skia2/gm/texelsubset.cpp

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/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
// This test only works with the GPU backend.
#include "gm/gm.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkRect.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/effects/SkGradientShader.h"
#include "include/private/GrTypesPriv.h"
#include "include/private/SkTArray.h"
#include "src/gpu/GrBitmapTextureMaker.h"
#include "src/gpu/GrDirectContextPriv.h"
#include "src/gpu/GrProxyProvider.h"
#include "src/gpu/GrSamplerState.h"
#include "src/gpu/GrSurfaceDrawContext.h"
#include "src/gpu/GrTextureProxy.h"
#include "src/gpu/effects/generated/GrConstColorProcessor.h"
#include "tools/Resources.h"
#include "tools/gpu/TestOps.h"
#include <memory>
#include <utility>
using MipmapMode = GrSamplerState::MipmapMode;
using Filter = GrSamplerState::Filter;
using Wrap = GrSamplerState::WrapMode;
namespace skiagm {
/**
* This GM directly exercises GrTextureEffect::MakeTexelSubset.
*/
class TexelSubset : public GpuGM {
public:
TexelSubset(Filter filter, MipmapMode mm, bool upscale)
: fFilter(filter), fMipmapMode(mm), fUpscale(upscale) {
this->setBGColor(0xFFFFFFFF);
}
protected:
SkString onShortName() override {
SkString name("texel_subset");
switch (fFilter) {
case Filter::kNearest:
name.append("_nearest");
break;
case Filter::kLinear:
name.append("_linear");
break;
}
switch (fMipmapMode) {
case MipmapMode::kNone:
break;
case MipmapMode::kNearest:
name.append("_mipmap_nearest");
break;
case MipmapMode::kLinear:
name.append("_mipmap_linear");
break;
}
name.append(fUpscale ? "_up" : "_down");
return name;
}
SkISize onISize() override {
static constexpr int kN = GrSamplerState::kWrapModeCount;
int w = kTestPad + 2*kN*(kImageSize.width() + 2*kDrawPad + kTestPad);
int h = kTestPad + 2*kN*(kImageSize.height() + 2*kDrawPad + kTestPad);
return {w, h};
}
void onOnceBeforeDraw() override {
GetResourceAsBitmap("images/mandrill_128.png", &fBitmap);
// Make the bitmap non-square to detect any width/height confusion.
fBitmap.extractSubset(&fBitmap, SkIRect::MakeSize(fBitmap.dimensions()).makeInset(0, 20));
SkASSERT(fBitmap.dimensions() == kImageSize);
}
DrawResult onDraw(GrRecordingContext* context, GrSurfaceDrawContext* surfaceDrawContext,
SkCanvas* canvas, SkString* errorMsg) override {
GrMipmapped mipmapped = (fMipmapMode != MipmapMode::kNone) ? GrMipmapped::kYes
: GrMipmapped::kNo;
if (mipmapped == GrMipmapped::kYes && !context->priv().caps()->mipmapSupport()) {
return DrawResult::kSkip;
}
GrBitmapTextureMaker maker(context, fBitmap, GrImageTexGenPolicy::kDraw);
auto view = maker.view(mipmapped);
if (!view) {
*errorMsg = "Failed to create proxy.";
return DrawResult::kFail;
}
SkIRect texelSubset;
// Use a smaller subset when upscaling so that wrap is hit on all sides of the rect we
// will draw.
