2020-09-15 14:10:43 +00:00
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2020-09-15 20:09:11 +00:00
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out vec4 sk_FragColor;
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2021-03-25 21:04:36 +00:00
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uniform vec4 colorGreen;
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2021-03-22 15:43:11 +00:00
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bool shouldLoop_bh4(vec4 v) {
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2020-09-15 14:10:43 +00:00
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return v.x < 0.5;
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}
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2021-03-22 15:43:11 +00:00
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vec4 grow_h4h4(vec4 v) {
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2020-09-15 14:10:43 +00:00
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return v + vec4(0.125);
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}
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2021-03-25 21:04:36 +00:00
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vec4 main() {
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2021-04-28 19:14:09 +00:00
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for (vec4 color = vec4(0.0625);shouldLoop_bh4(color); color = grow_h4h4(color)) {
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2020-09-15 14:10:43 +00:00
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}
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2021-03-25 21:04:36 +00:00
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return colorGreen;
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2020-09-15 14:10:43 +00:00
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}
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