fa5ae3dc45
Includes all line break tailorings. Corresponding updates to monkey test rules. State table builder, fix missed table optimization, uncovered by new rule.
329 lines
10 KiB
C++
329 lines
10 KiB
C++
// © 2016 and later: Unicode, Inc. and others.
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// License & terms of use: http://www.unicode.org/copyright.html
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//
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// file: rbbirb.cpp
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//
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// Copyright (C) 2002-2011, International Business Machines Corporation and others.
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// All Rights Reserved.
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//
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// This file contains the RBBIRuleBuilder class implementation. This is the main class for
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// building (compiling) break rules into the tables required by the runtime
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// RBBI engine.
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//
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#include "unicode/utypes.h"
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#if !UCONFIG_NO_BREAK_ITERATION
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#include "unicode/brkiter.h"
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#include "unicode/rbbi.h"
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#include "unicode/ubrk.h"
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#include "unicode/unistr.h"
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#include "unicode/uniset.h"
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#include "unicode/uchar.h"
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#include "unicode/uchriter.h"
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#include "unicode/parsepos.h"
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#include "unicode/parseerr.h"
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#include "cmemory.h"
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#include "cstring.h"
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#include "rbbirb.h"
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#include "rbbinode.h"
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#include "rbbiscan.h"
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#include "rbbisetb.h"
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#include "rbbitblb.h"
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#include "rbbidata.h"
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#include "uassert.h"
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U_NAMESPACE_BEGIN
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//----------------------------------------------------------------------------------------
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//
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// Constructor.
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//
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//----------------------------------------------------------------------------------------
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RBBIRuleBuilder::RBBIRuleBuilder(const UnicodeString &rules,
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UParseError *parseErr,
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UErrorCode &status)
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: fRules(rules), fStrippedRules(rules)
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{
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fStatus = &status; // status is checked below
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fParseError = parseErr;
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fDebugEnv = NULL;
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#ifdef RBBI_DEBUG
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fDebugEnv = getenv("U_RBBIDEBUG");
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#endif
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fForwardTree = NULL;
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fReverseTree = NULL;
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fSafeFwdTree = NULL;
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fSafeRevTree = NULL;
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fDefaultTree = &fForwardTree;
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fForwardTable = NULL;
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fRuleStatusVals = NULL;
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fChainRules = FALSE;
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fLBCMNoChain = FALSE;
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fLookAheadHardBreak = FALSE;
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fUSetNodes = NULL;
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fRuleStatusVals = NULL;
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fScanner = NULL;
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fSetBuilder = NULL;
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if (parseErr) {
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uprv_memset(parseErr, 0, sizeof(UParseError));
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}
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if (U_FAILURE(status)) {
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return;
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}
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fUSetNodes = new UVector(status); // bcos status gets overwritten here
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fRuleStatusVals = new UVector(status);
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fScanner = new RBBIRuleScanner(this);
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fSetBuilder = new RBBISetBuilder(this);
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if (U_FAILURE(status)) {
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return;
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}
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if(fSetBuilder == 0 || fScanner == 0 || fUSetNodes == 0 || fRuleStatusVals == 0) {
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status = U_MEMORY_ALLOCATION_ERROR;
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}
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}
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//----------------------------------------------------------------------------------------
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//
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// Destructor
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//
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//----------------------------------------------------------------------------------------
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RBBIRuleBuilder::~RBBIRuleBuilder() {
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int i;
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for (i=0; ; i++) {
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RBBINode *n = (RBBINode *)fUSetNodes->elementAt(i);
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if (n==NULL) {
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break;
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}
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delete n;
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}
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delete fUSetNodes;
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delete fSetBuilder;
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delete fForwardTable;
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delete fForwardTree;
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delete fReverseTree;
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delete fSafeFwdTree;
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delete fSafeRevTree;
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delete fScanner;
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delete fRuleStatusVals;
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}
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//----------------------------------------------------------------------------------------
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//
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// flattenData() - Collect up the compiled RBBI rule data and put it into
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// the format for saving in ICU data files,
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// which is also the format needed by the RBBI runtime engine.
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//
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//----------------------------------------------------------------------------------------
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static int32_t align8(int32_t i) {return (i+7) & 0xfffffff8;}
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RBBIDataHeader *RBBIRuleBuilder::flattenData() {
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int32_t i;
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if (U_FAILURE(*fStatus)) {
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return NULL;
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}
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// Remove whitespace from the rules to make it smaller.
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// The rule parser has already removed comments.
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fStrippedRules = fScanner->stripRules(fStrippedRules);
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// Calculate the size of each section in the data.
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// Sizes here are padded up to a multiple of 8 for better memory alignment.
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// Sections sizes actually stored in the header are for the actual data
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// without the padding.