if (fUpscale) {
texelSubset = SkIRect::MakeXYWH(fBitmap.width()/3 - 1, 2*fBitmap.height()/5 - 1,
fBitmap.width()/4 + 2, fBitmap.height()/5 + 2);
} else {
texelSubset = SkIRect::MakeXYWH( fBitmap.width()/8 - 1, fBitmap.height()/7 - 1,
3*fBitmap.width()/5 + 2, 4*fBitmap.height()/5 + 2);
}
SkTArray<SkMatrix> textureMatrices;
SkRect a = SkRect::Make(texelSubset);
SkRect b = fUpscale ? a.makeInset (.31f * a.width(), .31f * a.height())
: a.makeOutset(.25f * a.width(), .25f * a.height());
textureMatrices.push_back() = SkMatrix::RectToRect(a, b);
b = fUpscale ? a.makeInset (.25f * a.width(), .35f * a.height())
: a.makeOutset(.20f * a.width(), .35f * a.height());
textureMatrices.push_back() = SkMatrix::RectToRect(a, b);
textureMatrices.back().preRotate(45.f, a.centerX(), a.centerY());
textureMatrices.back().postSkew(.05f, -.05f);
SkBitmap subsetBmp;
fBitmap.extractSubset(&subsetBmp, texelSubset);
subsetBmp.setImmutable();
GrBitmapTextureMaker subsetMaker(context, subsetBmp, GrImageTexGenPolicy::kDraw);
auto subsetView = subsetMaker.view(mipmapped);
SkRect localRect = SkRect::Make(fBitmap.bounds()).makeOutset(kDrawPad, kDrawPad);
auto size = this->onISize();
SkScalar y = kDrawPad + kTestPad;
SkRect drawRect;
for (int tm = 0; tm < textureMatrices.count(); ++tm) {
for (int my = 0; my < GrSamplerState::kWrapModeCount; ++my) {
SkScalar x = kDrawPad + kTestPad;
auto wmy = static_cast<Wrap>(my);
for (int mx = 0; mx < GrSamplerState::kWrapModeCount; ++mx) {
auto wmx = static_cast<Wrap>(mx);
const auto& caps = *context->priv().caps();
GrSamplerState sampler(wmx, wmy, fFilter, fMipmapMode);
drawRect = localRect.makeOffset(x, y);
std::unique_ptr<GrFragmentProcessor> fp1;
fp1 = GrTextureEffect::MakeSubset(view,
fBitmap.alphaType(),
textureMatrices[tm],
sampler,
SkRect::Make(texelSubset),
caps);
if (!fp1) {
continue;
}
// Throw a translate in the local matrix just to test having something other
// than identity. Compensate with an offset local rect.
static constexpr SkVector kT = {-100, 300};
if (auto op = sk_gpu_test::test_ops::MakeRect(context,
std::move(fp1),
drawRect,
localRect.makeOffset(kT),
SkMatrix::Translate(-kT))) {
surfaceDrawContext->addDrawOp(std::move(op));
}
x += localRect.width() + kTestPad;
// Now draw with a subsetted proxy using fixed function texture sampling
// rather than a texture subset as a comparison.
drawRect = localRect.makeOffset(x, y);
SkMatrix subsetTextureMatrix = SkMatrix::Concat(
SkMatrix::Translate(-texelSubset.topLeft()), textureMatrices[tm]);
auto fp2 = GrTextureEffect::Make(subsetView,
fBitmap.alphaType(),
subsetTextureMatrix,
sampler,
caps);
if (auto op = sk_gpu_test::test_ops::MakeRect(context, std::move(fp2), drawRect,
localRect)) {
surfaceDrawContext->addDrawOp(std::move(op));
}
if (mx < GrSamplerState::kWrapModeCount - 1) {
SkScalar midX =
SkScalarFloorToScalar(drawRect.right() + kTestPad/2.f) + 0.5f;
canvas->drawLine({midX, -1}, {midX, (float)size.fHeight+1}, {});
}
x += localRect.width() + kTestPad;
}
if (my < GrSamplerState::kWrapModeCount - 1) {
SkScalar midY = SkScalarFloorToScalar(drawRect.bottom() + kTestPad/2.f) + 0.5f;
canvas->drawLine({-1, midY}, {(float)size.fWidth+1, midY}, {});
}
y += localRect.height() + kTestPad;
}
if (tm < textureMatrices.count() - 1) {
SkPaint paint;
paint.setColor(SK_ColorRED);
SkScalar midY = SkScalarFloorToScalar(drawRect.bottom() + kTestPad/2.f) + 0.5f;
canvas->drawLine({-1, midY}, {(float)size.fWidth + 1, midY}, paint);
}
}
return DrawResult::kOk;
}
private:
static constexpr SkISize kImageSize = {128, 88};
static constexpr SkScalar kDrawPad = 10.f;
static constexpr SkScalar kTestPad = 10.f;
SkBitmap fBitmap;
Filter fFilter;
MipmapMode fMipmapMode;
bool fUpscale;
using INHERITED = GM;
};
DEF_GM(return new TexelSubset(Filter::kNearest, MipmapMode::kNone , false);)
DEF_GM(return new TexelSubset(Filter::kNearest, MipmapMode::kNone , true );)
DEF_GM(return new TexelSubset(Filter::kLinear , MipmapMode::kNone , false);)
DEF_GM(return new TexelSubset(Filter::kLinear , MipmapMode::kNone , true );)
// It doesn't make sense to have upscaling MIP map.
DEF_GM(return new TexelSubset(Filter::kNearest, MipmapMode::kNearest, false);)
DEF_GM(return new TexelSubset(Filter::kLinear , MipmapMode::kNearest, false);)
DEF_GM(return new TexelSubset(Filter::kNearest, MipmapMode::kLinear , false);)
DEF_GM(return new TexelSubset(Filter::kLinear , MipmapMode::kLinear , false);)
} // namespace skiagm