43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
|
/*
|
||
|
* Copyright 2018 Google Inc.
|
||
|
*
|
||
|
* Use of this source code is governed by a BSD-style license that can be
|
||
|
* found in the LICENSE file.
|
||
|
*/
|
||
|
|
||
|
#include "SkSGOpacityEffect.h"
|
||
|
|
||
|
#include "SkCanvas.h"
|
||
|
|
||
|
#include <math.h>
|
||
|
|
||
|
namespace sksg {
|
||
|
|
||
|
OpacityEffect::OpacityEffect(sk_sp<RenderNode> child, float opacity)
|
||
|
: INHERITED(std::move(child))
|
||
|
, fOpacity(opacity) {}
|
||
|
|
||
|
void OpacityEffect::onRender(SkCanvas* canvas) const {
|
||
|
// opacity <= 0 disables rendering
|
||
|
if (fOpacity <= 0)
|
||
|
return;
|
||
|
|
||
|
// TODO: we could avoid savelayer if there is no more than one drawing primitive
|
||
|
// in the sub-DAG.
|
||
|
SkAutoCanvasRestore acr(canvas, false);
|
||
|
if (fOpacity < 1) {
|
||
|
canvas->saveLayerAlpha(&this->bounds(), roundf(fOpacity * 255));
|
||
|
}
|
||
|
|
||
|
this->INHERITED::onRender(canvas);
|
||
|
}
|
||
|
|
||
|
SkRect OpacityEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
|
||
|
SkASSERT(this->hasInval());
|
||
|
|
||
|
// opacity <= 0 disables rendering AND revalidation for the sub-DAG
|
||
|
return fOpacity > 0 ? this->INHERITED::onRevalidate(ic, ctm) : SkRect::MakeEmpty();
|
||
|
}
|
||
|
|
||
|
} // namespace sksg
|