skia2/bench/LightingBench.cpp

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/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "bench/Benchmark.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkPoint3.h"
#include "include/effects/SkImageFilters.h"
#define FILTER_WIDTH_SMALL SkIntToScalar(32)
#define FILTER_HEIGHT_SMALL SkIntToScalar(32)
#define FILTER_WIDTH_LARGE SkIntToScalar(256)
#define FILTER_HEIGHT_LARGE SkIntToScalar(256)
class LightingBaseBench : public Benchmark {
public:
LightingBaseBench(bool small) : fIsSmall(small) { }
protected:
void draw(int loops, SkCanvas* canvas, sk_sp<SkImageFilter> imageFilter) const {
SkRect r = fIsSmall ? SkRect::MakeWH(FILTER_WIDTH_SMALL, FILTER_HEIGHT_SMALL) :
SkRect::MakeWH(FILTER_WIDTH_LARGE, FILTER_HEIGHT_LARGE);
SkPaint paint;
paint.setImageFilter(std::move(imageFilter));
for (int i = 0; i < loops; i++) {
canvas->drawRect(r, paint);
}
}
static SkPoint3 GetPointLocation() {
static SkPoint3 pointLocation = SkPoint3::Make(0, 0, SkIntToScalar(10));
return pointLocation;
}
static SkPoint3 GetDistantDirection() {
static SkScalar azimuthRad = SkDegreesToRadians(SkIntToScalar(225));
static SkScalar elevationRad = SkDegreesToRadians(SkIntToScalar(5));
static SkPoint3 distantDirection = SkPoint3::Make(
SkScalarCos(azimuthRad) * SkScalarCos(elevationRad),
SkScalarSin(azimuthRad) * SkScalarCos(elevationRad),
SkScalarSin(elevationRad));
return distantDirection;
}
static SkPoint3 GetSpotLocation() {
static SkPoint3 spotLocation = SkPoint3::Make(SkIntToScalar(-10),
SkIntToScalar(-10),
SkIntToScalar(20));
return spotLocation;
}
static SkPoint3 GetSpotTarget() {
static SkPoint3 spotTarget = SkPoint3::Make(SkIntToScalar(40), SkIntToScalar(40), 0);
return spotTarget;
}
static SkScalar GetSpotExponent() {
static SkScalar spotExponent = SK_Scalar1;
return spotExponent;
}
static SkScalar GetCutoffAngle() {
static SkScalar cutoffAngle = SkIntToScalar(15);
return cutoffAngle;
}
static SkScalar GetKd() {
static SkScalar kd = SkIntToScalar(2);
return kd;
}
static SkScalar GetKs() {
static SkScalar ks = SkIntToScalar(1);
return ks;
}
static SkScalar GetShininess() {
static SkScalar shininess = SkIntToScalar(8);
return shininess;
}
static SkScalar GetSurfaceScale() {
static SkScalar surfaceScale = SkIntToScalar(1);
return surfaceScale;
}
static SkColor GetWhite() {
static SkColor white(0xFFFFFFFF);
return white;
}
bool fIsSmall;
using INHERITED = Benchmark;
};
class LightingPointLitDiffuseBench : public LightingBaseBench {
public:
LightingPointLitDiffuseBench(bool small) : INHERITED(small) { }
protected:
const char* onGetName() override {
return fIsSmall ? "lightingpointlitdiffuse_small" : "lightingpointlitdiffuse_large";
}
void onDraw(int loops, SkCanvas* canvas) override {
draw(loops, canvas, SkImageFilters::PointLitDiffuse(
GetPointLocation(), GetWhite(), GetSurfaceScale(), GetKd(), nullptr));
}
private:
using INHERITED = LightingBaseBench;
};
class LightingDistantLitDiffuseBench : public LightingBaseBench {
public:
LightingDistantLitDiffuseBench(bool small) : INHERITED(small) { }
protected:
const char* onGetName() override {
return fIsSmall ? "lightingdistantlitdiffuse_small" : "lightingdistantlitdiffuse_large";
