skia2/include/atlastext/SkAtlasTextContext.h

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/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkAtlasTextContext_DEFINED
#define SkAtlasTextContext_DEFINED
#include "SkRefCnt.h"
class SkAtlasTextRenderer;
class SkInternalAtlasTextContext;
SkAtlasTextRenderer* SkGetAtlasTextRendererFromInternalContext(class SkInternalAtlasTextContext&);
/**
* Class that Atlas Text client uses to register their SkAtlasTextRenderer implementation and
* to create one or more SkAtlasTextTargets (destination surfaces for text rendering).
*/
class SK_API SkAtlasTextContext : public SkRefCnt {
public:
static sk_sp<SkAtlasTextContext> Make(sk_sp<SkAtlasTextRenderer>);
SkAtlasTextRenderer* renderer() const {
return SkGetAtlasTextRendererFromInternalContext(*fInternalContext);
}
SkInternalAtlasTextContext& internal() { return *fInternalContext; }
private:
SkAtlasTextContext() = delete;
SkAtlasTextContext(const SkAtlasTextContext&) = delete;
SkAtlasTextContext& operator=(const SkAtlasTextContext&) = delete;
SkAtlasTextContext(sk_sp<SkAtlasTextRenderer>);
std::unique_ptr<SkInternalAtlasTextContext> fInternalContext;
};
#endif