skia2/fuzz/oss_fuzz/FuzzSVG.cpp

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/*
* Copyright 2020 Google, LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
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#include "include/core/SkData.h"
#include "include/core/SkStream.h"
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#include "include/core/SkSurface.h"
#include "modules/svg/include/SkSVGDOM.h"
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void FuzzSVG(sk_sp<SkData> bytes) {
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uint8_t w = 100;
uint8_t h = 200;
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SkMemoryStream stream(bytes);
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sk_sp<SkSVGDOM> dom = SkSVGDOM::MakeFromStream(stream);
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if (!dom) {
return;
}
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auto s = SkSurface::MakeRasterN32Premul(128, 128);
if (!s) {
return;
}
SkSize winSize = SkSize::Make(w, h);
dom->setContainerSize(winSize);
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dom->containerSize();
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dom->render(s->getCanvas());
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}
#if defined(SK_BUILD_FOR_LIBFUZZER)
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extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
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if (size > 30000) {
return 0;
}
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auto bytes = SkData::MakeWithoutCopy(data, size);
FuzzSVG(bytes);
return 0;
}
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#endif