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_out.sk_FragColor = ((((((((((sqrt(_uniforms.inputVal.x) == _uniforms.expected.x && all(sqrt(_uniforms.inputVal.xy) == _uniforms.expected.xy)) && all(sqrt(_uniforms.inputVal.xyz) == _uniforms.expected.xyz)) && all(sqrt(_uniforms.inputVal) == _uniforms.expected)) && 1.0h == _uniforms.expected.x) && all(half2(1.0h, 2.0h) == _uniforms.expected.xy)) && all(half3(1.0h, 2.0h, 4.0h) == _uniforms.expected.xyz)) && all(half4(1.0h, 2.0h, 4.0h, 8.0h) == _uniforms.expected)) && sqrt(-1.0h) == _uniforms.expected.x) && all(sqrt(half2(-1.0h, -4.0h)) == _uniforms.expected.xy)) && all(sqrt(half3(-1.0h, -4.0h, -16.0h)) == _uniforms.expected.xyz)) && all(sqrt(negativeVal) == _uniforms.expected) ? _uniforms.colorGreen : _uniforms.colorRed;
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