2020-10-12 16:33:27 +00:00
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out vec4 sk_FragColor;
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2021-01-15 20:54:02 +00:00
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uniform vec4 color;
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2022-04-07 20:59:26 +00:00
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float blend_color_saturation_Qhh3(vec3 color) {
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return max(max(color.x, color.y), color.z) - min(min(color.x, color.y), color.z);
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}
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2022-04-07 02:29:51 +00:00
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vec4 blend_hslc_h4h4h4bb(vec4 src, vec4 dst, bool flip, bool saturate) {
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2022-04-04 23:52:55 +00:00
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float alpha = dst.w * src.w;
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vec3 sda = src.xyz * dst.w;
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vec3 dsa = dst.xyz * src.w;
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2022-04-07 02:29:51 +00:00
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vec3 l = flip ? dsa : sda;
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vec3 r = flip ? sda : dsa;
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2022-04-04 23:52:55 +00:00
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if (saturate) {
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2022-04-07 20:59:26 +00:00
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float _2_mn = min(min(l.x, l.y), l.z);
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float _3_mx = max(max(l.x, l.y), l.z);
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l = _3_mx > _2_mn ? ((l - _2_mn) * blend_color_saturation_Qhh3(r)) / (_3_mx - _2_mn) : vec3(0.0);
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2022-04-04 23:52:55 +00:00
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r = dsa;
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}
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2022-04-07 20:59:26 +00:00
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float _4_lum = dot(vec3(0.30000001192092896, 0.5899999737739563, 0.10999999940395355), r);
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vec3 _5_result = (_4_lum - dot(vec3(0.30000001192092896, 0.5899999737739563, 0.10999999940395355), l)) + l;
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float _6_minComp = min(min(_5_result.x, _5_result.y), _5_result.z);
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float _7_maxComp = max(max(_5_result.x, _5_result.y), _5_result.z);
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if (_6_minComp < 0.0 && _4_lum != _6_minComp) {
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_5_result = _4_lum + (_5_result - _4_lum) * (_4_lum / (_4_lum - _6_minComp));
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2022-04-04 23:52:55 +00:00
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}
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2022-04-07 20:59:26 +00:00
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if (_7_maxComp > alpha && _7_maxComp != _4_lum) {
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_5_result = _4_lum + ((_5_result - _4_lum) * (alpha - _4_lum)) / (_7_maxComp - _4_lum);
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2020-10-12 16:33:27 +00:00
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}
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2022-04-07 20:59:26 +00:00
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return vec4((((_5_result + dst.xyz) - dsa) + src.xyz) - sda, (src.w + dst.w) - alpha);
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2020-11-23 19:48:06 +00:00
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}
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2020-10-12 16:33:27 +00:00
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void main() {
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2021-03-19 13:43:23 +00:00
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float _1_c = color.x * color.y + color.z;
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sk_FragColor = vec4(_1_c);
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2020-10-12 16:33:27 +00:00
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sk_FragColor *= 1.25;
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2021-03-04 15:19:48 +00:00
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sk_FragColor *= color.xxyy * color.w;
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sk_FragColor *= color.zzww * color.y;
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2022-04-07 02:29:51 +00:00
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sk_FragColor *= blend_hslc_h4h4h4bb(color, color.wwww, false, true);
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sk_FragColor *= blend_hslc_h4h4h4bb(color, color.wzyx, false, true);
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2020-10-12 16:33:27 +00:00
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}
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