skia2/docs/examples/Matrix_034.cpp

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// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "fiddle/examples.h"
// HASH=aeb258b7922c1a11b698b00f562182ec
REG_FIDDLE(Matrix_034, 256, 256, false, 4) {
void draw(SkCanvas* canvas) {
for (SkScalar perspX : { -.003f, 0.f, .003f, .012f } ) {
SkMatrix matrix;
matrix.setIdentity();
matrix.setPerspY(perspX);
canvas->save();
canvas->concat(matrix);
canvas->drawBitmap(source, 0, 0);
canvas->restore();
canvas->translate(64, 64);
}
}
} // END FIDDLE