2015-03-25 14:11:02 +00:00
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/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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2014-03-26 21:26:15 +00:00
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#ifndef DMGpuSupport_DEFINED
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#define DMGpuSupport_DEFINED
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// Provides Ganesh to DM,
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// or if it's not available, fakes it enough so most code doesn't have to know that.
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#include "SkSurface.h"
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#if SK_SUPPORT_GPU
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// Ganesh is available. Yippee!
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# include "GrContext.h"
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# include "GrContextFactory.h"
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namespace DM {
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static const bool kGPUDisabled = false;
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static inline SkSurface* NewGpuSurface(GrContextFactory* grFactory,
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GrContextFactory::GLContextType type,
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2014-06-30 13:36:31 +00:00
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GrGLStandard gpuAPI,
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2014-03-26 21:26:15 +00:00
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SkImageInfo info,
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2014-11-07 15:12:46 +00:00
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int samples,
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2015-08-31 19:39:41 +00:00
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bool useDIText) {
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uint32_t flags = useDIText ? SkSurfaceProps::kUseDeviceIndependentFonts_Flag : 0;
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2014-11-07 15:12:46 +00:00
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SkSurfaceProps props(flags, SkSurfaceProps::kLegacyFontHost_InitType);
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2015-01-16 15:32:33 +00:00
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return SkSurface::NewRenderTarget(grFactory->get(type, gpuAPI), SkSurface::kNo_Budgeted,
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info, samples, &props);
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2014-03-26 21:26:15 +00:00
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}
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} // namespace DM
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#else// !SK_SUPPORT_GPU
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// Ganesh is not available. Fake it.
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2014-06-30 13:36:31 +00:00
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enum GrGLStandard {
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kNone_GrGLStandard,
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kGL_GrGLStandard,
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kGLES_GrGLStandard
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};
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2014-11-06 16:06:39 +00:00
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static const int kGrGLStandardCnt = 3;
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2014-06-30 13:36:31 +00:00
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2015-02-03 02:26:03 +00:00
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class GrContext {
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public:
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void dumpCacheStats(SkString*) const {}
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void dumpGpuStats(SkString*) const {}
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};
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2015-05-27 20:23:23 +00:00
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struct GrContextOptions {};
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2014-03-26 21:26:15 +00:00
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class GrContextFactory {
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public:
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2015-05-27 20:23:23 +00:00
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GrContextFactory() {};
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explicit GrContextFactory(const GrContextOptions&) {}
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2014-03-26 21:26:15 +00:00
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typedef int GLContextType;
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2015-08-27 17:38:39 +00:00
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static const GLContextType kANGLE_GLContextType = 0,
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2015-09-11 20:07:29 +00:00
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kANGLE_GL_GLContextType = 0,
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2015-08-27 17:38:39 +00:00
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kCommandBuffer_GLContextType = 0,
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kDebug_GLContextType = 0,
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kMESA_GLContextType = 0,
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kNVPR_GLContextType = 0,
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kNative_GLContextType = 0,
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kNull_GLContextType = 0;
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2014-11-06 16:06:39 +00:00
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static const int kGLContextTypeCnt = 1;
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2014-07-15 15:27:06 +00:00
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void destroyContexts() {}
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2014-07-28 20:48:36 +00:00
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void abandonContexts() {}
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2014-03-26 21:26:15 +00:00
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};
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namespace DM {
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static const bool kGPUDisabled = true;
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static inline SkSurface* NewGpuSurface(GrContextFactory*,
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GrContextFactory::GLContextType,
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2014-06-30 13:36:31 +00:00
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GrGLStandard,
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2014-03-26 21:26:15 +00:00
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SkImageInfo,
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2014-11-07 15:12:46 +00:00
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int,
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bool) {
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2015-08-27 14:41:13 +00:00
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return nullptr;
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2014-03-26 21:26:15 +00:00
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}
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} // namespace DM
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#endif//SK_SUPPORT_GPU
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#endif//DMGpuSupport_DEFINED
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