108 lines
3.5 KiB
C
108 lines
3.5 KiB
C
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/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrSurface_DEFINED
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#define GrSurface_DEFINED
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#include "GrTypes.h"
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#include "GrResource.h"
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class GrTexture;
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class GrRenderTarget;
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class GrSurface : public GrResource {
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public:
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SK_DECLARE_INST_COUNT(GrSurface);
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/**
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* Retrieves the width of the surface.
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*
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* @return the width in texels
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*/
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int width() const { return fDesc.fWidth; }
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/**
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* Retrieves the height of the surface.
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*
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* @return the height in texels
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*/
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int height() const { return fDesc.fHeight; }
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/**
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* Retrieves the pixel config specified when the surface was created.
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* For render targets this can be kUnknown_GrPixelConfig
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* if client asked us to render to a target that has a pixel
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* config that isn't equivalent with one of our configs.
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*/
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GrPixelConfig config() const { return fDesc.fConfig; }
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/**
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* Return the descriptor describing the surface
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*/
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const GrTextureDesc& desc() const { return fDesc; }
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/**
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* @return the texture associated with the surface, may be NULL.
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*/
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virtual GrTexture* asTexture() = 0;
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virtual const GrTexture* asTexture() const = 0;
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/**
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* @return the render target underlying this surface, may be NULL.
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*/
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virtual GrRenderTarget* asRenderTarget() = 0;
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virtual const GrRenderTarget* asRenderTarget() const = 0;
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/**
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* Reads a rectangle of pixels from the surface.
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* @param left left edge of the rectangle to read (inclusive)
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* @param top top edge of the rectangle to read (inclusive)
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* @param width width of rectangle to read in pixels.
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* @param height height of rectangle to read in pixels.
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* @param config the pixel config of the destination buffer
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* @param buffer memory to read the rectangle into.
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* @param rowBytes number of bytes bewtween consecutive rows. Zero
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* means rows are tightly packed.
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*
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* @return true if the read succeeded, false if not. The read can fail
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* because of an unsupported pixel config.
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*/
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virtual bool readPixels(int left, int top, int width, int height,
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GrPixelConfig config, void* buffer,
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size_t rowBytes) = 0;
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/**
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* Copy the src pixels [buffer, rowbytes, pixelconfig] into the surface
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* at the specified rectangle.
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* @param left left edge of the rectangle to write (inclusive)
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* @param top top edge of the rectangle to write (inclusive)
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* @param width width of rectangle to write in pixels.
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* @param height height of rectangle to write in pixels.
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* @param config the pixel config of the source buffer
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* @param buffer memory to read the rectangle from.
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* @param rowBytes number of bytes bewtween consecutive rows. Zero
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* means rows are tightly packed.
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*/
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virtual void writePixels(int left, int top, int width, int height,
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GrPixelConfig config, const void* buffer,
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size_t rowBytes) = 0;
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protected:
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GrTextureDesc fDesc;
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GrSurface(GrGpu* gpu, const GrTextureDesc& desc)
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: INHERITED(gpu)
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, fDesc(desc) {
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}
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private:
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typedef GrResource INHERITED;
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};
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#endif // GrSurface_DEFINED
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