<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
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<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Platform)'=='ARM64'">
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<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
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<WindowsSDKDesktopARM64Support>true</WindowsSDKDesktopARM64Support>
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</PropertyGroup>
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<PropertyGroup>
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<!-- We need to explicitly set the target version to Windows 7. -->
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<Win32_WinNTVersion>0x0601</Win32_WinNTVersion>
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</PropertyGroup>
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<!-- Options that are common to *all* configurations for *all* projects. -->
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<ItemDefinitionGroup>
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<Midl>
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<MkTypLibCompatible>true</MkTypLibCompatible>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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</Midl>
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<ClCompile>
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<!-- Note: These preprocessor defines are for *all* configurations for *all* projects. -->
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<!-- Note: See ticket #5750 for the macro '_CRT_SECURE_NO_DEPRECATE'. -->
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<PreprocessorDefinitions>
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WINVER=$(Win32_WinNTVersion);
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_WIN32_WINNT=$(Win32_WinNTVersion);
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_CRT_SECURE_NO_DEPRECATE;
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%(PreprocessorDefinitions)
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</PreprocessorDefinitions>
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<!-- We always want to treat wchar_t as a "real" C++ type, instead of a typedef. -->
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<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<!-- Set the source encoding and runtime encoding to UTF-8 by default. -->
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<AdditionalOptions>/utf-8 %(AdditionalOptions)</AdditionalOptions>
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<!-- Enable parallel compilation for faster builds. -->
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<ResourceCompile>
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<Culture>0x0409</Culture>
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</ResourceCompile>
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<Link>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<RandomizedBaseAddress>true</RandomizedBaseAddress>
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</Link>
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</ItemDefinitionGroup>
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<!-- Options that are common to all 'Release' configurations for *all* projects. -->
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
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<Midl>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</Midl>
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<ClCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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</Link>
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</ItemDefinitionGroup>
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<!-- Options that are common to all 'Debug' configurations for *all* projects. -->
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
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<Midl>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</Midl>
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<ClCompile>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Optimization>Disabled</Optimization>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<BufferSecurityCheck>true</BufferSecurityCheck>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
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</Link>
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</ItemDefinitionGroup>
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<!-- Options that are common to all 32-bit configurations for *all* projects. -->
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<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
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<Midl>
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<TargetEnvironment>Win32</TargetEnvironment>
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</Midl>
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<ClCompile>
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<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<!-- Options that are common to all 64-bit configurations for *all* projects. -->
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<ItemDefinitionGroup Condition="'$(Platform)'=='x64'">
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<Midl>
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<TargetEnvironment>X64</TargetEnvironment>
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</Midl>
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<ClCompile>
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<PreprocessorDefinitions>WIN64;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<TargetMachine>MachineX64</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<!-- Options that are common to all ARM 32-bit configurations for *all* projects. -->
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<ItemDefinitionGroup Condition="'$(Platform)'=='ARM'">
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<Midl>
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<TargetEnvironment>ARM</TargetEnvironment>
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</Midl>
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<ClCompile>
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<PreprocessorDefinitions>ARM;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<TargetMachine>MachineARM</TargetMachine>
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<!-- The ARM64 Desktop SDK doesn't include this by default -->
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<AdditionalDependencies>kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<!-- Note: This needs to match the same version as WindowsTargetPlatformVersion for ARM -->
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<AdditionalLibraryDirectories>C:\Program Files (x86)\Windows Kits\10\Lib\10.0.16299.0\um\arm</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<!-- Options that are common to all ARM 64-bit configurations for *all* projects. -->
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<ItemDefinitionGroup Condition="'$(Platform)'=='ARM64'">
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<Midl>
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<TargetEnvironment>ARM64</TargetEnvironment>
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</Midl>
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<ClCompile>
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<PreprocessorDefinitions>ARM64;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<TargetMachine>MachineARM64</TargetMachine>
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<!-- The ARM64 Desktop SDK doesn't include this by default -->
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<AdditionalDependencies>kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<!-- Note: This needs to match the same version as WindowsTargetPlatformVersion for ARM64 -->
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<AdditionalLibraryDirectories>C:\Program Files (x86)\Windows Kits\10\Lib\10.0.16299.0\um\arm64</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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</Project> |