skia2/experimental/iOSSampleApp/Shared/SkUIView.h

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Automatic update of all copyright notices to reflect new license terms. I have manually examined all of these diffs and restored a few files that seem to require manual adjustment. The following files still need to be modified manually, in a separate CL: android_sample/SampleApp/AndroidManifest.xml android_sample/SampleApp/res/layout/layout.xml android_sample/SampleApp/res/menu/sample.xml android_sample/SampleApp/res/values/strings.xml android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java experimental/CiCarbonSampleMain.c experimental/CocoaDebugger/main.m experimental/FileReaderApp/main.m experimental/SimpleCocoaApp/main.m experimental/iOSSampleApp/Shared/SkAlertPrompt.h experimental/iOSSampleApp/Shared/SkAlertPrompt.m experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig gpu/src/android/GrGLDefaultInterface_android.cpp gyp/common.gypi gyp_skia include/ports/SkHarfBuzzFont.h include/views/SkOSWindow_wxwidgets.h make.bat make.py src/opts/memset.arm.S src/opts/memset16_neon.S src/opts/memset32_neon.S src/opts/opts_check_arm.cpp src/ports/SkDebug_brew.cpp src/ports/SkMemory_brew.cpp src/ports/SkOSFile_brew.cpp src/ports/SkXMLParser_empty.cpp src/utils/ios/SkImageDecoder_iOS.mm src/utils/ios/SkOSFile_iOS.mm src/utils/ios/SkStream_NSData.mm tests/FillPathTest.cpp Review URL: http://codereview.appspot.com/4816058 git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-07-28 14:26:00 +00:00
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#import <OpenGLES/EAGL.h>
#import <OpenGLES/ES1/gl.h>
#import <OpenGLES/ES1/glext.h>
#import <OpenGLES/ES2/gl.h>
#import <OpenGLES/ES2/glext.h>
#import <QuartzCore/QuartzCore.h>
#import <UIKit/UIKit.h>
#include "SkMatrix.h"
#include "FlingState.h"
#include "SampleApp.h"
class SkiOSDeviceManager;
class SkOSWindow;
class SkEvent;
struct FPSState;
@class SkUIView;
@protocol SkUIViewOptionsDelegate <NSObject>
@optional
// Called when the view needs to handle adding an SkOSMenu
- (void) view:(SkUIView*)view didAddMenu:(const SkOSMenu*)menu;
- (void) view:(SkUIView*)view didUpdateMenu:(const SkOSMenu*)menu;
@end
@interface SkUIView : UIView {
BOOL fRedrawRequestPending;
struct {
EAGLContext* fContext;
GLuint fRenderbuffer;
GLuint fStencilbuffer;
GLuint fFramebuffer;
GLint fWidth;
GLint fHeight;
} fGL;
NSString* fTitle;
UINavigationItem* fTitleItem;
CALayer* fRasterLayer;
CAEAGLLayer* fGLLayer;
FPSState* fFPSState;
SkOSWindow* fWind;
SkiOSDeviceManager* fDevManager;
id<SkUIViewOptionsDelegate> fOptionsDelegate;
}
@property (nonatomic, readonly) SkOSWindow *fWind;
@property (nonatomic, retain) UINavigationItem* fTitleItem;
@property (nonatomic, copy) NSString* fTitle;
@property (nonatomic, retain) CALayer* fRasterLayer;
@property (nonatomic, retain) CAEAGLLayer* fGLLayer;
@property (nonatomic, assign) id<SkUIViewOptionsDelegate> fOptionsDelegate;
- (void)forceRedraw;
- (void)setSkTitle:(const char*)title;
- (void)onAddMenu:(const SkOSMenu*)menu;
- (void)onUpdateMenu:(const SkOSMenu*)menu;
- (void)postInvalWithRect:(const SkIRect*)rectOrNil;
- (BOOL)onHandleEvent:(const SkEvent&)event;
@end