91 lines
2.8 KiB
C++
91 lines
2.8 KiB
C++
|
/*
|
||
|
* Copyright 2021 Google LLC
|
||
|
*
|
||
|
* Use of this source code is governed by a BSD-style license that can be
|
||
|
* found in the LICENSE file.
|
||
|
*/
|
||
|
|
||
|
/*
|
||
|
* This GM presents different gradients with an increasing number of
|
||
|
* hardstops, from 1 to 100.
|
||
|
*/
|
||
|
|
||
|
#include "gm/gm.h"
|
||
|
#include "include/core/SkCanvas.h"
|
||
|
#include "include/core/SkColor.h"
|
||
|
#include "include/core/SkPaint.h"
|
||
|
#include "include/core/SkPoint.h"
|
||
|
#include "include/core/SkRect.h"
|
||
|
#include "include/core/SkRefCnt.h"
|
||
|
#include "include/core/SkScalar.h"
|
||
|
#include "include/core/SkShader.h"
|
||
|
#include "include/core/SkSize.h"
|
||
|
#include "include/core/SkString.h"
|
||
|
#include "include/core/SkTileMode.h"
|
||
|
#include "include/effects/SkGradientShader.h"
|
||
|
|
||
|
const int kWidth = 1000;
|
||
|
const int kHeight = 2000;
|
||
|
const int kNumRows = 100;
|
||
|
const int kCellHeight = kHeight / kNumRows;
|
||
|
const int kPadHeight = 1;
|
||
|
const int kRectHeight = kCellHeight - (2 * kPadHeight);
|
||
|
|
||
|
class HardstopGradientsManyGM : public skiagm::GM {
|
||
|
public:
|
||
|
HardstopGradientsManyGM() {}
|
||
|
|
||
|
protected:
|
||
|
SkString onShortName() override {
|
||
|
return SkString("hardstop_gradients_many");
|
||
|
}
|
||
|
|
||
|
SkISize onISize() override {
|
||
|
return SkISize::Make(kWidth, kHeight);
|
||
|
}
|
||
|
|
||
|
void onDraw(SkCanvas* canvas) override {
|
||
|
static constexpr SkPoint points[] = {
|
||
|
SkPoint::Make(0, kRectHeight / 2),
|
||
|
SkPoint::Make(kWidth, kRectHeight / 2),
|
||
|
};
|
||
|
|
||
|
std::vector<SkColor> colors;
|
||
|
std::vector<SkScalar> positions;
|
||
|
|
||
|
for (int row = 1; row <= kNumRows; ++row) {
|
||
|
// Assemble a gradient containing a blue-to-white blend, repeated N times per row.
|
||
|
colors.push_back(SK_ColorBLUE);
|
||
|
colors.push_back(SK_ColorWHITE);
|
||
|
|
||
|
positions = {0.0f};
|
||
|
for (int pos = 1; pos < row; ++pos) {
|
||
|
float place = SkScalar(pos) / SkScalar(row);
|
||
|
positions.push_back(place);
|
||
|
positions.push_back(place);
|
||
|
}
|
||
|
positions.push_back(1.0f);
|
||
|
SkASSERT(positions.size() == colors.size());
|
||
|
|
||
|
// Draw it.
|
||
|
auto shader = SkGradientShader::MakeLinear(points,
|
||
|
colors.data(),
|
||
|
positions.data(),
|
||
|
colors.size(),
|
||
|
SkTileMode::kClamp,
|
||
|
/*flags=*/0,
|
||
|
/*localMatrix=*/nullptr);
|
||
|
SkPaint paint;
|
||
|
paint.setShader(shader);
|
||
|
canvas->drawRect(SkRect::MakeXYWH(0, kPadHeight, kWidth, kRectHeight), paint);
|
||
|
|
||
|
canvas->translate(0, kCellHeight);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
using INHERITED = skiagm::GM;
|
||
|
};
|
||
|
|
||
|
DEF_GM(return new HardstopGradientsManyGM;)
|