2019-03-15 18:22:51 +00:00
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// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "fiddle/examples.h"
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// HASH=ac93f30dff13f8a8bb31398de370863b
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2019-03-18 20:06:34 +00:00
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REG_FIDDLE(Soft_Light, 256, 256, false, 3) {
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2019-03-15 18:22:51 +00:00
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void draw(SkCanvas* canvas) {
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const SkColor colors[] = { 0xFFFFFFFF, 0x3FFFFFFF };
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SkPaint paint;
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paint.setBlendMode(SkBlendMode::kSoftLight);
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paint.setShader(SkGradientShader::MakeRadial({ 128, 128}, 100, colors,
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2019-04-03 14:27:45 +00:00
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nullptr, SK_ARRAY_COUNT(colors), SkTileMode::kClamp));
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2019-03-15 18:22:51 +00:00
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canvas->drawImage(image, 0, 0);
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canvas->drawCircle(128, 128, 100, paint);
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}
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} // END FIDDLE
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