skia2/resources/sksl/shared/Hex.sksl

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uniform half4 colorGreen;
half4 main(float2 coords) {
int i1 = 0x0;
i1++;
int i2 = 0x1234;
i2++;
int i3 = 0x7ffe;
i3++;
int i4 = -0x7ffe;
i4++;
int i5 = 0x4abc;
i5++;
return colorGreen;
}