skia2/include/utils/SkLuaCanvas.h

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/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkLuaCanvas_DEFINED
#define SkLuaCanvas_DEFINED
#include "SkCanvas.h"
#include "SkString.h"
struct lua_State;
class SkLuaCanvas : public SkCanvas {
public:
void pushThis();
SkLuaCanvas(int width, int height, lua_State*, const char function[]);
virtual ~SkLuaCanvas();
virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE;
virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[],
const SkPaint& paint) SK_OVERRIDE;
virtual void drawOval(const SkRect&, const SkPaint& paint) SK_OVERRIDE;
virtual void drawRect(const SkRect&, const SkPaint& paint) SK_OVERRIDE;
virtual void drawRRect(const SkRRect&, const SkPaint& paint) SK_OVERRIDE;
virtual void drawPath(const SkPath& path, const SkPaint& paint) SK_OVERRIDE;
virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
const SkPaint* paint) SK_OVERRIDE;
virtual void drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src,
const SkRect& dst, const SkPaint* paint,
DrawBitmapRectFlags flags) SK_OVERRIDE;
virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m,
const SkPaint* paint) SK_OVERRIDE;
virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
const SkPaint* paint) SK_OVERRIDE;
virtual void drawPicture(SkPicture&) SK_OVERRIDE;
virtual void drawVertices(VertexMode vmode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
const SkColor colors[], SkXfermode* xmode,
const uint16_t indices[], int indexCount,
const SkPaint& paint) SK_OVERRIDE;
virtual void drawData(const void* data, size_t length) SK_OVERRIDE;
protected:
virtual void willSave(SaveFlags) SK_OVERRIDE;
virtual SaveLayerStrategy willSaveLayer(const SkRect*, const SkPaint*, SaveFlags) SK_OVERRIDE;
virtual void willRestore() SK_OVERRIDE;
virtual void didConcat(const SkMatrix&) SK_OVERRIDE;
virtual void didSetMatrix(const SkMatrix&) SK_OVERRIDE;
virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
virtual void onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
const SkPaint&) SK_OVERRIDE;
virtual void onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
const SkPaint&) SK_OVERRIDE;
virtual void onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
SkScalar constY, const SkPaint&) SK_OVERRIDE;
virtual void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
const SkMatrix* matrix, const SkPaint&) SK_OVERRIDE;
virtual void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
virtual void onClipRRect(const SkRRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
virtual void onClipPath(const SkPath&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
virtual void onClipRegion(const SkRegion&, SkRegion::Op) SK_OVERRIDE;
private:
lua_State* fL;
SkString fFunc;
void sendverb(const char verb[]);
typedef SkCanvas INHERITED;
};
#endif