25 lines
1.0 KiB
C++
25 lines
1.0 KiB
C++
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// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "fiddle/examples.h"
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// HASH=7f60cb030d3f9b2473adbe3e34b19d91
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REG_FIDDLE(Canvas_061, 256, 256, true, 0) {
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void draw(SkCanvas* canvas) {
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SkCanvas local(256, 256);
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canvas = &local;
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SkRect bounds = canvas->getLocalClipBounds();
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SkDebugf("left:%g top:%g right:%g bottom:%g\n",
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bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
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SkPoint clipPoints[] = {{30, 130}, {120, 130}, {120, 230} };
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SkPath clipPath;
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clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true);
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canvas->clipPath(clipPath);
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bounds = canvas->getLocalClipBounds();
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SkDebugf("left:%g top:%g right:%g bottom:%g\n",
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bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
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canvas->scale(2, 2);
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bounds = canvas->getLocalClipBounds();
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SkDebugf("left:%g top:%g right:%g bottom:%g\n",
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bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
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}
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} // END FIDDLE
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