skia2/tests/sksl/shared/ResizeMatrix.glsl

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out vec4 sk_FragColor;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
float result = 0.0;
mat2 a = mat2(mat3(1.0));
result += a[0].x;
mat2 b = mat2(mat4(1.0));
result += b[0].x;
mat3 c = mat3(mat4(1.0));
result += c[0].x;
mat3 d = mat3(mat2(1.0));
result += d[0].x;
mat4 e = mat4(mat3(mat2(1.0)));
result += e[0].x;
mat2 f = mat2(mat3(mat4(1.0)));
result += f[0].x;
return result == 6.0 ? colorGreen : colorRed;
}