skia2/tests/FixedAllocTest.cpp

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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Test.h"
#include "SkFixedAlloc.h"
namespace {
static int created, destroyed;
struct Foo {
Foo() : x(-2), y(-3.0f) { created++; }
Foo(int X, float Y) : x(X), y(Y) { created++; }
~Foo() { destroyed++; }
int x;
float y;
};
struct Big {
Big() {}
uint32_t array[128];
};
}
DEF_TEST(FixedAlloc, r) {
// Basic mechanics.
{
uint8_t buf[128];
SkFixedAlloc fa(buf, sizeof(buf));
Foo* foo = fa.make<Foo>(3, 4.0f);
REPORTER_ASSERT(r, foo);
REPORTER_ASSERT(r, foo->x == 3);
REPORTER_ASSERT(r, foo->y == 4.0f);
REPORTER_ASSERT(r, created == 1);
REPORTER_ASSERT(r, destroyed == 0);
Foo* bar = fa.make<Foo>(8, 1.0f);
REPORTER_ASSERT(r, bar);
REPORTER_ASSERT(r, bar->x == 8);
REPORTER_ASSERT(r, bar->y == 1.0f);
REPORTER_ASSERT(r, created == 2);
REPORTER_ASSERT(r, destroyed == 0);
fa.undo();
REPORTER_ASSERT(r, created == 2);
REPORTER_ASSERT(r, destroyed == 1);
}
REPORTER_ASSERT(r, created == 2);
REPORTER_ASSERT(r, destroyed == 2);
{
// Test alignment gurantees.
uint8_t buf[64];
SkFixedAlloc fa(buf+3, sizeof(buf)-3);
Foo* foo = fa.make<Foo>(3, 4.0f);
REPORTER_ASSERT(r, SkIsAlign4((uintptr_t)foo));
REPORTER_ASSERT(r, created == 3);
REPORTER_ASSERT(r, destroyed == 2);
// Might as well test reset() while we're at it.
fa.reset();
REPORTER_ASSERT(r, created == 3);
REPORTER_ASSERT(r, destroyed == 3);
}
REPORTER_ASSERT(r, created == 3);
REPORTER_ASSERT(r, destroyed == 3);
}
DEF_TEST(FallbackAlloc, r) {
// SkFixedAlloc will eventually fail when it runs out of space in its buffer.
int buf[32];
SkFixedAlloc fixed(buf, sizeof(buf));
bool fixed_failed = false;
for (int i = 0; i < 32; i++) {
// (Remember, there is some overhead to each make() call.)
fixed_failed = fixed_failed || (fixed.make<int>(i) == nullptr);
}
REPORTER_ASSERT(r, fixed_failed);
// SkFallbackAlloc will always succeed, using the heap as required.
fixed.reset();
SkFallbackAlloc fallback(&fixed);
bool fallback_failed = false;
for (int i = 0; i < 32; i++) {
fallback_failed = fallback_failed || (fallback.make<int>(i) == nullptr);
}
REPORTER_ASSERT(r, !fallback_failed);
// Test small, big, small allocations to make sure once we go to the heap we stay there.
fallback.reset();
auto smallA = fallback.make<int>(2);
auto big = fallback.make<Big>();
auto smallB = fallback.make<int>(3);
auto in_buf = [&](void* ptr) {
return (uintptr_t)(buf+0 ) <= (uintptr_t)ptr
&& (uintptr_t)(buf+32) > (uintptr_t)ptr;
};
REPORTER_ASSERT(r, in_buf(smallA));
REPORTER_ASSERT(r, !in_buf(big));
REPORTER_ASSERT(r, !in_buf(smallB));
}
struct WithDtor {
~WithDtor() { }
};
DEF_TEST(ArenaAlloc, r) {
{
created = 0;
destroyed = 0;
SkArenaAlloc arena{nullptr, 0};
REPORTER_ASSERT(r, *arena.make<int>(3) == 3);
Foo* foo = arena.make<Foo>(3, 4.0f);
REPORTER_ASSERT(r, foo->x == 3);
REPORTER_ASSERT(r, foo->y == 4.0f);
REPORTER_ASSERT(r, created == 1);
REPORTER_ASSERT(r, destroyed == 0);
arena.makeArrayDefault<int>(10);
int* zeroed = arena.makeArray<int>(10);
for (int i = 0; i < 10; i++) {
REPORTER_ASSERT(r, zeroed[i] == 0);
}
Foo* fooArray = arena.makeArrayDefault<Foo>(10);
REPORTER_ASSERT(r, fooArray[3].x == -2);
REPORTER_ASSERT(r, fooArray[4].y == -3.0f);
REPORTER_ASSERT(r, created == 11);
REPORTER_ASSERT(r, destroyed == 0);
arena.make<typename std::aligned_storage<10,8>::type>();
}
REPORTER_ASSERT(r, created == 11);
REPORTER_ASSERT(r, destroyed == 11);
{
created = 0;
destroyed = 0;
char block[1024];
SkArenaAlloc arena{block};
REPORTER_ASSERT(r, *arena.make<int>(3) == 3);
Foo* foo = arena.make<Foo>(3, 4.0f);
REPORTER_ASSERT(r, foo->x == 3);
REPORTER_ASSERT(r, foo->y == 4.0f);
REPORTER_ASSERT(r, created == 1);
REPORTER_ASSERT(r, destroyed == 0);
arena.makeArrayDefault<int>(10);
int* zeroed = arena.makeArray<int>(10);
for (int i = 0; i < 10; i++) {
REPORTER_ASSERT(r, zeroed[i] == 0);
}
Foo* fooArray = arena.makeArrayDefault<Foo>(10);
REPORTER_ASSERT(r, fooArray[3].x == -2);
REPORTER_ASSERT(r, fooArray[4].y == -3.0f);
REPORTER_ASSERT(r, created == 11);
REPORTER_ASSERT(r, destroyed == 0);
arena.make<typename std::aligned_storage<10,8>::type>();
}
REPORTER_ASSERT(r, created == 11);
REPORTER_ASSERT(r, destroyed == 11);
{
created = 0;
destroyed = 0;
std::unique_ptr<char[]> block{new char[1024]};
SkArenaAlloc arena{block.get(), 1024};
REPORTER_ASSERT(r, *arena.make<int>(3) == 3);
Foo* foo = arena.make<Foo>(3, 4.0f);
REPORTER_ASSERT(r, foo->x == 3);
REPORTER_ASSERT(r, foo->y == 4.0f);
REPORTER_ASSERT(r, created == 1);
REPORTER_ASSERT(r, destroyed == 0);
arena.makeArrayDefault<int>(10);
int* zeroed = arena.makeArray<int>(10);
for (int i = 0; i < 10; i++) {
REPORTER_ASSERT(r, zeroed[i] == 0);
}
Foo* fooArray = arena.makeArrayDefault<Foo>(10);
REPORTER_ASSERT(r, fooArray[3].x == -2);
REPORTER_ASSERT(r, fooArray[4].y == -3.0f);
REPORTER_ASSERT(r, created == 11);
REPORTER_ASSERT(r, destroyed == 0);
arena.make<typename std::aligned_storage<10,8>::type>();
}
REPORTER_ASSERT(r, created == 11);
REPORTER_ASSERT(r, destroyed == 11);
}