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//
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int32_t headerSize = align8(sizeof(RBBIDataHeader));
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int32_t forwardTableSize = align8(fForwardTable->getTableSize());
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int32_t reverseTableSize = align8(fForwardTable->getSafeTableSize());
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int32_t trieSize = align8(fSetBuilder->getTrieSize());
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int32_t statusTableSize = align8(fRuleStatusVals->size() * sizeof(int32_t));
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int32_t rulesSize = align8((fStrippedRules.length()+1) * sizeof(UChar));
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int32_t totalSize = headerSize
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+ forwardTableSize
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+ reverseTableSize
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+ statusTableSize + trieSize + rulesSize;
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RBBIDataHeader *data = (RBBIDataHeader *)uprv_malloc(totalSize);
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if (data == NULL) {
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*fStatus = U_MEMORY_ALLOCATION_ERROR;
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return NULL;
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}
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uprv_memset(data, 0, totalSize);
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data->fMagic = 0xb1a0;
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data->fFormatVersion[0] = RBBI_DATA_FORMAT_VERSION[0];
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data->fFormatVersion[1] = RBBI_DATA_FORMAT_VERSION[1];
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data->fFormatVersion[2] = RBBI_DATA_FORMAT_VERSION[2];
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data->fFormatVersion[3] = RBBI_DATA_FORMAT_VERSION[3];
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data->fLength = totalSize;
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data->fCatCount = fSetBuilder->getNumCharCategories();
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data->fFTable = headerSize;
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data->fFTableLen = forwardTableSize;
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data->fRTable = data->fFTable + data->fFTableLen;
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data->fRTableLen = reverseTableSize;
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data->fTrie = data->fRTable + data->fRTableLen;
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data->fTrieLen = fSetBuilder->getTrieSize();
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data->fStatusTable = data->fTrie + trieSize;
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data->fStatusTableLen= statusTableSize;
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data->fRuleSource = data->fStatusTable + statusTableSize;
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data->fRuleSourceLen = fStrippedRules.length() * sizeof(UChar);
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uprv_memset(data->fReserved, 0, sizeof(data->fReserved));
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fForwardTable->exportTable((uint8_t *)data + data->fFTable);
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fForwardTable->exportSafeTable((uint8_t *)data + data->fRTable);
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fSetBuilder->serializeTrie ((uint8_t *)data + data->fTrie);
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int32_t *ruleStatusTable = (int32_t *)((uint8_t *)data + data->fStatusTable);
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for (i=0; i<fRuleStatusVals->size(); i++) {
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ruleStatusTable[i] = fRuleStatusVals->elementAti(i);
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}
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fStrippedRules.extract((UChar *)((uint8_t *)data+data->fRuleSource), rulesSize/2+1, *fStatus);
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return data;
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}
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//----------------------------------------------------------------------------------------
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//
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// createRuleBasedBreakIterator construct from source rules that are passed in
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// in a UnicodeString
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//
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//----------------------------------------------------------------------------------------
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BreakIterator *
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RBBIRuleBuilder::createRuleBasedBreakIterator( const UnicodeString &rules,
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UParseError *parseError,
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UErrorCode &status)
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{
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//
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// Read the input rules, generate a parse tree, symbol table,
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// and list of all Unicode Sets referenced by the rules.
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//
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RBBIRuleBuilder builder(rules, parseError, status);
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if (U_FAILURE(status)) { // status checked here bcos build below doesn't
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return NULL;
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}
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RBBIDataHeader *data = builder.build(status);
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if (U_FAILURE(status)) {
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return nullptr;
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}
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//
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// Create a break iterator from the compiled rules.
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// (Identical to creation from stored pre-compiled rules)
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//
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// status is checked after init in construction.
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RuleBasedBreakIterator *This = new RuleBasedBreakIterator(data, status);
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if (U_FAILURE(status)) {
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delete This;
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This = NULL;
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}
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else if(This == NULL) { // test for NULL
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status = U_MEMORY_ALLOCATION_ERROR;
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}
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return This;
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}
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RBBIDataHeader *RBBIRuleBuilder::build(UErrorCode &status) {
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if (U_FAILURE(status)) {
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return nullptr;
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}
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fScanner->parse();
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if (U_FAILURE(status)) {
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return nullptr;
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}
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//
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// UnicodeSet processing.
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// Munge the Unicode Sets to create a set of character categories.
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// Generate the mapping tables (TRIE) from input code points to
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// the character categories.
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//
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fSetBuilder->buildRanges();
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//
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// Generate the DFA state transition table.
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//
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fForwardTable = new RBBITableBuilder(this, &fForwardTree, status);
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if (fForwardTable == nullptr) {
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status = U_MEMORY_ALLOCATION_ERROR;
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return nullptr;
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}
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fForwardTable->buildForwardTable();
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optimizeTables();
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fForwardTable->buildSafeReverseTable(status);
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#ifdef RBBI_DEBUG
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if (fDebugEnv && uprv_strstr(fDebugEnv, "states")) {
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fForwardTable->printStates();
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fForwardTable->printRuleStatusTable();
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fForwardTable->printReverseTable();
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}
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#endif
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fSetBuilder->buildTrie();
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//
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// Package up the compiled data into a memory image
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// in the run-time format.
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//
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RBBIDataHeader *data = flattenData(); // returns NULL if error
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if (U_FAILURE(status)) {
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return nullptr;
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}
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return data;
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}
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void RBBIRuleBuilder::optimizeTables() {
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bool didSomething;
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do {
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didSomething = false;
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// Begin looking for duplicates with char class 3.
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// Classes 0, 1 and 2 are special; they are unused, {bof} and {eof} respectively,
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// and should not have other categories merged into them.
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IntPair duplPair = {3, 0};
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while (fForwardTable->findDuplCharClassFrom(&duplPair)) {
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fSetBuilder->mergeCategories(duplPair);
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fForwardTable->removeColumn(duplPair.second);
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didSomething = true;
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}
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while (fForwardTable->removeDuplicateStates() > 0) {
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didSomething = true;
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}
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} while (didSomething);
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}
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U_NAMESPACE_END
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#endif /* #if !UCONFIG_NO_BREAK_ITERATION */
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