skia2/modules/sksg/sksg.gni

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# Copyright 2018 Google Inc.
#
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# Things are easiest for everyone if these source paths are absolute.
_src = get_path_info("src", "abspath")
skia_sksg_sources = [
"$_src/SkSGClipEffect.cpp",
"$_src/SkSGColorFilter.cpp",
"$_src/SkSGDashEffect.cpp",
"$_src/SkSGDraw.cpp",
"$_src/SkSGEffectNode.cpp",
"$_src/SkSGGeometryNode.cpp",
"$_src/SkSGGeometryTransform.cpp",
"$_src/SkSGGradient.cpp",
"$_src/SkSGGroup.cpp",
"$_src/SkSGImage.cpp",
"$_src/SkSGInvalidationController.cpp",
"$_src/SkSGMaskEffect.cpp",
"$_src/SkSGMerge.cpp",
"$_src/SkSGNode.cpp",
"$_src/SkSGNodePriv.h",
"$_src/SkSGOpacityEffect.cpp",
"$_src/SkSGPaint.cpp",
"$_src/SkSGPath.cpp",
"$_src/SkSGPlane.cpp",
"$_src/SkSGRect.cpp",
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"$_src/SkSGRenderEffect.cpp",
"$_src/SkSGRenderNode.cpp",
"$_src/SkSGRoundEffect.cpp",
"$_src/SkSGScene.cpp",
"$_src/SkSGText.cpp",
"$_src/SkSGTransform.cpp",
"$_src/SkSGTransformPriv.h",
"$_src/SkSGTrimEffect.cpp",
]