skia2/include/utils/SkThreadPool.h

51 lines
1.1 KiB
C
Raw Normal View History

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkThreadPool_DEFINED
#define SkThreadPool_DEFINED
#include "SkCondVar.h"
#include "SkTDArray.h"
#include "SkTDLinkedList.h"
class SkRunnable;
class SkThread;
class SkThreadPool {
public:
/**
* Create a threadpool with exactly count (>=0) threads.
*/
explicit SkThreadPool(int count);
~SkThreadPool();
/**
* Queues up an SkRunnable to run when a thread is available, or immediately if
* count is 0. NULL is a safe no-op. Does not take ownership.
*/
void add(SkRunnable*);
private:
struct LinkedRunnable {
// Unowned pointer.
SkRunnable* fRunnable;
private:
SK_DEFINE_DLINKEDLIST_INTERFACE(LinkedRunnable)
};
SkTDLinkedList<LinkedRunnable> fQueue;
SkCondVar fReady;
SkTDArray<SkThread*> fThreads;
bool fDone;
static void Loop(void*); // Static because we pass in this.
};
#endif