25 lines
592 B
Metal
25 lines
592 B
Metal
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct Inputs {
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};
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struct Outputs {
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float4 sk_FragColor [[color(0)]];
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};
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fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
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Outputs _out;
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(void)_out;
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float4 x = float4(1.0, 1.0, 1.0, 1.0);
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while (x.w == 1.0) {
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x.x = x.x - 0.25;
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if (x.x <= 0.0) break;
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}
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while (x.z > 0.0) {
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x.z = x.z - 0.25;
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if (x.w == 1.0) continue;
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x.y = 0.0;
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}
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_out.sk_FragColor = x;
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return _out;
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}
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