}
void onDraw(int loops, SkCanvas* canvas) override {
draw(loops, canvas, SkImageFilters::DistantLitDiffuse(
GetDistantDirection(), GetWhite(), GetSurfaceScale(), GetKd(), nullptr));
}
private:
using INHERITED = LightingBaseBench;
};
class LightingSpotLitDiffuseBench : public LightingBaseBench {
public:
LightingSpotLitDiffuseBench(bool small) : INHERITED(small) { }
protected:
const char* onGetName() override {
return fIsSmall ? "lightingspotlitdiffuse_small" : "lightingspotlitdiffuse_large";
}
void onDraw(int loops, SkCanvas* canvas) override {
draw(loops, canvas, SkImageFilters::SpotLitDiffuse(
GetSpotLocation(), GetSpotTarget(), GetSpotExponent(), GetCutoffAngle(),
GetWhite(), GetSurfaceScale(), GetKd(), nullptr));
}
private:
using INHERITED = LightingBaseBench;
};
class LightingPointLitSpecularBench : public LightingBaseBench {
public:
LightingPointLitSpecularBench(bool small) : INHERITED(small) { }
protected:
const char* onGetName() override {
return fIsSmall ? "lightingpointlitspecular_small" : "lightingpointlitspecular_large";
}
void onDraw(int loops, SkCanvas* canvas) override {
draw(loops, canvas, SkImageFilters::PointLitSpecular(
GetPointLocation(), GetWhite(), GetSurfaceScale(), GetKs(), GetShininess(),
nullptr));
}
private:
using INHERITED = LightingBaseBench;
};
class LightingDistantLitSpecularBench : public LightingBaseBench {
public:
LightingDistantLitSpecularBench(bool small) : INHERITED(small) { }
protected:
const char* onGetName() override {
return fIsSmall ? "lightingdistantlitspecular_small" : "lightingdistantlitspecular_large";
}
void onDraw(int loops, SkCanvas* canvas) override {
draw(loops, canvas, SkImageFilters::DistantLitSpecular(
GetDistantDirection(), GetWhite(), GetSurfaceScale(), GetKs(), GetShininess(),
nullptr));
}
private:
using INHERITED = LightingBaseBench;
};
class LightingSpotLitSpecularBench : public LightingBaseBench {
public:
LightingSpotLitSpecularBench(bool small) : INHERITED(small) { }
protected:
const char* onGetName() override {
return fIsSmall ? "lightingspotlitspecular_small" : "lightingspotlitspecular_large";
}
void onDraw(int loops, SkCanvas* canvas) override {
draw(loops, canvas, SkImageFilters::SpotLitSpecular(
GetSpotLocation(), GetSpotTarget(), GetSpotExponent(), GetCutoffAngle(),
GetWhite(), GetSurfaceScale(), GetKs(), GetShininess(), nullptr));
}
private:
using INHERITED = LightingBaseBench;
};
///////////////////////////////////////////////////////////////////////////////
DEF_BENCH( return new LightingPointLitDiffuseBench(true); )
DEF_BENCH( return new LightingPointLitDiffuseBench(false); )
DEF_BENCH( return new LightingDistantLitDiffuseBench(true); )
DEF_BENCH( return new LightingDistantLitDiffuseBench(false); )
DEF_BENCH( return new LightingSpotLitDiffuseBench(true); )
DEF_BENCH( return new LightingSpotLitDiffuseBench(false); )
DEF_BENCH( return new LightingPointLitSpecularBench(true); )
DEF_BENCH( return new LightingPointLitSpecularBench(false); )
DEF_BENCH( return new LightingDistantLitSpecularBench(true); )
DEF_BENCH( return new LightingDistantLitSpecularBench(false); )
DEF_BENCH( return new LightingSpotLitSpecularBench(true); )
DEF_BENCH( return new LightingSpotLitSpecularBench(false); )