skia2/include/codec/SkScanlineDecoder.h

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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkScanlineDecoder_DEFINED
#define SkScanlineDecoder_DEFINED
#include "../private/SkTemplates.h"
#include "SkCodec.h"
#include "SkImageInfo.h"
#include "SkTypes.h"
class SkScanlineDecoder : public SkNoncopyable {
public:
/**
* If this stream represents an encoded image that we know how to decode
* in scanlines, return an SkScanlineDecoder that can decode it. Otherwise
* return NULL.
*
* start() must be called in order to decode any scanlines.
*
* If NULL is returned, the stream is deleted immediately. Otherwise, the
* SkScanlineDecoder takes ownership of it, and will delete it when done
* with it.
*/
static SkScanlineDecoder* NewFromStream(SkStream*);
/**
* Similar to NewFromStream, but reads from an SkData.
*
* Will take a ref if it returns a scanline decoder, else will not affect
* the data.
*/
static SkScanlineDecoder* NewFromData(SkData*);
/**
* Clean up after reading/skipping scanlines.
*
* It is possible that not all scanlines will have been read/skipped. In
* fact, in the case of subset decodes, it is likely that there will be
* scanlines at the bottom of the image that have been ignored.
*/
virtual ~SkScanlineDecoder() {}
/**
* Return a size that approximately supports the desired scale factor.
* The codec may not be able to scale efficiently to the exact scale
* factor requested, so return a size that approximates that scale.
* The returned value is the codec's suggestion for the closest valid
* scale that it can natively support
* FIXME: share this with SkCodec
*/
SkISize getScaledDimensions(float desiredScale) {
return this->onGetScaledDimensions(desiredScale);
}
/**
* Returns the default info, corresponding to the encoded data.
*/
const SkImageInfo& getInfo() { return fSrcInfo; }
/**
* Initialize on the first scanline, with the specified options.
*
* This must be called in order to call getScanlnies or skipScanlines. If
* it has been called before, this will require rewinding the stream.
*
* @param dstInfo Info of the destination. If the dimensions do not match
* those of getInfo, this implies a scale.
* @param options Contains decoding options, including if memory is zero
* initialized.
* @param ctable A pointer to a color table. When dstInfo.colorType() is
* kIndex8, this should be non-NULL and have enough storage for 256
* colors. The color table will be populated after decoding the palette.
* @param ctableCount A pointer to the size of the color table. When
* dstInfo.colorType() is kIndex8, this should be non-NULL. It will
* be modified to the true size of the color table (<= 256) after
* decoding the palette.
* @return Enum representing success or reason for failure.
*/
SkCodec::Result start(const SkImageInfo& dstInfo, const SkCodec::Options* options,
SkPMColor ctable[], int* ctableCount);
/**
* Simplified version of start() that asserts that info is NOT
* kIndex8_SkColorType and uses the default Options.
*/
SkCodec::Result start(const SkImageInfo& dstInfo);
/**
* Write the next countLines scanlines into dst.
*
* Not valid to call before calling start().
*
* @param dst Must be non-null, and large enough to hold countLines
* scanlines of size rowBytes.
* @param countLines Number of lines to write.
* @param rowBytes Number of bytes per row. Must be large enough to hold
* a scanline based on the SkImageInfo used to create this object.
*/
SkCodec::Result getScanlines(void* dst, int countLines, size_t rowBytes) {
SkASSERT(!fDstInfo.isEmpty());
if ((rowBytes < fDstInfo.minRowBytes() && countLines > 1 ) || countLines <= 0
|| fCurrScanline + countLines > fDstInfo.height()) {
return SkCodec::kInvalidParameters;
}
const SkCodec::Result result = this->onGetScanlines(dst, countLines, rowBytes);
fCurrScanline += countLines;
return result;
}
/**
* Skip count scanlines.
*
* Not valid to call before calling start().
*
* The default version just calls onGetScanlines and discards the dst.
* NOTE: If skipped lines are the only lines with alpha, this default
* will make reallyHasAlpha return true, when it could have returned
* false.
*/
SkCodec::Result skipScanlines(int countLines) {
SkASSERT(!fDstInfo.isEmpty());
if (fCurrScanline + countLines > fDstInfo.height()) {
// Arguably, we could just skip the scanlines which are remaining,
// and return kSuccess. We choose to return invalid so the client
// can catch their bug.
return SkCodec::kInvalidParameters;
}
const SkCodec::Result result = this->onSkipScanlines(countLines);
fCurrScanline += countLines;
return result;
}
/**
* Some images may initially report that they have alpha due to the format
* of the encoded data, but then never use any colors which have alpha
* less than 100%. This function can be called *after* decoding to
* determine if such an image truly had alpha. Calling it before decoding
* is undefined.
