139 lines
4.0 KiB
C
139 lines
4.0 KiB
C
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/*
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* Copyright 2019 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkCFObject_DEFINED
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#define SkCFObject_DEFINED
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#if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS)
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#import <CoreFoundation/CoreFoundation.h>
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/**
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* Wrapper class for managing lifetime of CoreFoundation objects. It will call
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* CFRetain and CFRelease appropriately on creation, assignment, and deletion.
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* Based on sk_sp<>.
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*/
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template <typename T> static inline T SkCFSafeRetain(T obj) {
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if (obj) {
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CFRetain(obj);
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}
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return obj;
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}
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template <typename T> static inline void SkCFSafeRelease(T obj) {
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if (obj) {
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CFRelease(obj);
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}
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}
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template <typename T> class sk_cf_obj {
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public:
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using element_type = T;
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constexpr sk_cf_obj() : fObject(nullptr) {}
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/**
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* Shares the underlying object by calling CFRetain(), so that both the argument and the newly
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* created sk_cf_obj both have a reference to it.
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*/
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sk_cf_obj(const sk_cf_obj<T>& that) : fObject(SkCFSafeRetain(that.get())) {}
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/**
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* Move the underlying object from the argument to the newly created sk_cf_obj. Afterwards only
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* the new sk_cf_obj will have a reference to the object, and the argument will point to null.
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* No call to CFRetain() or CFRelease() will be made.
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*/
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sk_cf_obj(sk_cf_obj<T>&& that) : fObject(that.release()) {}
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/**
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* Adopt the bare object into the newly created sk_cf_obj.
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* No call to CFRetain() or CFRelease() will be made.
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*/
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explicit sk_cf_obj(T obj) {
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fObject = obj;
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}
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/**
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* Calls CFRelease() on the underlying object pointer.
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*/
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~sk_cf_obj() {
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SkCFSafeRelease(fObject);
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SkDEBUGCODE(fObject = nullptr);
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}
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/**
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* Shares the underlying object referenced by the argument by calling CFRetain() on it. If this
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* sk_cf_obj previously had a reference to an object (i.e. not null) it will call CFRelease()
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* on that object.
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*/
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sk_cf_obj<T>& operator=(const sk_cf_obj<T>& that) {
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if (this != &that) {
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this->reset(SkCFSafeRetain(that.get()));
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}
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return *this;
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}
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/**
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* Move the underlying object from the argument to the sk_cf_obj. If the sk_cf_obj
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* previously held a reference to another object, CFRelease() will be called on that object.
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* No call to CFRetain() will be made.
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*/
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sk_cf_obj<T>& operator=(sk_cf_obj<T>&& that) {
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this->reset(that.release());
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return *this;
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}
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T get() const { return fObject; }
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/**
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* Adopt the new object, and call CFRelease() on any previously held object (if not null).
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* No call to CFRetain() will be made.
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*/
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void reset(T object = nullptr) {
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T oldObject = fObject;
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fObject = object;
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SkCFSafeRelease(oldObject);
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}
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/**
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* Shares the new object by calling CFRetain() on it. If this sk_cf_obj previously had a
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* reference to an object (i.e. not null) it will call CFRelease() on that object.
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*/
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void retain(T object) {
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if (this->fObject != object) {
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this->reset(SkCFSafeRetain(object));
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}
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}
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/**
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* Return the original object, and set the internal object to nullptr.
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* The caller must assume ownership of the object, and manage its reference count directly.
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* No call to CFRelease() will be made.
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*/
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T SK_WARN_UNUSED_RESULT release() {
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T obj = fObject;
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fObject = nullptr;
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return obj;
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}
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private:
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T fObject;
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};
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template <typename T> inline bool operator==(const sk_cf_obj<T>& a,
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const sk_cf_obj<T>& b) {
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return a.get() == b.get();
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}
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template <typename T> inline bool operator!=(const sk_cf_obj<T>& a,
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const sk_cf_obj<T>& b) {
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return a.get() != b.get();
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}
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#endif // SK_BUILD_FOR_MAC || SK_BUILD_FOR_IOS
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#endif // SkCFOBject_DEFINED
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