skia2/modules/svg/include/SkSVGFeGaussianBlur.h

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/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGFeGaussianBlur_DEFINED
#define SkSVGFeGaussianBlur_DEFINED
#include "modules/svg/include/SkSVGFe.h"
#include "modules/svg/include/SkSVGTypes.h"
class SkSVGFeGaussianBlur : public SkSVGFe {
public:
struct StdDeviation {
SkSVGNumberType fX;
SkSVGNumberType fY;
};
static sk_sp<SkSVGFeGaussianBlur> Make() {
return sk_sp<SkSVGFeGaussianBlur>(new SkSVGFeGaussianBlur());
}
SVG_ATTR(StdDeviation, StdDeviation, StdDeviation({0, 0}))
protected:
sk_sp<SkImageFilter> onMakeImageFilter(const SkSVGRenderContext&,
const SkSVGFilterContext&) const override;
std::vector<SkSVGFeInputType> getInputs() const override { return {this->getIn()}; }
bool parseAndSetAttribute(const char*, const char*) override;
private:
SkSVGFeGaussianBlur() : INHERITED(SkSVGTag::kFeGaussianBlur) {}
using INHERITED = SkSVGFe;
};
#endif // SkSVGFeGaussianBlur_DEFINED