2019-03-15 18:22:51 +00:00
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// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "fiddle/examples.h"
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// HASH=2aadded3d20dfef34d1c8abe28c7bc8d
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2019-03-18 20:06:34 +00:00
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REG_FIDDLE(Conic_Weight_a, 256, 256, true, 0) {
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2019-03-15 18:22:51 +00:00
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void draw(SkCanvas* canvas) {
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const char* verbNames[] = { "move", "line", "quad", "conic", "cubic", "close", "done" };
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const int pointCount[] = { 1 , 2 , 3 , 3 , 4 , 1 , 0 };
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SkPath path;
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path.conicTo(20, 30, 50, 60, 1);
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SkPath::Iter iter(path, false);
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SkPath::Verb verb;
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do {
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SkPoint points[4];
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verb = iter.next(points);
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SkDebugf("%s ", verbNames[(int) verb]);
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for (int i = 0; i < pointCount[(int) verb]; ++i) {
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SkDebugf("{%g, %g}, ", points[i].fX, points[i].fY);
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}
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if (SkPath::kConic_Verb == verb) {
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SkDebugf("weight = %g", iter.conicWeight());
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}
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SkDebugf("\n");
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} while (SkPath::kDone_Verb != verb);
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}
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} // END FIDDLE
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