skia2/tools/fiddle/examples.h

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// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#ifndef examples_DEFINED
#define examples_DEFINED
#include "tools/Registry.h"
#include "skia.h"
#include <cmath>
#include <string>
namespace fiddle {
struct Example {
void (*fFunc)(SkCanvas*);
const char* fName;
double fAnimationDuration;
int fImageIndex;
int fWidth;
int fHeight;
int fOffscreenWidth;
int fOffscreenHeight;
int fOffscreenSampleCount;
bool fText;
bool fSRGB;
bool fF16;
bool fOffscreen;
bool fOffscreenTexturable;
bool fOffscreenMipMap;
};
}
extern GrBackendTexture backEndTexture;
extern GrBackendRenderTarget backEndRenderTarget;
extern GrBackendTexture backEndTextureRenderTarget;
extern SkBitmap source;
extern sk_sp<SkImage> image;
extern double duration; // The total duration of the animation in seconds.
extern double frame; // A value in [0, 1] of where we are in the animation.
#define REGISTER_FIDDLE(NAME, WIDTH, HEIGHT, TEXT, IMG_INDEX, DURATION, SRGB, F16, \
OFSCR, OFSCR_WIDTH, OFSCR_HEIGHT, OFSCR_SAMPLECOUNT, \
OFSCR_TEXTURABLE, OFSCR_MIPMAP) \
namespace example_##NAME { void draw(SkCanvas*); } \
sk_tools::Registry<fiddle::Example> reg_##NAME( \
fiddle::Example{&example_##NAME::draw, #NAME, DURATION, IMG_INDEX, \
WIDTH, HEIGHT, OFSCR_WIDTH, OFSCR_HEIGHT, OFSCR_SAMPLECOUNT, \
TEXT, SRGB, F16, OFSCR, OFSCR_TEXTURABLE, OFSCR_MIPMAP}); \
namespace example_##NAME
#define REG_FIDDLE_SRGB(NAME, W, H, T, I, DURATION, F16) \
REGISTER_FIDDLE(NAME, W, H, T, I, DURATION, true, F16, \
false, 64, 64, 0, false, false)
#define REG_FIDDLE_ANIMATED(NAME, W, H, T, I, DURATION) \
REGISTER_FIDDLE(NAME, W, H, T, I, DURATION, false, false, \
false, 64, 64, 0, false, false)
#define REG_FIDDLE(NAME, W, H, TEXT, I) \
REG_FIDDLE_ANIMATED(NAME, W, H, TEXT, I, 0)
#endif // examples_DEFINED