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/*
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* Copyright 2013 Google Inc.
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*
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*
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*/
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2013-07-24 17:48:03 +00:00
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#ifndef SkExample_DEFINED
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#define SkExample_DEFINED
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2013-06-18 15:37:27 +00:00
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#include "SkWindow.h"
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2013-07-24 17:48:03 +00:00
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#include "SkTRegistry.h"
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2013-06-18 15:37:27 +00:00
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class GrContext;
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struct GrGLInterface;
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class GrRenderTarget;
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class SkCanvas;
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class SkExampleWindow;
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2013-07-24 17:48:03 +00:00
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class SkExample : public SkNoncopyable {
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public:
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SkExample(SkExampleWindow* window) : fWindow(window) {}
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// Your class should override this method to do its thing.
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virtual void draw(SkCanvas* canvas) = 0;
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SkString getName() { return fName; };
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// Use this public registry to tell the world about your sample.
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typedef SkTRegistry<SkExample*, SkExampleWindow*> Registry;
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protected:
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SkExampleWindow* fWindow;
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SkString fName;
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};
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class SkExampleWindow : public SkOSWindow {
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public:
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enum DeviceType {
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kRaster_DeviceType,
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kGPU_DeviceType,
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};
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SkExampleWindow(void* hwnd);
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// Changes the device type of the object.
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bool setupBackend(DeviceType type);
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void tearDownBackend();
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DeviceType getDeviceType() const { return fType; }
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protected:
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virtual void draw(SkCanvas* canvas) SK_OVERRIDE;
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virtual void onSizeChange() SK_OVERRIDE;
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#ifdef SK_BUILD_FOR_WIN
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virtual void onHandleInval(const SkIRect&) SK_OVERRIDE;
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#endif
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SkCanvas* createCanvas() SK_OVERRIDE;
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private:
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bool findNextMatch(); // Set example to the first one that matches FLAGS_match.
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void setupRenderTarget();
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bool onHandleChar(SkUnichar unichar) SK_OVERRIDE;
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DeviceType fType;
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SkExample* fCurrExample;
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const SkExample::Registry* fRegistry;
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SkTDArray<const char*> fMatchStrs;
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GrContext* fContext;
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GrRenderTarget* fRenderTarget;
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AttachmentInfo fAttachmentInfo;
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const GrGLInterface* fInterface;
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typedef SkOSWindow INHERITED;
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};
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2013-06-18 15:37:27 +00:00
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#endif
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