skia2/modules/svg/include/SkSVGPattern.h

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/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGPattern_DEFINED
#define SkSVGPattern_DEFINED
#include "modules/svg/include/SkSVGHiddenContainer.h"
#include "modules/svg/include/SkSVGTypes.h"
class SkSVGRenderContext;
class SkSVGPattern final : public SkSVGHiddenContainer {
public:
~SkSVGPattern() override = default;
static sk_sp<SkSVGPattern> Make() {
return sk_sp<SkSVGPattern>(new SkSVGPattern());
}
void setX(const SkSVGLength&);
void setY(const SkSVGLength&);
void setWidth(const SkSVGLength&);
void setHeight(const SkSVGLength&);
void setHref(const SkSVGStringType&);
void setPatternTransform(const SkSVGTransformType&);
protected:
SkSVGPattern();
void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
bool onAsPaint(const SkSVGRenderContext&, SkPaint*) const override;
private:
struct PatternAttributes {
SkTLazy<SkSVGLength> fX,
fY,
fWidth,
fHeight;
SkTLazy<SkSVGTransformType> fPatternTransform;
} fAttributes;
SkSVGStringType fHref;
const SkSVGPattern* resolveHref(const SkSVGRenderContext&, PatternAttributes*) const;
const SkSVGPattern* hrefTarget(const SkSVGRenderContext&) const;
// TODO:
// - patternUnits
// - patternContentUnits
using INHERITED = SkSVGHiddenContainer;
};
#endif // SkSVGPattern_DEFINED