2016-01-08 21:20:12 +00:00
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/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrSwizzle_DEFINED
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#define GrSwizzle_DEFINED
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#include "GrTypes.h"
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2016-01-12 21:29:26 +00:00
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#include "GrColor.h"
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2016-01-08 21:20:12 +00:00
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/** Represents a rgba swizzle. It can be converted either into a string or a eight bit int.
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Currently there is no way to specify an arbitrary swizzle, just some static swizzles and an
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assignment operator. That could be relaxed. */
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class GrSwizzle {
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public:
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GrSwizzle() { *this = RGBA(); }
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2016-01-12 21:29:26 +00:00
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GrSwizzle(const GrSwizzle& that) { *this = that; }
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2016-01-08 21:20:12 +00:00
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GrSwizzle& operator=(const GrSwizzle& that) {
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memcpy(this, &that, sizeof(GrSwizzle));
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return *this;
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}
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2016-01-12 21:29:26 +00:00
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/** Recreates a GrSwizzle from the output of asKey() */
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void setFromKey(uint8_t key) {
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fKey = key;
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for (int i = 0; i < 4; ++i) {
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fSwiz[i] = IdxToChar(key & 3);
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key >>= 2;
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}
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SkASSERT(fSwiz[4] == 0);
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}
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2016-01-08 21:20:12 +00:00
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bool operator==(const GrSwizzle& that) const { return this->asUInt() == that.asUInt(); }
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bool operator!=(const GrSwizzle& that) const { return !(*this == that); }
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/** Compact representation of the swizzle suitable for a key. */
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uint8_t asKey() const { return fKey; }
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/** 4 char null terminated string consisting only of chars 'r', 'g', 'b', 'a'. */
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const char* c_str() const { return fSwiz; }
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2016-01-12 21:29:26 +00:00
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/** Applies this swizzle to the input color and returns the swizzled color. */
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GrColor applyTo(GrColor color) const {
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int idx;
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uint32_t key = fKey;
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// Index of the input color that should be mapped to output r.
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idx = (key & 3);
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uint32_t outR = (color >> idx * 8) & 0xFF;
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key >>= 2;
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idx = (key & 3);
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uint32_t outG = (color >> idx * 8) & 0xFF;
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key >>= 2;
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idx = (key & 3);
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uint32_t outB = (color >> idx * 8) & 0xFF;
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key >>= 2;
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idx = (key & 3);
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uint32_t outA = (color >> idx * 8) & 0xFF;
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return GrColorPackRGBA(outR, outG, outB, outA);
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}
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2016-01-08 21:20:12 +00:00
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static const GrSwizzle& RGBA() {
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static GrSwizzle gRGBA("rgba");
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return gRGBA;
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}
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static const GrSwizzle& AAAA() {
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static GrSwizzle gAAAA("aaaa");
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return gAAAA;
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}
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static const GrSwizzle& RRRR() {
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static GrSwizzle gRRRR("rrrr");
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return gRRRR;
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}
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static const GrSwizzle& BGRA() {
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static GrSwizzle gBGRA("bgra");
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return gBGRA;
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}
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private:
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char fSwiz[5];
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uint8_t fKey;
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static int CharToIdx(char c) {
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switch (c) {
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case 'r':
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return (GrColor_SHIFT_R / 8);
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case 'g':
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return (GrColor_SHIFT_G / 8);
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case 'b':
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return (GrColor_SHIFT_B / 8);
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case 'a':
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return (GrColor_SHIFT_A / 8);
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default:
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SkFAIL("Invalid swizzle char");
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return 0;
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}
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}
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2016-01-12 21:29:26 +00:00
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static /* constexpr */ char IToC(int idx) {
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return (8*idx) == GrColor_SHIFT_R ? 'r' :
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(8*idx) == GrColor_SHIFT_G ? 'g' :
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(8*idx) == GrColor_SHIFT_B ? 'b' : 'a';
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}
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static char IdxToChar(int c) {
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// Hopefully this array gets computed at compile time.
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static const char gStr[4] = { IToC(0), IToC(1), IToC(2), IToC(3) };
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return gStr[c];
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}
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2016-01-08 21:20:12 +00:00
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explicit GrSwizzle(const char* str) {
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SkASSERT(strlen(str) == 4);
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fSwiz[0] = str[0];
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fSwiz[1] = str[1];
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fSwiz[2] = str[2];
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fSwiz[3] = str[3];
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fSwiz[4] = 0;
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fKey = SkToU8(CharToIdx(fSwiz[0]) | (CharToIdx(fSwiz[1]) << 2) |
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(CharToIdx(fSwiz[2]) << 4) | (CharToIdx(fSwiz[3]) << 6));
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}
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uint32_t* asUIntPtr() { return SkTCast<uint32_t*>(fSwiz); }
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uint32_t asUInt() const { return *SkTCast<const uint32_t*>(fSwiz); }
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GR_STATIC_ASSERT(sizeof(char[4]) == sizeof(uint32_t));
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};
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#endif
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