* FIXME: see skbug.com/3582.
*/
bool reallyHasAlpha() const {
return this->onReallyHasAlpha();
}
/**
* Format of the encoded data.
*/
SkEncodedFormat getEncodedFormat() const { return this->onGetEncodedFormat(); }
/**
* The order in which rows are output from the scanline decoder is not the
* same for all variations of all image types. This explains the possible
* output row orderings.
*/
enum SkScanlineOrder {
/*
* By far the most common, this indicates that the image can be decoded
* reliably using the scanline decoder, and that rows will be output in
* the logical order.
*/
kTopDown_SkScanlineOrder,
/*
* This indicates that the scanline decoder reliably outputs rows, but
* they will be returned in reverse order. If the scanline format is
* kBottomUp, the getY() API can be used to determine the actual
* y-coordinate of the next output row, but the client is not forced
* to take advantage of this, given that it's not too tough to keep
* track independently.
*
* For full image decodes, it is safe to get all of the scanlines at
* once, since the decoder will handle inverting the rows as it
* decodes.
*
* For subset decodes and sampling, it is simplest to get and skip
* scanlines one at a time, using the getY() API. It is possible to
* ask for larger chunks at a time, but this should be used with
* caution. As with full image decodes, the decoder will handle
* inverting the requested rows, but rows will still be delivered
* starting from the bottom of the image.
*
* Upside down bmps are an example.
*/
kBottomUp_SkScanlineOrder,
/*
* This indicates that the scanline decoder reliably outputs rows, but
* they will not be in logical order. If the scanline format is
* kOutOfOrder, the getY() API should be used to determine the actual
* y-coordinate of the next output row.
*
* For this scanline ordering, it is advisable to get and skip
* scanlines one at a time.
*
* Interlaced gifs are an example.
*/
kOutOfOrder_SkScanlineOrder,
/*
* Indicates that the entire image must be decoded in order to output
* any amount of scanlines. In this case, it is a REALLY BAD IDEA to
* request scanlines 1-by-1 or in small chunks. The client should
* determine which scanlines are needed and ask for all of them in
* a single call to getScanlines().
*
* Interlaced pngs are an example.
*/
kNone_SkScanlineOrder,
};
/**
* An enum representing the order in which scanlines will be returned by
* the scanline decoder.
*/
SkScanlineOrder getScanlineOrder() const { return this->onGetScanlineOrder(); }
/**
* Returns the y-coordinate of the next row to be returned by the scanline
* decoder. This will be overridden in the case of
* kOutOfOrder_SkScanlineOrder and should be unnecessary in the case of
* kNone_SkScanlineOrder.
*/
int getY() const {
SkASSERT(kNone_SkScanlineOrder != this->getScanlineOrder());
return this->onGetY();
}
protected:
SkScanlineDecoder(const SkImageInfo& srcInfo)
: fSrcInfo(srcInfo)
, fDstInfo()
, fOptions()
, fCurrScanline(0) {}
virtual SkISize onGetScaledDimensions(float /* desiredScale */) {
// By default, scaling is not supported.
return this->getInfo().dimensions();
}
virtual SkEncodedFormat onGetEncodedFormat() const = 0;
virtual bool onReallyHasAlpha() const { return false; }
/**
* Most images types will be kTopDown and will not need to override this function.
*/
virtual SkScanlineOrder onGetScanlineOrder() const { return kTopDown_SkScanlineOrder; }
/**
* Most images will be kTopDown and will not need to override this function.
*/
virtual int onGetY() const { return fCurrScanline; }
const SkImageInfo& dstInfo() const { return fDstInfo; }
const SkCodec::Options& options() const { return fOptions; }
private:
const SkImageInfo fSrcInfo;
SkImageInfo fDstInfo;
SkCodec::Options fOptions;
int fCurrScanline;
virtual SkCodec::Result onStart(const SkImageInfo& dstInfo,
const SkCodec::Options& options,
SkPMColor ctable[], int* ctableCount) = 0;
// Naive default version just calls onGetScanlines on temp memory.
virtual SkCodec::Result onSkipScanlines(int countLines) {
SkAutoMalloc storage(fDstInfo.minRowBytes());
// Note that we pass 0 to rowBytes so we continue to use the same memory.
// Also note that while getScanlines checks that rowBytes is big enough,
// onGetScanlines bypasses that check.
// Calling the virtual method also means we do not double count
// countLines.
return this->onGetScanlines(storage.get(), countLines, 0);
}
virtual SkCodec::Result onGetScanlines(void* dst, int countLines,
size_t rowBytes) = 0;
};
#endif // SkScanlineDecoder_DEFINED