skia2/tools/sk_app/android/Window_android.h

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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef Window_android_DEFINED
#define Window_android_DEFINED
#include "tools/sk_app/Window.h"
#include "tools/sk_app/android/surface_glue_android.h"
namespace sk_app {
class Window_android : public Window {
public:
Window_android() : Window() {}
~Window_android() override {}
bool init(SkiaAndroidApp* skiaAndroidApp);
void initDisplay(ANativeWindow* window);
void onDisplayDestroyed();
void setTitle(const char*) override;
void show() override {}
bool attach(BackendType) override;
void onInval() override;
void setUIState(const char* state) override;
void paintIfNeeded();
bool scaleContentToFit() const override { return true; }
private:
SkiaAndroidApp* fSkiaAndroidApp = nullptr;
BackendType fBackendType;
};
} // namespace sk_app
#endif