2020-05-26 15:26:45 +00:00
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/*
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* Copyright 2020 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "tests/Test.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkSurface.h"
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2020-07-06 14:56:46 +00:00
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#include "include/gpu/GrDirectContext.h"
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2020-05-26 15:26:45 +00:00
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using namespace sk_gpu_test;
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namespace {
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struct SubmittedInfo {
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int* fCount;
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bool* fSuccess;
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};
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};
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static void testing_submitted_proc(void* ctx, bool success) {
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SubmittedInfo* info = (SubmittedInfo*)ctx;
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*info->fCount += 1;
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*info->fSuccess = success;
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}
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(FlushSubmittedProcTest, reporter, ctxInfo) {
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2020-07-06 14:56:46 +00:00
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auto ctx = ctxInfo.directContext();
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2020-05-26 15:26:45 +00:00
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SkImageInfo info = SkImageInfo::Make(8, 8, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
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sk_sp<SkSurface> surface = SkSurface::MakeRenderTarget(ctx, SkBudgeted::kNo, info);
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SkCanvas* canvas = surface->getCanvas();
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canvas->clear(SK_ColorGREEN);
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int submittedCount = 0;
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bool submittedSuccess = false;
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SubmittedInfo submittedInfo = { &submittedCount, &submittedSuccess };
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GrFlushInfo flushInfo;
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flushInfo.fSubmittedProc = testing_submitted_proc;
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flushInfo.fSubmittedContext = &submittedInfo;
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ctx->flush(flushInfo);
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REPORTER_ASSERT(reporter, submittedCount == 0);
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ctx->submit();
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REPORTER_ASSERT(reporter, submittedCount == 1);
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REPORTER_ASSERT(reporter, submittedSuccess);
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// There should be no work so if we flush again the submittedProc should be called immediately
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surface->flush(SkSurface::BackendSurfaceAccess::kNoAccess, flushInfo);
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REPORTER_ASSERT(reporter, submittedCount == 2);
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REPORTER_ASSERT(reporter, submittedSuccess);
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// However, flushing the context we don't do any checks of work so we still require submit to be
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// called in order for the callback to trigger.
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ctx->flush(flushInfo);
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REPORTER_ASSERT(reporter, submittedCount == 2);
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ctx->submit();
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REPORTER_ASSERT(reporter, submittedCount == 3);
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REPORTER_ASSERT(reporter, submittedSuccess);
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// Testing that doing multiple flushes before a submit triggers both submittedProcs to be called
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canvas->clear(SK_ColorBLUE);
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surface->flush(SkSurface::BackendSurfaceAccess::kNoAccess, flushInfo);
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REPORTER_ASSERT(reporter, submittedCount == 3);
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canvas->clear(SK_ColorRED);
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surface->flush(SkSurface::BackendSurfaceAccess::kNoAccess, flushInfo);
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REPORTER_ASSERT(reporter, submittedCount == 3);
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ctx->submit();
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REPORTER_ASSERT(reporter, submittedCount == 5);
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REPORTER_ASSERT(reporter, submittedSuccess);
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// Test an abandoned context to get a failed submit immediately when flush is called
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canvas->clear(SK_ColorCYAN);
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ctx->abandonContext();
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surface->flush(SkSurface::BackendSurfaceAccess::kNoAccess, flushInfo);
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REPORTER_ASSERT(reporter, submittedCount == 6);
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REPORTER_ASSERT(reporter, !submittedSuccess);
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ctx->flush(flushInfo);
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REPORTER_ASSERT(reporter, submittedCount == 7);
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REPORTER_ASSERT(reporter, !submittedSuccess);
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}
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