skia2/experimental/svg/model/SkSVGPath.h

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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGPath_DEFINED
#define SkSVGPath_DEFINED
#include "SkPath.h"
#include "SkSVGShape.h"
class SkSVGPath final : public SkSVGShape {
public:
~SkSVGPath() override = default;
static sk_sp<SkSVGPath> Make() { return sk_sp<SkSVGPath>(new SkSVGPath()); }
void setPath(const SkPath& path) { fPath = path; }
protected:
void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&,
SkPath::FillType) const override;
SkPath onAsPath(const SkSVGRenderContext&) const override;
private:
SkSVGPath();
mutable SkPath fPath; // mutated in onDraw(), to apply inherited fill types.
typedef SkSVGShape INHERITED;
};
#endif // SkSVGPath_DEFINED