skia2/tools/sk_app/ios/WindowContextFactory_ios.h

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/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef WindowContextFactory_ios_DEFINED
#define WindowContextFactory_ios_DEFINED
#include "SDL.h"
namespace sk_app {
class WindowContext;
struct DisplayParams;
namespace window_context_factory {
struct IOSWindowInfo {
SDL_Window* fWindow;
SDL_GLContext fGLContext;
};
inline WindowContext* NewVulkanForIOS(const IOSWindowInfo&, const DisplayParams&) {
// No Vulkan support on iOS.
return nullptr;
}
WindowContext* NewGLForIOS(const IOSWindowInfo&, const DisplayParams&);
WindowContext* NewRasterForIOS(const IOSWindowInfo&, const DisplayParams&);
} // namespace window_context_factory
} // namespace sk_app
#endif